Joystiq Review: Rhythm Heaven

Gallery: Rhythm Heaven
If you've played WarioWare, you can imagine the basic look and feel of Rhythm Heaven: a string of brief minigames presented in disparate, deliberately lo-fi styles, covering a wide variety of subjects, characters, and tasks. The WarioWare team is also behind Rhythm Heaven, as well as its GBA predecessor (which never made it outside of Japan), and it shows. Rhythm Heaven differs from WarioWare in that the minigames are longer (up to a couple of minutes) and all musical. You tap and "flick" the stylus to the beat of original music by Japanese pop producer Tsunku, in order to make your avatar volley ping-pong balls, for example, or to make one moai mimic the singing of another. Each minigame features a short tutorial to help you understand the task before jumping into the song. These minigames are all just practice, however, for the "remix" stages: every fifth task is a roundup of the previous four, all strung together with new graphics, to the tune of a new song.

Strong performance in the minigames earns you medals, which unlock all kinds of stuff: endless rhythm minigames, "rhythm toys" in the form of ungraded minigames and various noisemakers, "guitar lessons" based on one of the guitar-based games, and more. In addition, as you play, the game will randomly challenge you to complete a minigame with a perfect score to earn a specific reward, like songs in the music player, lyric sheets, and even background reading about the characters in the games. The extras help motivate obsessive replaying of the games, although honestly, the game itself is motivation enough for obsessive replaying.












