Namco Bandai has broken its silence: "So, basically, the only reason why publishers pull the project out from the developer is when the developer isn't really meeting the requirements," COO Makoto Iwai told Gamasutra, as he carefully began the first official explanation for the removal of BottleRocket Entertainment from Splatterhouse development. In what is best described as the delicate threeway between "evil publishers" (Namco, in this case), their properties, and the indie developers they employ to do said properties, Namco deemed BottleRocket incapable of delivering the climactic touch to Splatterhouse. In other words, "I just want to be 100 percent clear," Iwai asserted, "There was a performance issue." Gasp!
Wow, Namco sure is brave for speaking out. It's such a taboo topic, after all -- no one wants to hear it was the developer's fault. "I have to be very careful so we don't make any direct comment on it because whatever we say, people will try to be on the developer side," Iwai observed. Whatever Namco, isn't there a pill or something you could have prescribed?
Reader Comments (16)
Posted: Mar 12th 2009 6:32PM (Unverified) said
As someone who greatly appreciates quality sarcasm, I enjoy what he writes. I also like it when people call out bullshit when it needs to be called out.
I sure don't like whiners though, specially when Mr. Ransom-Wiley did not make you click on his article and read it, then comment on it.
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I sure don't like whiners though, specially when Mr. Ransom-Wiley did not make you click on his article and read it, then comment on it.
Posted: Mar 12th 2009 6:57PM (Unverified) said
Is anyone actually interested in a remake of Splatterhouse to really care?
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Posted: Mar 12th 2009 8:05PM TheDarkWayne said
I was gonna make a joke how if it specialized in bukkake it would be a BROthel until i realized that's how it's spelled anyway
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Posted: Mar 12th 2009 7:34PM (Unverified) said
The more I look at that screenshot, the worse it looks. Maybe Namco was right.
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Posted: Mar 13th 2009 2:22AM ammar91994 said
I think Treyarch now knows that there games have to be of a high standard, COD:WaW was actually really fun and almost at the same level as COD4.
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