Joystiq Review: 50 Cent: Blood on the Sand

Gallery: 50 Cent: Blood on the Sand
BotS has combined a more arcadey version of Gears of War's combat with the combo focus and pacing of The Club and created something unique and undeniably compelling ... if you're willing to ignore some stuff.
Did you know, for instance, that I can ignore some really awful plotting? I do now. Sure, there's the overarching stupidity of 50 tracking down a diamond-encrusted skull, but it gets worse. At one point, 50 flies away in a helicopter and leaves his partner (a member of the G-Unit of your own selection) in a building as it burns to the ground. Moments later, your partner appears in the chopper with you ... and I barely even noticed!
Speaking of choppers, they're pretty much the only boss you'll ever fight. I suggest that you, as I did, tell yourself that (like the mongoose and snake) 50 Cent and helicopters are natural enemies -- their constant struggle isn't just the norm, it's dictated by the laws of nature!
I also found I was willing to give a pass to an entire game's worth of music that I don't particularly enjoy. If you like Mr. Cent's rapping, you're going to experience audio ecstasy. If not ... well, there's always the "Mute" button.
Would you excuse a game for having a lead character that wavers between unlikable and reprehensible? Boy, I know I did. Though 50 the man may be a swell dude, 50 the game character is a violent, coarse, vulgar thug who almost exclusively refers to the game's sole female character as some variation of "that bitch."
So, how am I able to ignore these and a plethora of other offenses? In short: Blood on the Sand is fun. Developer Swordfish Studios has developed a system that's constantly doling out rewards, whether its for killing several enemies in quick succession for bonus points, or for methodically searching through levels for collectible posters. Each stage delivers a bronze, silver or gold ranking for your performance and there was, for me at least, a real compulsion to give it another try. It's a good thing, too, as the first run at the campaign took me just a little over six hours.
As an aside: If you're at all able to, you must play this game co-operatively with a friend. Hearing members of G-Unit drop British idioms like "safe as houses," waging war on helicopters and completing The Worst Ending Ever is never so sublimely ridiculous as when you can share it with someone you love.
"So bad it's good" is a much rarer quality in games than in film, because they're so often excruciating to play. But 50 Cent: Blood on the Sand blends terrific gameplay with really bad ... well, practically everything else to create a final product that I love -- not like, love. I suspect you'll love it too ... just in that dark, secret way we love the things that are almost certainly making us stupider.
Would you excuse a game for having a lead character that wavers between unlikable and reprehensible? Boy, I know I did. |
Speaking of choppers, they're pretty much the only boss you'll ever fight. I suggest that you, as I did, tell yourself that (like the mongoose and snake) 50 Cent and helicopters are natural enemies -- their constant struggle isn't just the norm, it's dictated by the laws of nature!
I also found I was willing to give a pass to an entire game's worth of music that I don't particularly enjoy. If you like Mr. Cent's rapping, you're going to experience audio ecstasy. If not ... well, there's always the "Mute" button.
Would you excuse a game for having a lead character that wavers between unlikable and reprehensible? Boy, I know I did. Though 50 the man may be a swell dude, 50 the game character is a violent, coarse, vulgar thug who almost exclusively refers to the game's sole female character as some variation of "that bitch."
So, how am I able to ignore these and a plethora of other offenses? In short: Blood on the Sand is fun. Developer Swordfish Studios has developed a system that's constantly doling out rewards, whether its for killing several enemies in quick succession for bonus points, or for methodically searching through levels for collectible posters. Each stage delivers a bronze, silver or gold ranking for your performance and there was, for me at least, a real compulsion to give it another try. It's a good thing, too, as the first run at the campaign took me just a little over six hours.
As an aside: If you're at all able to, you must play this game co-operatively with a friend. Hearing members of G-Unit drop British idioms like "safe as houses," waging war on helicopters and completing The Worst Ending Ever is never so sublimely ridiculous as when you can share it with someone you love.
"So bad it's good" is a much rarer quality in games than in film, because they're so often excruciating to play. But 50 Cent: Blood on the Sand blends terrific gameplay with really bad ... well, practically everything else to create a final product that I love -- not like, love. I suspect you'll love it too ... just in that dark, secret way we love the things that are almost certainly making us stupider.








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Reader Comments (Page 1 of 3)
arkweld @ Feb 24th 2009 9:37AM
this seems like a really really expensive and complicated form of masturbation for 50 Cent.
Dirty @ Feb 24th 2009 9:44AM
Its not expensive if it turns a profit.
