"Qcf x 2 +PPP all the time, extra button presses to throw, extra button presses to roman cancel, and many, many extremely difficult link combos work in concert to create that impenetrable wall of execution between you and the actual game," writes Sirlin. Throughout the lengthy piece, Sirlin notes that several things were added to Street Fighter IV that were unnecessary and only serve to make the game more complex. The end result, according to Sirlin: Playing the game becomes more about mastering esoteric techniques than focusing on strategy. To be fair, Sirlin does say that there's no reason the game has to cater to a casual audience, but he finds it puzzling that so many reviews claim that it does.
What do you think? Is Street Fighter IV n00b-friendly? We've posted a poll after the break, give us your vote and tell us what you think in the comments.
[Via OXM]
| Yes, it's fine the way it is. | |
|---|---|
| No, it's pretty complicated. | |
| Where's Eddy Gordo? |


