We don't regret the radiant, blinding love we developed for Boom Blox the First, though the physical toll it took on our ball chuckin' arm was nigh-unbearable. Therefore, the latest trailer for Boom Blox Bash Party, EA's follow-up to the highly enjoyable tower toppler, has left equally intrigued and terrified. We can't wait to get our hands on the new slingshot ability and gameplay modes shown in the video, but the very real possibility of irreparable dislocation is ever-present in our minds. Check out the trailer after the break as we call our dear pal Roger Clemens for tips on post-game rehabilitation.
Reader Comments (18)
Posted: Mar 7th 2009 4:28PM shiftplusone said
I remember when I first heard it too
"Steven Spielberg is wanting to be a part of creating a game"
awesome, hes an amazing director and im sure that the FPS hes involved in will have an amazing story
"Its a game where you throw shit at other shit"
what
Then it came out to be amazing anyway. Also painful
Reply
"Steven Spielberg is wanting to be a part of creating a game"
awesome, hes an amazing director and im sure that the FPS hes involved in will have an amazing story
"Its a game where you throw shit at other shit"
what
Then it came out to be amazing anyway. Also painful
Posted: Mar 7th 2009 4:57PM (Unverified) said
Steven MAY have been a good Director but go watch the last Indiana movie. anyways, bloom blox is a great Wii game that is both cool with the Casual and Core crowd, thats rare.
Reply
Posted: Mar 7th 2009 6:56PM MarkezJM said
This first game was absolutely fantastic, I can't wait for this one, really pumped.
Griff - Do you know whether level sharing is going to be the same as the 1st game?
It really sucked in the 1st one since could only share levels created by people you've exchanged friend codes with.
Reply
Griff - Do you know whether level sharing is going to be the same as the 1st game?
It really sucked in the 1st one since could only share levels created by people you've exchanged friend codes with.
Posted: Mar 7th 2009 8:15PM R2DEVO said
http://nintendo.joystiq.com/2009/01/29/cause-for-celebration-boom-blox-bash-party-wont-use-friend-cod/
no friend codes :)
Reply
no friend codes :)
Posted: Mar 7th 2009 7:01PM (Unverified) said
This game seems pretty derivative, though I quite liked the first one.
Since I hear all these parents have a blast 'boom bloxxing' with their little boys, I'm sure this one will have a pretty strong core audience too. I'll buy it for... 30 bucks!
Reply
Since I hear all these parents have a blast 'boom bloxxing' with their little boys, I'm sure this one will have a pretty strong core audience too. I'll buy it for... 30 bucks!
Posted: Mar 7th 2009 8:11PM (Unverified) said
The ability to share levels sans friend codes is what sold me on this; the gameplay in the first one was good, and this looks excellent, but building a community with user-generated content and DLC from the publisher will really give it legs.
Reply
Posted: Mar 7th 2009 8:22PM Premature ejaculation man said
Xbox LIVE doesn't even have such an ability yet =(
Reply
Posted: Mar 7th 2009 8:43PM (Unverified) said
Id love to see levels themed around upcoming EA games on the Wii. Like for Dead Space: Extraction they could have a shooting gallery level with a new necromorph character that can be used in level creation after said level is beat.
Reply
Posted: Mar 8th 2009 7:58PM xGearSecondx said
I liked the first one so I'm interested in this one as well
Reply
Posted: Mar 9th 2009 11:10AM (Unverified) said
Pumped about this. I still break out the first one during get togethers and to play against my wife. Had a blast destroying the single player levels and my buddy and I spent days bashing through the co-op puzzles.
Yeah, I played the HELL out of the first one.
Reply
Yeah, I played the HELL out of the first one.
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 220 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 153 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 108 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 95 comments
- Battleship movie adapted into FPS by Double Helix 93 comments