Jake B @ Feb 24th 2009 2:57PM
50 is gonna turn a profit... OR Die Tryin...
bigsofty @ Feb 26th 2009 3:18AM
50cent, is about all Id pay for anything from this slow witted moron... NO THANKS!
albedos_shadow @ Feb 24th 2009 9:38AM
`Oh god,I must play this game NOW.
The3rdNuisance @ Feb 24th 2009 4:58PM
Welcome to my world for the past few months.
It takes effort trying to defend this game from criticism on the Gametrailers website lol.
Brett from Atlanta @ Feb 24th 2009 9:40AM
Good review Justin. I have a question though. Do you recommend picking this up at full retail value, or would this be better served as a product I pick up for next to nothing a little later and enjoy the hell out of? I just can't see myself getting this at 60 bucks and not feeling the pangs of buyers remorse, but at 30 or 40 I am so there.
Justin McElroy @ Feb 24th 2009 9:48AM
I would tell you to see if you can find someone who will sell it to you for $80 to $90, and then count your lucky stars you found such a BARGAIN.
iamnotafish @ Feb 24th 2009 10:46AM
Rent it? If it only takes 6 hours to finish, thats a weekend project.
heypaul @ Feb 24th 2009 10:57AM
Oh man... After reading the first sentence, I thought this would be a tongue-in-cheek jab, ala the Justin we all know and love. After reading the first paragraph, I thought this would be a situation where if you set yourself up for soul-sapping disappointment, you can't help but be pleasantly surprised. But by God, it sounds like he actually likes it!
JagoMidnight @ Feb 25th 2009 12:36AM
Any Circuit City in your area? the company is going out of business and every game is 50% off,..saw this game downtown NYC for $30.
Ravnos @ Feb 27th 2009 11:51AM
Seriously, rent it. This game is compared to "so bad it's good" movies, and while I enjoy a lot of those movies, I don't come back to them very often. This game may be fun, but I'm willing to bet that you won't be playing through it over and over again. 6 hours of play is a game I can burn through on a lazy Sunday, I'm sure you can manage this as well.
And hey, if you feel the need to add it to your collection after that, then at least you know for sure whether you're okay with the $60 price tag.
Benjamin Cross @ Feb 24th 2009 9:41AM
ummmmmmmmmmmmmmmmm. still dont know about this one. ill just rent it
Insight @ Feb 24th 2009 9:42AM
As much as I dislike 50 Cent and any artist even remotely like him, every video and review I've seen/read for this game makes it seem like my kind of game. I'll give it a rent, might buy if it's as fun as some of these reviews are making it out to be.
Hashbrown Hunter @ Feb 24th 2009 12:09PM
Yeah this game really looks like it hits that wonderful B-movie feel but in a videogame. And that's exactly what I want. Sometimes it's fun for a game to not take itself too seriously and to just have fun gameplay.
Looks like 50 Cent's active involvement in the game (after feeling Bulletproof was a disappointment) paid off.
Danie @ Feb 24th 2009 9:45AM
Not for me. Boring.
Duke @ Feb 24th 2009 10:48AM
It's no Chessmaster on XBL that's for sure!
Dirty @ Feb 24th 2009 9:45AM
Maybe after Killzone..... and halo wars. Im giving up on street fighter, I just plain suck at it.
Mr Khan @ Feb 24th 2009 11:07AM
Fighting games have always seemed to have that problem, at least for me. It's not a case of necessarily getting better at the game (though obviously your skills do improve with time), but often it's a case of the game either clicking or not, right from the start. The system either fits like a glove, or like a round peg in a square hole
McWeen @ Feb 24th 2009 9:47AM
As soon as I read the plot in previews I knew this game would end up going home with me once I found it in a budget bin.
SoCoolCurt (PSN: KillaKornbread - XBL: SoCoolCurt) @ Feb 24th 2009 10:51AM
my thoughts exactly. from watching all the videos, the controls and mechanics looked very solid but the story just seemed retarded. i listen to 50's music when he has a major release (his last one sucked ass) so that's not a problem, but i feel like i really want to play this. im guessing it will drop in price really fast though just because it's a 50 Cent game, so i'll probably pick it up this summer in a clearance bin.
WiNG [XBL&Steam: WiNGSPANTT] from lifeinagame.com @ Feb 24th 2009 9:48AM
dat's rite 'Stiq sho dem haters wuts up
holla
LxgShaka @ Feb 24th 2009 10:16AM
lol
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Feb 24th 2009 9:48AM
Yea So I'll GameFly this over the Summer. ya know when I'm tired of Killzone 2 & feel the need to get trophies
pete @ Feb 24th 2009 10:55AM
god i hate how xbox and ps3 share the same comment pages now...
