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Reader Comments (29)

Posted: Feb 17th 2009 5:27PM (Unverified) said

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tl;dr version: SpaceCowboyOnline/AceOnline/AirRivals meets EVE. Awesome. Go get it.

Posted: Feb 17th 2009 5:39PM (Unverified) said

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Never played Eve before, but was thinking of trying it, and this sounds a lot like Eve. How is this different? I heard Eve is for hardcore players (compared to WoW's "We'll take anyone's money and try to make part of the game for you" model). Is this a less hardcore Eve? Will it steal Eve players?

Posted: Feb 17th 2009 5:44PM Nadril said

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EvE has a lot more micro management to it then what you would expect from a space game. There is a lot of planning on what skills to learn, dealing with the economy, getting your ship up to spec. Really I don't think a lot of players play EvE for its crazy combat mechanics more as it's open endness nature and brutal PvP ruleset.

(I've only played EvE on 3 seperate occasions with a 14 day trial each time. Just couldn't get into it)


Jumpgate sounds a lot more like a space MMO that I would enjoy though.
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Posted: Feb 17th 2009 5:48PM wcanyon said

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Eve is frankly really slow. Except when you're fighting for your life. So 90% boring, 5% terrifying, 5% awesome.

It may hurt Eve, but it's hard to say. Eve is for people who are comfortable with spending 4-6 hours at a time playing a game several times a week -- WoW has that too but I think WoW can be fun if you're not hardcore. Eve is not fun if you're not hardcore.

This game looks like it'll have more appeal to the crowd who's like "ok I have 1.5 hours until I have to be somewhere, can I drop into a game and have some fun?"

Also, Eve has an absurd learning curve. If you don't want to RTFM don't play Eve. It's like the Unix of video games.

(played Eve for 9 months, sold the characters, never going back)
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Posted: Feb 17th 2009 11:08PM (Unverified) said

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If they took almost everything from EVE, but made it fast paced (especially combat), I'd be in for quite a while. I'll have to read up on jumpgate, heard of it every so often throughout the last year or two.

Yeah, but EVE is fucking boring (I have an active account though, at least for this month). I play EVE almost more so for the idea of it then the play experience. Now every so often EVE gets really exciting (jumped by a gang while in your most expensive ship/fittings), then it's quite an intense experience. Only game that's made me shake while playing. So there are some fast paced parts to it, it's worth trying the 21 day trial on Steam.
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Posted: Feb 17th 2009 5:39PM (Unverified) said

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This one has been on my radar for quite awhile, looking foward to seeing what it's like to play! Another thing to look forward to alongside Mortal Online and Darkfall.

Posted: Feb 17th 2009 7:45PM Haggard said

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Same, I read a brief blurb about it and something clicked. Hopefully it cuts down on the grind.
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Posted: Feb 17th 2009 5:42PM (Unverified) said

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Ranelar - I played EVE for a bit, it's a LOT of doing jobs, MINING, and building things with resources, forming corporations and alliances... And you don't techinically 'fly' your ship, you just sort of click where you want it to go or choose a location from a menu. Still a very deep and cool game, but this seems to be a lot more "hop in and fly around with your friends.. swooping around under your own control and shooting stuff." I know they've put a lot of effort into keyboard + mouse control as well as simultaneously considering joystiq control during development. Still sounds fun, just different fun.

Posted: Feb 17th 2009 5:44PM (Unverified) said

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I see, thanks for the info.
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Posted: Feb 17th 2009 5:43PM (Unverified) said

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Whoops.. Joystick, not Joystiq! :)

Posted: Feb 17th 2009 5:48PM (Unverified) said

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The last game I played that sounded even remotely similar was Freelancer, and by that time the "Space Sim" genre was wearing pretty thin on me.

I wonder if I can still be interested in a game like this. The MMO aspect definitely makes it seem more interesting.

Does anybody now if this will have a cockpit view like Freespace, Wing Commander, etc? Cockpit view is key.

Posted: Feb 17th 2009 6:50PM Slob Zombie said

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There is a cockpit view, though to my knowledge no screenshots of it have been shown yet.

JGE also supports TrackIR head-tracking system, which basically changes the view on screen to match your head movements. I have one and it's an amazing little piece of technology in flight sims and racing games.
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Posted: Feb 17th 2009 5:53PM AwesomeTown said

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I'm not an MMO player at all, but this sounds like it could get me into them. I miss the days when space sims were everywhere.

Posted: Feb 17th 2009 6:05PM vicryixiv said

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Joystick = X52 types or the more generic term joystick? Will it support gamepads like the 360 controller on PCs?

