Don't get your hopes up just yet, 360 owners, Takahashi didn't drop any hints that Noby Noby Boy would be twisting its way to 360. In fact, he pretty much crushed any hopes it might, saying, "Well, this game is not being sold well, so I can't support Xbox at all."
GDC09: Takahashi says Noby Noby Boy was developed on 360
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Don't get your hopes up just yet, 360 owners, Takahashi didn't drop any hints that Noby Noby Boy would be twisting its way to 360. In fact, he pretty much crushed any hopes it might, saying, "Well, this game is not being sold well, so I can't support Xbox at all."
Reader Comments (108)
Posted: Mar 27th 2009 4:21AM (Unverified) said
Oh, and Takahashi is definitely just messing around to get a rise out of people and satirize the industry as a whole, fits in perfectly with his typically playful and devil may care attitude.
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Posted: Mar 27th 2009 9:04AM (Unverified) said
I totally disagree with the gamepad. The 360 gamepad is the best designed gamepad ever. No other gamepad even comes close.
Posted: Mar 27th 2009 9:59AM The Albatross said
The 360 stick design is superior to the Dual Shock stick layout. I should know, I have both consoles and so that makes me an expert on EVERYTHING. Even non-videogame things.
..
Well I really like my PS3, and there's certain things that I like about the controller... how light it is, how it doesn't have that freaking stupid spinning green light which takes up 20% of the face, how the X/Square/Triangle/O buttons feel compared to the 360 face buttons, the Dpad is much better on the PS3... but, on the 360 side, the triggers are superior to the PS3 triggers, the sticks are 'tighter,' the convex sticks make more sense, and I like the placement of the sticks more... I think it's a more natural way to hold the controller.
All in all if makes very few differences.. but yeah. Remember, I know everything.
..
Well I really like my PS3, and there's certain things that I like about the controller... how light it is, how it doesn't have that freaking stupid spinning green light which takes up 20% of the face, how the X/Square/Triangle/O buttons feel compared to the 360 face buttons, the Dpad is much better on the PS3... but, on the 360 side, the triggers are superior to the PS3 triggers, the sticks are 'tighter,' the convex sticks make more sense, and I like the placement of the sticks more... I think it's a more natural way to hold the controller.
All in all if makes very few differences.. but yeah. Remember, I know everything.
Posted: Mar 27th 2009 10:43AM rapidix said
listen. i don't know what all the complaining is about in these comments. and frankly, it doesn't matter. what does matter is that every owner of a ps3 go and buy noby noby boy and put in some long hours of stretching! seriously, girl isn't getting to mars by herself!
let's go! stretch! stretch! stretch!
let's go! stretch! stretch! stretch!
Posted: Mar 27th 2009 12:08PM Axcalibur said
I bought this game, and played it twice. Earned a handful of trophies.
It's cute and weird, but with no clear objective and a camera system that doesn't work well, I can understand if it doesn't sell well.
Hopefully the update they have planned (i believe it was announced a couple weeks back) will add some more clear cut challenges/objectives.
A more streamlined menu system would be nice too.
It's cute and weird, but with no clear objective and a camera system that doesn't work well, I can understand if it doesn't sell well.
Hopefully the update they have planned (i believe it was announced a couple weeks back) will add some more clear cut challenges/objectives.
A more streamlined menu system would be nice too.
Posted: Mar 27th 2009 1:27PM (Unverified) said
Maybe I'm quick to judge.. but this developer is pretty retarded.
Posted: Mar 27th 2009 6:09PM pABSO said
Wonder if that's the reason why the camera focuses on Boy's body at arbitrary moments?
Posted: Mar 30th 2009 11:15AM ZippyDSMlee said
....its called button mapping....with that any game can become palyable if not enjoyable...without it all games suck.