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Feb 24th 2009 11:02AM
awwwwwwwww
po' baby
Hyams @ Feb 24th 2009 11:33AM
Is it painful to be reminded that others will be enjoying Killzone 2 when you don't own a console that can play it? XD
Christopher Grant @ Feb 24th 2009 11:34AM
Seriously – because someone mentioned a platform you don't own or don't care for? Talk about cloistered – nuns ain't got nothing on you!
Hyams @ Feb 24th 2009 11:34AM
Actually, scratch that, I won't be able to enjoy it either, 'cos my PS3 died. =[
(Damnit, I pwned myself.)
Troy Powers @ Feb 24th 2009 11:47AM
3 days left!!!
Hopefully the store I pre-ordered at will have a midnight launch.
I wonder how long I'm going to neglect my other games after Friday.
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Feb 24th 2009 11:54AM
I ordered mine from Amazon.com and got Free release day delivery since I have a Prime Membership. but Hell I'm good as long as I get it before noonish Friday and thats usually when UPS delivers by in my area
Khaled @ Feb 24th 2009 6:27PM
Chris D- I ordered it from Amazon and got that release day thing. So will I get the game on friday or what? (1st time ordering from Amazon)
xeleion @ Feb 24th 2009 9:07PM
Oh shit, when is its release date? We put it on our shelves at Wal-Mart when we got it in last night. >__
Chris D.(PSN: Aggie_CEO | XBL:The Aggie CEO | Steam: Aggie_CEO @ Feb 25th 2009 7:12AM
if you got the Release date delivery it should be delivered Friday which is the Release date.
Vegnagun bwf @ Feb 24th 2009 9:48AM
So a friend can join in as MC Trustworthy when I'm the 50 cent? Exciting.
Christopher Grant @ Feb 24th 2009 11:36AM
I'll play as DJ CallsHisGrandma
Misframed @ Feb 24th 2009 6:31PM
I just hope I don't get stuck with MC PeesHisPants again...
Ravnos @ Feb 27th 2009 11:59AM
@Misframed:
I think the Aqua Teen Hunger Force killed him.
Razzx2 @ Feb 24th 2009 9:49AM
Where's the number to go with all them words? How am I supposta know how angry to be ?
SoCoolCurt (PSN: KillaKornbread - XBL: SoCoolCurt) @ Feb 24th 2009 10:53AM
lol. i always look for the score too but Joystiq doesn't put them on there, and for good reason apparently.
dantebk @ Feb 24th 2009 11:14AM
I only half-read it but I think he gave it a 50??? No way!!!
Stupid McElroy is an Xbot!!!!!!!!!!!!!!!
The Baron @ Feb 24th 2009 1:26PM
Their lack of scores in reviews got explained pretty well on the podcast, but I can't remember any of Chris' points.
Bear in mind joystiq's reviews are more of a sideline, as and when they want to. They're a news/opinion blog, not a review outlet.
baby sea tuna @ Feb 24th 2009 9:50AM
It shames me deeply that I want to try this. I need a new co-op game to play with my friend, and CoD:W@W was ultra disappointing in that respect.
Hyams @ Feb 24th 2009 11:36AM
RE5? I hate playing the demo in single player, but in co-op it magically turns into a whole new, awesome *thing*.
baby sea tuna @ Feb 24th 2009 11:46AM
I'm down with it, but the friend in question hated it. Plus, in both that and W@W you lose so much screen real estate in split screen co-op.
Maybe I just need a bigger TV. Yeah, that would solve everything...
Courtney @ Feb 24th 2009 12:36PM
I would have had zero interest in this, if not for co-op play. But somehow running through this with another person just seems like too much fun.
macgyver @ Feb 24th 2009 4:40PM
coop game? pick up Army of Two for $30 brand new. me and my brother played through the game twice in coop, but it's a great game for $30.
ronEbear @ Feb 24th 2009 9:52AM
So what`s the lesson to this story?
Story: Not important
Likeable characters: Not important
Music selection: Not important
Graphics: Not even mentioned
Gameplay: The most important part of the game.
So, a good story, good characters, flashy graphics and expensive music licenses amount to nothing if the gameplay is crap.
Vegnagun bwf @ Feb 24th 2009 9:54AM
Well the story is good in a whole different sort of way.
baby sea tuna @ Feb 24th 2009 9:55AM
That not entirely true. Just look at Resident Evil, Metal Gear Solid 1-3, Dead Rising, Lost Planet...and numerous others. I've overlooked stilted gameplay and counterintuitive controls on every one of those games, because some other element was just so compelling.