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Reader Comments (60)

Posted: Mar 4th 2009 8:25PM (Unverified) said

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Pretty good. Not great, but pretty good. Love the backgrounds, but the boy and blob animations need to be a bit less stilted...
Also, when the blob became a hole, he couldn't have fallen THROUGH it instead of over it? I know it's still unfinished, but it's definitely stuff they'll want to address...
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Posted: Mar 4th 2009 8:37PM (Unverified) said

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I agree completely. I think the art style is really good and this could be really awesome, but the simple things like falling through the blob hole just look very unconvincing to me. That's kind of a big deal...
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Posted: Mar 4th 2009 9:06PM raginfox said

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Well geez, I think there is a just a little bit of dev time for them to fix that little problem there.
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Posted: Mar 4th 2009 11:26PM Tiptup300 said

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I also agree 100%, great art, terrible animations. Also, all the levels look so static, I wish it were more like braid with everything kinda having a living quality to it.
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Posted: Mar 4th 2009 8:34PM ChaseOrBeChased said

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Jellybean powers united!

In the form of...my arousal!
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Posted: Mar 4th 2009 8:51PM (Unverified) said

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Fully orchestrated music? Hand-animated sprites? I'm so excited for this, and I haven't even played the original! :D
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Posted: Mar 4th 2009 9:07PM chispito said

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Yeah, I must say I am totally [less than sign][number three]ing this.
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Posted: Mar 5th 2009 10:46AM (Unverified) said

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That's why you're still excited..
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Posted: Mar 4th 2009 8:57PM jetsetter883 said

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Yes!
Loved this game as a kid and have been waiting ever so patiently for a reworking after the DS one fell through. Looks awesome!
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Posted: Mar 4th 2009 9:00PM The Last Metroid said

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Definitely a must buy.
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Posted: Mar 4th 2009 9:08PM (Unverified) said

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that green 'A' means nothing... this game could be coming out on gamecube
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Posted: Mar 4th 2009 11:33PM Deone said

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Wrong post, fool. No offense, just meant it like wrong hole fool.
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Posted: Mar 4th 2009 9:08PM Hyams said

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Wow, that looks really good.

I suppose there's no chance of a PS3 port? =[
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Posted: Mar 4th 2009 9:13PM MarkHawk said

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I'd play//buy this if it came to XBLA.
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Posted: Mar 4th 2009 9:15PM Johnnynumber5 is powered by cell said

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Well to be honest the game looked pretty boring to me. I thought the art direction and backgrounds were beautiful but the game looked kind of like a snooze festival. I won't pass final judgement on it yet but at this point it looks more like an arcade title than a full retail release. It also looked really really easy.
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Posted: Mar 4th 2009 10:27PM Unab8d Ly4m said

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I have to agree. Also, the repetitious, soft music doesn't help. I almost fell asleep at my computer.
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Posted: Mar 4th 2009 11:07PM zkey14 said

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Glad I'm not the only one that found the footage a bit underwhelming.
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Posted: Mar 5th 2009 12:34AM MarkezJM said

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Yeah, I played the original when it came out as a youngan, and yeah it doesn't necessarily seem like a game I'd want to play again aside from the nostalgia factor. Cute looking game, but it essentially looks the exact same with a graphical face-lift.
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Posted: Mar 4th 2009 9:19PM technoKyle said

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I've never heard of this. Should I have? Looks good.
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Posted: Mar 4th 2009 11:34PM Deone said

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Yes, classic innovative NES title.
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Posted: Mar 4th 2009 9:19PM RabidOne said

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The sprites and backgrounds look great, but the tiles are not doing it for me. They're too rigid, and... tiled-looking. I think the devs should look at the "polygon collage" approach used in Braid and Aquaria.
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Posted: Mar 4th 2009 9:32PM (Unverified) said

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This doesn't look bad but it looks like it could easily run on the DS. They should call it a boy and his wii.
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Posted: Mar 5th 2009 1:47AM BPMOmega XBL PSN Steam said

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Making a game called "A Boy and his Wii" would probably get everyone at WayForward and Majesco arrested.
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Posted: Mar 4th 2009 9:34PM (Unverified) said

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While I am impressed, I stand by what I said yesterday: out of all hand drawn 2D Wii games, this is the weakest of the bunch. Not saying its horrible, it obviously has some serious competition with Muramasa, Broken Sword, and Wario Land, but those also have extremely fluid animations. This just looks too stiff and robotic and Wario Land was able to avoid that.
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Posted: Mar 4th 2009 9:55PM rokubungi said

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where are all the flavors? it looks like you can jump or bounce past 90% of the stuff in the game. there's barely any puzzle elements in this compared to the original.. I'd rather see a redrawn version of the original than this. you'd understand if you actually OWNED this game back in the late 80's not played it on an emulator. or rented it.
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Posted: Mar 4th 2009 10:21PM (Unverified) said

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That's a good point. I think based on this ~3 minutes of video, we can safely conclude that "you can jump or bounce past 90% of the stuff in the game." They did, after all, say the game would run for less than 5 minutes.

