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Reader Comments (54)

Posted: Mar 25th 2009 5:51PM golobulus said

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LOL "Also, Perlman hopes that ISPs will give special consideration to OnLive as the service may well drive cable customers to upgrade their datastream." LOL

hahaha.

Posted: Mar 25th 2009 6:33PM heyo007 said

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Oh man, reading this makes me want to bust out my Phantom "I believe" shirt and wear that shit till the sun goes down.

Posted: Mar 25th 2009 8:46PM linoth said

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Wrong. This service would require low jitter (speed reliability) to keep the signal smooth and constant bandwidth for streaming all that video and audio. Kind of like VoIP.

You mean you have to provide full service to all of the users on a subnet, rather than supplying 100 mb/s of service to 400 mb/s worth of customers? Hell no. ISPs will loathe this service and fight it tooth and nail, just like they did VoIP and for the same reasons. It will make them provide a reliable and high quality network rather than the absolute trash they can get away with if you're not streaming all because customers will realize just how bad their service really is.

Posted: Mar 30th 2009 8:18AM (Unverified) said

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Perlman himself has said that the problems of compression and latency have been solved!

""Not only have we solved the problem of compressing the video games, we've solved the latency problem," Perlman said to Gamasutra. "We knew, in order to make this thing work, we'd have to figure out a way to get video to run compressed over consumer connections with effectively no latency. Our video compression technology has one millisecond in latency -- basically no latency at all. All the latency is just for the transport, and we've also addressed that."

If you want to learn more about OnLive, checkout http://www.onlive1.com They have a nice forum too.

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