Reader Comments (Page 1 of 1)
Hyams @ Mar 25th 2009 1:19PM
Holy crap, didn't you only pick that game up like 2 minutes ago? How did you write a review so fast? 0_0
crazypenguin @ Mar 25th 2009 1:22PM
i'm personally guessing he played the Japanese version, but i may be wrong.
Josh @ Mar 25th 2009 1:24PM
Or, you know, he got a review copy... Like usual.
Jeff @ Mar 25th 2009 1:24PM
English version, if it's "I suppose," instead of "kamo ne."
Hyams @ Mar 25th 2009 1:24PM
I prefer my theory that JC Fletcher is actually secretly God.
Andrew Yoon @ Mar 25th 2009 1:25PM
We got our review copy when those Nintendo dancers stopped by...
JC Fletcher @ Mar 25th 2009 1:31PM
Yep, English version. "Iiiiiiiiiii suppose" instead of "kaaaaaamo ne"
Josh @ Mar 25th 2009 1:19PM
Nice timing. ;)
This game sounds really fun, but I think I might have to wait a while before I get it.
Maulok @ Mar 25th 2009 1:37PM
To date the only rhythm game I have enjoyed that didn't involve a plastic instrument was Parappa the Rapper 1 and 2. I hope this can break the cycle.
Jeff @ Mar 25th 2009 1:44PM
It definitely should. I also have Frequency, Amplitude, and Gitaroo Man on my list, but it's been a long time even since those.
Maulok @ Mar 25th 2009 2:36PM
Never got to try those three, but I heard good things. Unfortunately I heard the good things once they were already hard to find, which stinks.
Maybe I should start up an ebay hunt... Hmm....
FemaleOrca @ Mar 25th 2009 3:47PM
I bought Gitaroo Man on eBay last month only to discover it is one of the few PS2 games that will not play on a BC PS3 (the 80gb at least). It froze at the exact same spot in the first battle over and over.
Just a heads up.
Maulok @ Mar 25th 2009 4:14PM
Wow, thanks for the heads up FemaleOrca. Good to know!
FemaleOrca @ Mar 25th 2009 5:28PM
No problem.
Always check this site before buying a PS2 game with intention of playing it on a PS3. Most are just fine, but there are the occasional bad eggs.
http://www.us.playstation.com/Support/CompatibleStatus
Gitaroo Man actually doenst show up for the 20/60GB either on that list. I had to lug out the old fat 1st gen PS2. Well worth it though. Totally bizarre and wonderful game.
LocalToast @ Mar 25th 2009 9:36PM
Not even Um Jammer Lammy?
Jeff @ Mar 25th 2009 11:17PM
Yeah, Um Jammer Lammy is up there, too. "Did I eat my drink?"
Zimmer @ Mar 25th 2009 1:45PM
So... does it have a left-handed mode? It's kinda awkward to play those games (that you hold your DS 'vertically') if you're a lefty.
Jeff @ Mar 25th 2009 2:43PM
Yep!
Puffles @ Mar 28th 2009 10:44AM
There's a button right on the title screen labeled "tap if you're a lefty."
WhatIsThatThing @ Mar 25th 2009 3:42PM
I actually imported the GBA game a couple months ago. It is now my favorite game on that system. Coincidentally, my second favorite game is WarioWare: Twisted!
If you enjoy WarioWare, you will love this game.
If you enjoy wacky Japanese games, you will love this game.
If you are a human, you will love this game.
vgxtremist @ Mar 25th 2009 6:44PM
I loved every Wario Ware game plus EBA, so those were my initial thoughts as well...can't wait to pick this up!!
t_m @ Mar 26th 2009 7:19AM
I'm playing the GBA version right now... and i think you are probably right.
Twisted WAS my fave game on that system... but..
Kai Cherry @ Mar 25th 2009 5:42PM
Even the DS Download demo is fun, but somewhat of a challenge and pretty much convinced my to buy it. It is available via download on the Nintendo Channel now if you've got a Wii.
As per Usual: Get it anywhere but gamestop (usa) if you want to save a bit of coin.
-K
LocalToast @ Mar 25th 2009 9:37PM
Yeah, Walmart is selling a DSi + Rhythm Heaven + $10 Gift Card bundle for $199, so I guess that's kind of saving.
Amazon has it for about $25, which is $10 less than Gamestop :O
Shin @ Mar 26th 2009 7:50AM
TT I'm gonna miss Kamo Ne.
BlackDS @ Mar 27th 2009 2:59PM
Sounds like a game for people who fail at Ouendan.
It should sell pretty well, but I'll wait for Ouendan 3.
JC Fletcher @ Mar 27th 2009 3:37PM
If you like Ouendan but turn your nose up at this, you are making a terrible mistake.
Shoyz @ Mar 28th 2009 12:15PM
I hate the Wii browser. With a passion. I can't edit links, copy/paste, see hyperlink links to write them down, can hardly click anything accurately, if the network hiccups and loses and gains the connection in under a second, it has to redirect me to the menu-page completely erasing the huge review post I just did, it costs $5, and I don't like it.
I gave the game a 4/10, mainly due to the fact that flicking has to be way too accurately done, constantly during 5-minute long mini-games where 1 mistake will get you a Lose, and how 2 of the minigames out of the first 8 (Space Shooter and Table-tennis) are practically impossible to beat, at least for me (due to the fact that flicking is hard in general, the space shooter gives you no indication of when to start shooting which means you lose right off the bat, and the table-tennis one's tennis ball makes my eyes hurt). >: Dissapointed.
Shoyz @ Mar 28th 2009 12:19PM
I also hated the Robot one. I can't understand the rhythm so I just try to lower the valve with perfect accuracy yet they always turn their heads,
I really liked the Building-Blocks game, though. It requires rhythm perfectly, uses the flick little enough that it doesn't become straining and hard to do, and is just creative and fun in general. Got a perfect on it
LocalToast @ Apr 2nd 2009 8:36PM
In regard to your "review"... I think you're just lacking rhythm. The game was designed to throw you off at times, and you pretty much have to rely on your own rhythm to beat the games.
BlueXArmed @ Mar 31st 2009 12:05AM
Tried the demo. Didn't like it. Not gonna buy it. That simple.
Conor @ Apr 6th 2009 12:12PM
Great game, can be hard at times though.