Electronic Arts CEO John Riccitiello knows a thing or two about money -- and considering the recent, brutal round of layoffs that the company had to undergo, he probably knows a thing or two about the current economy's sad state of affairs as well. Loading up a tongue-in-cheek screenshot depicting a gruesome wreck in Burnout Paradise, the EA commander-in-chief addressed the recession's effects on the gaming industry, as well as his company's strategy for staying afloat, during his speech at the 2009 DICE Summit in Las Vegas.
Said strategy is unbelievably simple -- Riccitiello summed up the EA survival plan which will result in over 1,000 positions within the company being jettisoned by April in three easy to remember steps: "Start by deciding what's important. Invest heavily in those programs. And cut the rest." This likely adds insult to injury to the nine (apparently unimportant) studios and publishing locations which were recently "cut" by the company, but it sounds like this relentless pruning is in the best interest of the EA mothership.
However, according to Riccitiello, gaming enthusiasts shouldn't be completely disheartened by the recent outbreaks of industry downsizing. He hypothesizes that the "riffraff" that tarnishes the gaming universe will die out, allowing for the market to become more accomodating for the visionaries and luminaries who want to move the medium forward. We certainly hope Riccitiello's dream of a "survival of the fittest" gaming utopia is realized -- we just hope we're all not eating shoelaces and apple cores by the time it gets here.
Reader Comments (22)
Posted: Feb 19th 2009 9:23PM Sly C said
his philosophy fits hand in hand with total capitalism in which war, disease and famine are important in that they kill off the weak and prevent overcrowding and the diminishing of food supplies. the question is, are they truly the weak? in the end, will there only be the core publishers, the largest devs, and the wii shovelware factories? hmm...
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Posted: Feb 19th 2009 10:56PM In A World said
This also fits into the theory about the four-season cycle that goes round and round every 80 years for centuries, explained here: http://en.wikipedia.org/wiki/Generations_(book)
This is of course the first time video games are mixed in with the overall bigger crisis, but I think it's fair to say that the best game developers going forward fit into the "Artist/Adaptive" archetype who are "born during a Crisis" (the crisis expands the last 20 years, mind you, not just this past year) so it'll be the young people just now entering the industry who make the big innovations.
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This is of course the first time video games are mixed in with the overall bigger crisis, but I think it's fair to say that the best game developers going forward fit into the "Artist/Adaptive" archetype who are "born during a Crisis" (the crisis expands the last 20 years, mind you, not just this past year) so it'll be the young people just now entering the industry who make the big innovations.
Posted: Feb 19th 2009 11:27PM (Unverified) said
You have it slightly eskew. The war/famine/disease thing is a (slightly nuts and provably wrong) social theory. Capitalism is economic. The surviving companies and studios are ipso facto the ones that best serve the needs of the buying public. Enix buys Square. The big bank that kept its nose clean buys up the big bank that gave out loans like candy. (All the names sort of ran together on those.) Etc.
As for whether those surviving companies are truly the "strongest," you're right, it's a bit ambiguous for a gamer. EA, at least, seems to think that at least some of its "strongest" are in new properties.
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As for whether those surviving companies are truly the "strongest," you're right, it's a bit ambiguous for a gamer. EA, at least, seems to think that at least some of its "strongest" are in new properties.
Posted: Feb 19th 2009 10:10PM iHavePants said
Pfeh, back in MY day we used to eat radioactive waste, if we were lucky enough not to be beaten to death in our sleep.
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Posted: Feb 19th 2009 10:44PM ThornedVenom said
"He hypothesizes that the "riffraff" that tarnishes the gaming universe will die out, allowing for the market to become more accomodating for the visionaries and luminaries who want to move the medium forward."
From what I've seen, when people are short on cash they tend to just stick to the few reliable franchises they know can deliver the most for their buck, hence why publishers become much stricter on what projects they're going to fund.
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From what I've seen, when people are short on cash they tend to just stick to the few reliable franchises they know can deliver the most for their buck, hence why publishers become much stricter on what projects they're going to fund.
Posted: Feb 19th 2009 11:14PM (Unverified) said
He probably has a different definition of "riffraff" than you or me :P
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Posted: Feb 20th 2009 2:25AM (Unverified) said
Isn' it much more likely to go the other way?
Companies are folding left and right, yet McDonalds profits are soaring.
When people don't have cash its usually the innovative, unusual, luxury and niche areas that suffer. the cheap mainstream carries on much as before.
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Companies are folding left and right, yet McDonalds profits are soaring.
When people don't have cash its usually the innovative, unusual, luxury and niche areas that suffer. the cheap mainstream carries on much as before.
Posted: Feb 20th 2009 7:19AM (Unverified) said
For those here attacking capitalism as if it some evil enterprise, I ask...would you rather consume games produced by a state-run, socialist gaming industry? Please!
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Posted: Feb 20th 2009 12:40PM (Unverified) said
Oh, I see, the only two political/economic models that could possibly exist are Capitalism and Socialism. Gotcha. Thanks for the heads up!
FYI--Capitalism is a system that is dependent on short-sighted achievements at the expense of the long-term, thus why we're in a recession that's about to nosedive. The Great Depression never truly ended, we just ignored it for a few decades while we built a military state that produces little viable products.
Read a book, tool.
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FYI--Capitalism is a system that is dependent on short-sighted achievements at the expense of the long-term, thus why we're in a recession that's about to nosedive. The Great Depression never truly ended, we just ignored it for a few decades while we built a military state that produces little viable products.
Read a book, tool.
Posted: Feb 21st 2009 11:42AM (Unverified) said
Um, what are the long term costs of capitalism that short term gains create? "Read a book" does not give you cover for a nonsensical, groundless position.
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Posted: Feb 20th 2009 12:33PM jumpshot said
It would be great if it meant that smaller companies with better ideas that were originally bought by people like EA(and likely stiffled by them), would end up branching out on their own again and making great games to survive. But I doubt that's what he means.
But I don't see recession as a blessing either way
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But I don't see recession as a blessing either way
Posted: Feb 20th 2009 3:10PM Shagittarius said
A recession is a blessing when your actually in a depression.
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Posted: Feb 21st 2009 12:59PM Tye El Czar said
At least JR's no Bobby '4Kids' Kotick...(as JR was in the 90's & early 2000s)
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