There's certainly something comedic about a guy with 13 road signs sticking out of his head. There's something even funnier about launching that guy into a wall of spikes. Such is the over-the-top violence of next week's release, MadWorld. The developers behind the title aren't laughing with us, though.
Platinum Games' Shigenori Nishikawa explains that the goal for the development team in Japan was to make the game over-the-top, but not to "ever aim to get laughs." He points to the first showing of the signpost-in-head maneuver, which was seen as "mean-spirited" and "left a bad taste" in Japanese mouths. When foreigners caught a glimpse, however, they were laughing it up, so Platinum Games decided to keep it in.
Nishikawa further explains the gap between the Japanese and us in the West, saying he's never "heard of a Japanese comedian think of some kind of gag that will get laughs overseas and have it actually work out." Well, whether it was intentional or not, Nishikawa did get one thing right about us: We love to laugh at fat people in weird outfits.
Reader Comments (8)
Posted: Mar 2nd 2009 12:09PM Mr Khan said
slapstick is fairly universal though, right? That's pretty much what this game is anyway, slapstick with more gory consequences
Posted: Mar 2nd 2009 2:00PM (Unverified) said
Yea totally I think the humour they were looking for was the slap stick humour because its universal... I think the humour they talk about in this article is like jokes and such. Ha am I making sense? They were looking for the slapstick humour but the plot and everything isnt meant to be entirely hilarious because most Americans just dont get Japanese humour
Reply
Posted: Mar 2nd 2009 12:10PM Rocketboy said
If you don't laugh at Hard Gay, i don't think we can hang out...
There, there's one 'gag'.
There, there's one 'gag'.
Posted: Mar 2nd 2009 12:28PM (Unverified) said
IGN: This game is incredibly violent in an over-the-top manner. Why did you decide to go this route?
PG: Because we wanted to make it comical. We didn't want to present violence that is realistic, dark, or sinister. We really wanted to make people laugh, and that's the important theme for MadWorld.
IGN: Can you give us three examples of some of the most violent and funny moves in the game?
PG: Well, we'd go with these:
1. Stabbing a single enemy with five signs.
2. Throwing an enemy into the toilet and flushing.
3. Finishing an enemy by ripping out his heart.
http://wii.ign.com/articles/957/957807p1.html
PG: Because we wanted to make it comical. We didn't want to present violence that is realistic, dark, or sinister. We really wanted to make people laugh, and that's the important theme for MadWorld.
IGN: Can you give us three examples of some of the most violent and funny moves in the game?
PG: Well, we'd go with these:
1. Stabbing a single enemy with five signs.
2. Throwing an enemy into the toilet and flushing.
3. Finishing an enemy by ripping out his heart.
http://wii.ign.com/articles/957/957807p1.html
Posted: Mar 2nd 2009 4:10PM (Unverified) said
What the hell are they saying? It's absolutely hilarious, I mean how didn't they indtend it to be funny as the sign you can use to pole even has a caution in it to warn of that stabbing? Its absolutely comical, not to mention the trailer.
Posted: Mar 2nd 2009 2:58PM (Unverified) said
any word on them putting in 480p yet?
Posted: Mar 2nd 2009 7:54PM JoshMilewski said
Well, I don't laugh at it (it's still pretty disturbing), but I also don't see it as terribly realistic.
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