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Reader Comments (16)

Posted: Feb 23rd 2009 10:59AM Blaquebeird said

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See now in that picture, it looks like he does have a tumour. I knew he was lying!

Posted: Feb 23rd 2009 11:07AM Jerk Face said

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Get in de choppa! Take me to de hazpital!
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Posted: Feb 23rd 2009 11:11AM lokid20 said

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It takes a real man to bail out when things get rough rather than try and work through it to the future.

Posted: Feb 23rd 2009 11:14AM Professor Lario said

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The company's board might of lent a helping hand with that decision. : )

Also, the Conan game was so bad it was good. It is worth the $9 just for the laughs.
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Posted: Feb 23rd 2009 11:18AM LaughingTarget said

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Yes, because the guy in charge of accounting had a say in the design and marketing of a major flop and lack of other revenue sources. Get real, he's bailing because he knows something we don't. This is a good indicator that Funcom may not survive in the future.
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Posted: Feb 23rd 2009 11:22AM lokid20 said

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If you look at each person in a business as an individual rather than a whole, then sure, bail out now. But a business isn't about the individual jobs, it's about everyone working together, even if you don't think your job was the reason why you experienced a loss/failure.

As a person in upper management, you either have the devotion to the company and its people to stick it out and help to recover or to move on so you can leech onto something that you know will make money.
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Posted: Feb 23rd 2009 11:19AM lokid20 said

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Age of Conan wasn't bad, the problem is that you can't make an MMO nowadays if it's not going to have a good 500k+ subscribers for at least a year if you put more than $30 million into making it. If you're going to compete with the WOW market, you gotta go all the way.

Posted: Feb 23rd 2009 11:49AM Nadril said

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I take it you didn't play it on launch. Age of Conan was one of the worst MMO launches in recent memory. Sure, games such as "Dark and Light" had worse -- but with Age of Conan promising to be the savior of PvP MMOs it was horrible.


Honestly I called all this shit happening with Funcom like 8 months back. Poor sales, poor sub figures AND a poor economy does not = good.
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Posted: Feb 23rd 2009 2:12PM Magresda said

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Age of Conan's first 20 levels was probably the best 20 levels I've ever played in an MMO.

The rest sucked balls.
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Posted: Feb 23rd 2009 12:24PM vicryixiv said

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Speaking of Conan: check out http://www.myspace.com/beatsfromthesun

This guy has a pretty bad ass mashup of Jay Z and sounds and shit from the two conan and 2 terminator movies, grey album style. One of the songs intros with that quote you used.

Posted: Feb 23rd 2009 12:43PM Misfit Toy said

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Best pic of the day. No one is going to top that.

Posted: Feb 23rd 2009 1:40PM (Unverified) said

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HAHA ROFL! FAILCOM!!

But seriously, I hope this game hurries up and dies... worst MMO customer support I have seen... Please hurry up and die failcom...

fyi... failcom = funcom

Posted: Feb 23rd 2009 1:54PM mrhumble1 said

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They just don't make movies like they used to. That quote is one of my favorite movie moments ever along with the terrified rant from Aliens (you know the one).

Classic.

Posted: Feb 23rd 2009 2:25PM Kenoji said

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That picture is hilarious.

Posted: Feb 24th 2009 5:48AM (Unverified) said

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Well, actually, this isn't entirely true..

A quick look at Funcoms report tells us that they are actually making money. The 23 million dollar loss comes from them paying off a huge amounts of AoC's development costs. It's common to spread these expenses across several fiscal years, but for some reason they didn't. The report is actually better than expected!

The company's cash supplies actually increased during this period, and the Funcom stocks are raising in demand.. You won't get rid of them just yet, and with patch nr 5, the game might actually soon be worth playing.

Posted: Feb 24th 2009 9:46PM (Unverified) said

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Assuming all of your happy-happy-joy-joy assertions are 100% true and accurate, and that patch 5 or whatever will do miracles for AoC - who out there is really going to KNOW about it?

AoC has already been launched, since about a year actually. All the pomp and circumstance the title gathered from that event has evaporated long, long ago. All that's remained in people's minds for months is a game that's buggy, ho-hum at best when it comes to content and playability, and quite desolate in terms of players.

You can't patch up a game to gold standard a year post-launch and expect it to make a huge difference, or maybe even any measureable difference whatsoever. At best it'll bring back some fed up ex-AoC subbers and perhaps gather a couple burnt-out WoW addicts who were previously interested yet too ambiguous about the title to jump ship in the past due to its poor quality and reputation.

It's not going to bring in a large influx of new players - particulary not players new to MMOs and their subscription model. Not without the mother of all marketing campaigns, and a complete redesign of the game to appeal to the more casual type player rather than the hardcore gamer who enjoy spurting blood and rolling heads - like Blizzard is doing with WoW.
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