Obviously it looks boring but this is the first footage of the game. Initial gameplay movies (note: big difference from trailers) are almost always these really boring affairs simply intended to demonstrate the mechanics of the engine, not flashy features. Not to mention video of puzzles games is always scarce, as the developers don't wish to give away solutions and ruin the game just to show you why you should be interested in buying it at all.
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Posted: Mar 4th 2009 10:27PM rokubungi said

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you got me there

at least until the reviews come out.
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Posted: Mar 5th 2009 6:37AM Keithustus said

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This footage looks to be at the beginning of the game, especially the second one, so you haven't found any of the other jelly beans yet.
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Posted: Mar 8th 2009 9:34PM (Unverified) said

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Yeah, I was waiting for them to turn in to a rocket, go to that other planet and get killed repeatedly by the bouncing cherries(or marshmallows, whatever they were)
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Posted: Mar 4th 2009 10:22PM motang said

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Wow...that looks awesome, can't wait.
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Posted: Mar 4th 2009 10:27PM cytorakruby said

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Looks neat. I'll be interested to see how it turns out.
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Posted: Mar 4th 2009 10:58PM (Unverified) said

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Thank you Nintendo, This is a Remake I have wanted for so long.
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Posted: Mar 6th 2009 10:06AM ZaxCG2 said

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Yeah WayForward is doing it, they have a knack for rebooting beloved series! (IE. Contra 4)
Just need them to do Shante... come on guys.
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Posted: Mar 4th 2009 11:20PM ProcrastinationXtravaganza said

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WTH is with the parachute?! EVERYONE knows it was an umbrella! LOL
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Posted: Mar 4th 2009 11:36PM Deone said

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I hate how they show you what the jelly beans do. That was a frustrating/fun thing of the original, is figuring out what they did and the purpose of them doing what they do. It seems like it gives you the answer off the bat. Aw well, thanks casual crowd.
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Posted: Mar 4th 2009 11:52PM (Unverified) said

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It's beautiful, of course, but it's terribly unimpressive after the likes of Wario Land.
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Posted: Mar 5th 2009 12:23AM nandokun said

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One of my favorite games as a child. Looking forward to this update.
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Posted: Mar 5th 2009 1:13AM billy5000 said

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I was excited for this until I saw that video. The gameplay looks terrible. Great graphics but very stiff animations and movements, controls look very loose.

Plus, now it totally shows you what each jelly bean does! That was part of the fun of the original - figuring out (and remembering) what every flavor did! Now they just give it away. Oh, wait, I forgot this is for the Wii - they have to make it simplistic as possible.

Blah, I say.
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Posted: Mar 5th 2009 1:38AM (Unverified) said

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Sorry if this has been said 1 million times before, but is this a port or a sequel?
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Posted: Mar 5th 2009 1:54AM (Unverified) said

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http://gonintendo.com/?p=74667

Forget I ever said that.
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Posted: Mar 5th 2009 1:50AM BPMOmega XBL PSN Steam said

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Personally, I think it looks good, visually. I don't think the animation is stiff/jilted... except for when it comes to changing from one animation loop to another (i.e running then walking).

The issue with the holes is obvious, and I'm sure WayForward will fix that.

The gameplay? Eh, can't comment much on that right now.
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Posted: Mar 5th 2009 1:59AM MarkezJM said

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Except that the gameplay looks pretty shallow, I mean there wasn't a whole lot to the first game. All I can say off the bat is that the bean selection looks snazzy, in comparison the 1st where you had to memorize what they all were and good through them all to figure it out. Offhand, I recall that licorice is ladder, and ketchup is ketchup.

FYI - Sprinkles is the name someone gave to our loony toons local Sony Troll. PrematureAssassin/PhoenixLament/LordVesper, etc., dear god I can't even remember all his names anymore, he's literally been banned so many times. Can't say I've seen him worked up lately, for a cuppla days maybe, but when he does it becomes clear he's one of the most worthless and hateful people I've ever seen post on the internet. You've been around for awhile thought you would've been up on that.
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Posted: Mar 5th 2009 2:04AM BPMOmega XBL PSN Steam said

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I try to ignore the trolls now. Life's much happier that way; when you don't listen to the ramblings of a dumbass.
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Posted: Mar 5th 2009 2:00AM Levi Partridge said

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I'm hoping that this is way early in development, because the animation and game play didn't impress me.
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Posted: Mar 5th 2009 2:10AM NemesisCW said

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No more Ketchup beans for your blob to catch up? :(
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Posted: Mar 5th 2009 3:53AM hiiro said

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My hope is that you can still make the blob a trampoline, hop on, start jumping higher and higher, then when you reach insane heights, make the blob lose his trampoline shape making the boy fall to his death.

Doing that on the old NES game has been hilarious for as long as I can remember.
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Posted: Mar 5th 2009 6:38AM Keithustus said

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So is this a remake? That second video looks just like the starting area of the original. The updated main theme sounds great.
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Posted: Mar 5th 2009 8:45AM (Unverified) said

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Looks terrific to my eyes; surprised at all the conclusions being reached on a game that's at least six months away from release and on the basis of 3min. of video.

Gamers apparently really are spoilt little brats with low attention spans -- to paraphrase Reggie...

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Posted: Mar 5th 2009 9:05AM AwesomeTown said

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Looks fantastic.
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Posted: Mar 5th 2009 11:16AM 8bitartist said

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i cant believe people are griping about them showing what the jelly beans do. whats the difference if they show you what they do or if at your first go around, you sit there and use every jelly bean and write down what it does?

the only thing id rather them not use are the signs in the background telling you what jelly bean to use. hopefully they either make that an option to turn off or its just used for the earlier levels to get new players accustomed to the game.
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