Posted: Feb 17th 2009 9:57PM (Unverified) said

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The 360 gamepad should work fine as a PC joystick. I've played Battlefield 2 and 2142 with my 360 MadCatz controller.
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Posted: Feb 17th 2009 6:07PM Keithustus said

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So when can I get a free trial?

Posted: Feb 17th 2009 6:27PM Top Cat said

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me wanty new homeworld!

Posted: Feb 17th 2009 6:30PM (Unverified) said

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This game looks like it was made exactly for me.

Posted: Feb 17th 2009 6:39PM lysine said

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Yay! MMO Freelancer/Privateer!

Posted: Feb 17th 2009 6:43PM xHaldirx said

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Yeah...it only supports multiple monitors if you're using TripleHead2Go.

Posted: Feb 17th 2009 6:43PM Shignami said

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I signed up for the beta forever ago and have heard almost nothing until pretty recently.

Hope this means we can see it in beta soon.

Posted: Feb 17th 2009 8:42PM LordBlazer said

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how quickly everyone forgets Earth and beyond.

I played it in between everquest, so many many many years ago.

I was a shinwa warrior from the planet Swoop Eagle.

it had promise but got boring fast.

http://en.wikipedia.org/wiki/Earth_&_Beyond

I always wanted something like wing commander.

Posted: Feb 17th 2009 8:52PM Covnam said

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This sounds like it has twitch gameplay like x-wing or the like from pc gaming days of yor. If that's true, count me in. Allegiance was a great multiplayer space fighter game, having another game like that but on a grander, persistant scale should be great. If this plays like I hope it does, I'll have to dust off my joystick *tear*

Posted: Feb 17th 2009 9:52PM scratchh said

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This sounds like a 3D, MMO version of escape velocity (and related games), which is awesome. I don't know that I'll ever have time to play another MMO (had to give up WoW to finish grad school, and now I have a baby) but if I did, this sounds like the one for me!

Posted: Feb 17th 2009 10:05PM (Unverified) said

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I hope some of the ships can crew multiple players. One of my fav things about Airwarrior 3, the old WW2 flight sim MMO, was that you could put up to 8 people in a single B-17 bomber. I used to read the Wing Commander novels, and I loved reading about Broadsword bombers being crewed with gunners. The pilot would go for torpedo lock on a Kilrathi bomber, while his gunners would be fighting and dying over the intercom as the bomber took damage from Kilrathi interceptors. Dramatic stuff :)

I also hope the game tries some new things to really make teamwork easier to accomplish. In the old X-wing vs TIE Fighter, there were some features where you could tell your human wingmen that you wanted them to attack the enemy that is attacking them, or to intercept a missile chasing them. But I'd like to see an expansion of that. I'm a big fan of sci-fi anime so it'd be spiffy if two ships could combine in mid-flight to form a supership, with the second player then becoming a weapons officer of some sort. That'd be cool. "Player 2, prepare for merge!" "Merge is GO! Merge successful, super cannon online!" Cheesy but fun.

Finally I think it'd be great if corvette-class starships could be playable. Flying a Corvette in X-wing Allliance mods was pretty fun!

Posted: Feb 17th 2009 11:28PM thefranchise said

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please don't suck. please don't suck

Posted: Feb 18th 2009 8:17AM (Unverified) said

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This game looks exactly like, and appears to have the exact same mechanics/concept as Freelancer, which while not the same scale, was essentially this EXACT GAME back in 2002~

Don't get me wrong, I loved Freelancer, but, from the sounds of it, this game is an EXACT RIPOFF.

(but don't tell Microsoft, as they published Freelancer....)

Posted: Feb 18th 2009 7:03PM zeeZ said

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Freelancer was released 2003.
JGE is coming from NetDevil's Jumpgate: TRI released 2001, supports some very insane input devices and comes with somewhat realistic Newtonian physics instead of arcade pewpew on rails.
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Posted: Mar 3rd 2009 7:03AM (Unverified) said

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The original Jumpgate ( now refered to as Jumpgate Classic) is as far as I know the longest running MMO out there. It never really got the attention it deserved as it lost its publisher just as it went live.

They never had more than a few thousand players, but the amazing thing is they keep coming back and playing again, the server has never shut down.

Netdevil decided to sort their game out with some new graphics and AI, but Instead they have produced a completely new game Jumpgate Evolution.

Old fans and new are hoping for the same adrenaline fueled combat as before, with a deeper economy and PVE game.

The beta is probably starting in the next 2 weeks (my own estimate) get signed on for Jumpcrack 2 ( I hope, I hope).

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