GeoEye's $100 million dollar commercial-use satellite imagery system will serve as the backdrop for Ubisoft's upcoming air-combat title, Tom Clancy's H.A.W.X. The Washington D.C.-based company -- that supplies data for Google Earth, among others -- allowed Ubisoft access to satellites 423 miles high to photograph real-world locations for the game's multiple missions. How powerful can a 423 mile high satellite be? The GeoEye-1 satellite that launched in September has the capacity to see objects on the ground that are just 16 inches long.
VP of communications at GeoEye, Mark Brender, told Venture Beat that using such a sophisticated technology to map H.A.W.X. will help in "immersing the player in the experience" rather than using "cartoon maps." So, a South Park, Colorado, mission cannot be confirmed at this time.
Reader Comments (60)
Posted: Feb 28th 2009 11:01AM (Unverified) said
How are they planning on processing the image? aren't the images brought back hundreds of Megs each?
I guess they will use the same tech as google maps to trim details if you zoom out.
I guess they will use the same tech as google maps to trim details if you zoom out.
Posted: Feb 28th 2009 2:57PM WiredKnight said
Um, welcome to the game industry, you must be new here.
Games have been doing that since Wolfenstein.
Reply
Games have been doing that since Wolfenstein.
Posted: Feb 28th 2009 12:39PM Omnistatic said
the demo was quite fun, took me a bit to get used to the assist mode, but once you get the hang of it, it's pretty cool. I still prefer flying cockpit view..
Posted: Feb 28th 2009 2:40PM Platy said
So .... the buildings will be flat like maps.google.com ? =P
And ... i would love to see a plane game set in citys like south park, springfield and gotham city =D
And ... i would love to see a plane game set in citys like south park, springfield and gotham city =D
Posted: Feb 28th 2009 3:06PM (Unverified) said
Too bad there are limits on the resolution you're allowed to have access to outside of government operations. I believe it was recently lowered to 1 pixel = 4 or 5 feet for commercial uses.
Posted: Feb 28th 2009 10:29PM (Unverified) said
Pretty sure Ace Combat 6 used GeoEye data as well, even though it doesn't take place on "Earth" as we know it.
Posted: Mar 2nd 2009 9:54AM (Unverified) said
I was wondering when someone was going to bring up the fact that AC has been doing this for years
Reply
Posted: Mar 1st 2009 1:52PM mikemaj82 said
I love how he says it will help to immerse players in the experience. I think it's just a case of the lazy, un-creative developer.
Posted: Mar 2nd 2009 9:54AM (Unverified) said
That said if they put my hometown in (Baltimore) that would be really freaking cool. I know they won't though.
Reply




