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Reader Comments (79)

Posted: Mar 16th 2009 5:24PM Laser Sanchez said

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Quit calling Deathmatch "Slayer" when making jokes?
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Posted: Mar 16th 2009 11:45AM michaspi said

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Goddamn sploicers.

Posted: Mar 16th 2009 11:48AM (Unverified) said

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Yeah, my anticipation just dropped ten stories. There is no way they can make a competent multi-player with a ground breaking narrative that builds on Levine's initial goal of innovating with every game. One can complain that Bioshock didn't innovate all that much but it's narrative depth and philosophical underpinning was enough to make it really stand out. This one seems ready just to cash in on the success, come up with some silly gimmick and throw in multiplayer. That will get the masses! Sad thing is they're probably right. However, this just went to "read reviews first" territory. I have no confidence that it will turn out good.

Posted: Mar 16th 2009 12:33PM (Unverified) said

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This may sound crazy, but you could always not play the multiplayer.
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Posted: Mar 16th 2009 2:56PM (Unverified) said

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Joel, that's not the concern. The concern is that if the developers think multiplayer Bioshock is a good idea, then it sounds like the developers don't have any ideas left.
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Posted: Mar 16th 2009 4:11PM (Unverified) said

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That's a stretch. Even if multiplayer winds up being a shoehorned bit of nonsense, that doesn't mean the single-player will be disappointing. What I think made Bioshock fun wasn't the actual mechanics of the FPS, which were solid but not exactly original; what was fun was the story, the design, the mood - all the stuff that's usually an afterthought for devs that just want to make the game with the best graphics.

Remember that Ken Levine - who was apparently the brains behinds the first game - switched to a different studio to work on Bioshock 2. Usually a change like that means creative differences; if you love the first game, you have to believe that the brains behind a game that original would want to keep things fresh (while 2K Boston might have been aiming for the quick, easy buck). I know it's hard to shutoff the ol' cynical autopilot, but maybe we should think it's possible that "multiplayer" might turn out to be something we're not even expecting. Or it could be all talk that amounts to nothing.

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Posted: Mar 16th 2009 6:47PM mynk said

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maybe its because everyone asked for a multiplayer?
i game can have a great story in single player mode even though it has a multiplayer component to it. uhum.. halo?
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Posted: Mar 16th 2009 7:00PM mynk said

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ps. what are your thoughts on co-op?
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Posted: Mar 16th 2009 11:56AM (Unverified) said

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can they hurry up and make a wii version, they can call chop till you puke for all I care I just want to play it.I am sure the wii can handle any junky graphics this game has.

Posted: Mar 16th 2009 7:01PM mynk said

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i think you might have misunderstood junky graphics... its the mood, not the quality. please get a higher end console for higher graphic gameplay. but hey, i bet wii sports is working out well for you :/
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Posted: Mar 16th 2009 12:09PM ChomskyKnows said

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if it hurts the single-player campaign 1 iota, this is bad news to me...there are plenty of mutliplayer games out there, halo3, cod4, killzone2, gears2, UT3, etc.

the bioshock level design (at least heretofore) has been small corridors and such. doesn't lend itself to mutliplayer versus at all. maybe co-op?

bioshock has a feel of half-life with a different setting. a brainy shooter. but multiplayer? why?

Posted: Mar 16th 2009 12:26PM (Unverified) said

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Wouldn't happen to be the April issue would it?

Posted: Mar 16th 2009 12:29PM (Unverified) said

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Radio mode: two players exchange pointed barbs via walkie-talkie. Not unlike the My Dinner with Andre arcade game from The Simpsons.

Hacking co-op: I'd give a kidney for a chance to sucker someone else into doing all my hacking minigames.

Find the Ayn: a race to find all the anti-objectivist references in the game. Winner gets a copy of the Communist Manifesto.

Also, team deathmatch or something.

Posted: Mar 16th 2009 12:42PM (Unverified) said

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Nice! As long as they work more on the story and less on the multiplayer so they can't mess up the story mode i'm happy.

Posted: Mar 16th 2009 1:06PM Bentzero said

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Could have seen this one coming. As long as it doesn't take away too much dev focus on single player I don't care.

Posted: Mar 16th 2009 2:00PM (Unverified) said

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MP well it really doesn't matter my nerd-whining about destroying the integrity of the single player game for inclusion of a hastily tacked on MP aspect that does nothing to bring in the game further into the Rapture universe. So I will just say WAAAAAAAAAAA I am pissed about MP. Seriously I am very annoyed about this but do realize I am whining over a game....

Posted: Mar 16th 2009 2:00PM Vcize said

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I'm just praying that by multiplayer they mean co-op.

I know it wouldn't fit into the story, but playing Bioshock in co-op would have been amazing. Mixing plasma attacks with your buddy, etc.

Posted: Mar 16th 2009 2:14PM (Unverified) said

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coop!!

Posted: Mar 16th 2009 2:23PM Jayslacks said

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How about this one. Capture the Steaming Turd: Players save money for two months to buy Bioshock 2. They play it, realize its garbage, trade it in for five bucks at EB games.

Posted: Mar 16th 2009 2:32PM KarlW said

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See, if you're smart, you could wait a week, wait at EB, and offer someone $6 for that same copy.
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Posted: Mar 16th 2009 2:44PM Seroth said

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I always thought BioShock could have some fun multiplayer, just because of the plasmids.

Posted: Mar 16th 2009 4:10PM shadow I reaper said

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Almost like the CoD perks, you could spend exp to purchase new plasmids. That could have potential...
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Posted: Mar 16th 2009 4:29PM (Unverified) said

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Find N' Fuck: You search for Saunders from Mr. Smith Goes To Washington, and fuck the shit out of her.



The BioShock atmosphere reminds me of that movie.

Posted: Mar 16th 2009 6:21PM (Unverified) said

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Yes

Posted: Mar 16th 2009 5:58PM (Unverified) said

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i just wounder how, are they planning to push the story? i didn't get into the first one but, i was looking at picking up both just for the complete story!

i actually didn't think i was going to like this game but, the demo kinda hooked me.

Posted: Mar 16th 2009 6:27PM (Unverified) said

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If this game has co-op it will ruin it. One of the things i loved about bioshock was that scary feeling that your all alone and the only friend you had, you never meet, till you kindly kick his ass. Multiplayer would be good if they didnt just to boring deathmatch, team deathmatch, capture the flag, king of the hill etc, bizzle bitches.

Posted: Mar 18th 2009 3:40PM BustedChain said

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If they do multiplayer, they need to make it HEAVILY customizable...as in being able to adjust/change any rule. On the flip side of the coin, they better not shortchange the story/single player development either.

If they do a Big Daddy (ala: Juggernaught) then they need to have an option where either a> the person who finally kills the big daddy becomes big daddy (as suggested) or b> let us choose to enable an option where once the big daddy is dead then it is a free for all where the last man standing becomes big daddy. I would rather play it the second way. Also, if they make it heavily customizable I would expect other options to be available as in who ever dealt the most damage to the big daddy would become the next one. I'd love to see lots of variations on this.

Posted: Mar 21st 2009 8:26PM (Unverified) said

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Nazi Splicers

Posted: Mar 21st 2009 10:30AM (Unverified) said

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I think they should have a free-for-all deathmatch with splicers and big daddies wandering around attacking all in sight. Or a team game where the teams compete to get the most ADAM from the little sisters. That would be fun, as long as single player isn't crippled, there aren't enough GOOD single player games out there and the mp always pretty much feels the same so the single player is becoming more important. Can't wait for this game though, mp or not.

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