| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (69)

Posted: Mar 27th 2009 11:41PM F1 Basu Gasu Bakuhatsu said

  • 2 hearts
  • Report
Saria becoming the sage. I really got into the back story.
Reply

Posted: Mar 27th 2009 8:14PM TheDarkWayne said

  • 2 hearts
  • Report
Someone telling people to smile shouldn't dress or take pictures that are so emo

Posted: Mar 27th 2009 8:55PM (Unverified) said

  • 2 hearts
  • Report
Oh you so don't get it. She's not trying to be anything. she's being herself. her truest form is wearing a black dress, looking thoughtfully into the distance, wearing sunglasses and telling people what their emotions to be.

That's as far from being emo, or goth as its humanly possible.
Reply

Posted: Mar 27th 2009 9:25PM TheDarkWayne said

  • 2 hearts
  • Report
err, okay?
Reply

Posted: Mar 28th 2009 1:49PM Laser Sanchez said

  • 2 hearts
  • Report
I think the juxtaposition is intended.
Reply

Posted: Mar 27th 2009 8:24PM Roto13 said

  • 2 hearts
  • Report
Well, Portal is probably the best written game ever, so there's that.

Posted: Mar 27th 2009 9:30PM (Unverified) said

  • 2 hearts
  • Report
After watching the whole interview it's apparent she wasn't actually making any sort of blanket statement saying no writer should be trying to make gamers cry. In other words this is a typical blog post made of nothing trumped up to be sensational.

Posted: Mar 27th 2009 9:40PM Evermore said

  • 2 hearts
  • Report
Okami made me cry....
:(

Posted: Mar 27th 2009 9:38PM Erdie said

  • 2 hearts
  • Report
A little comedy goes a long way in games for me. I'll take that over emotional garbage any day of the week.

Posted: Mar 27th 2009 9:57PM Blaquebeird said

  • 2 hearts
  • Report
That may be why the Wii is so successful. As much being touched by a good story is great, laughing and grinning for hours is pretty damn sweet, too. Especially once you've got kids. Nothing better than having a blast with your brats.

Posted: Mar 27th 2009 10:10PM (Unverified) said

  • 2 hearts
  • Report
Well Shigesato Itoi sure did a hell of a good job making me cry with Mother 3's ending.

Posted: Mar 27th 2009 11:32PM (Unverified) said

  • Half a heart
  • Report
game stories are completely irrelevant...games like MGS4, GTA4 and Fable II are too full of themselves to be taken seriously...the developers of those games spent too much time on stories and forgot that games are about playing...i just want the games i play to be creative and fun...the long and ridiculously verbose story of the MGS series just get in the way...that's why the splinter cell series is much better...the team focuses on adding new gameplay elements rather than who has cancer or long-winded stories about nuclear warfare...

if you had to choose, which would it be: a fun game or a great story? i'll choose fun over sitting on my arse watching a movie any day...

Posted: Mar 28th 2009 1:48PM Laser Sanchez said

  • 2 hearts
  • Report
Thank you!
Reply

Posted: Mar 28th 2009 12:11AM phizzyphizzy said

  • 2 hearts
  • Report
Phizzy says Rhianna Pratchett should forget about writing for games. She's clearly a talentless moron who's trying to hide her inability to write decent stories by acting like games don't *need* to have good storylines.

I have cried many times at games, especially in games where the storyline is the main focus, like in Visual Novels. Clannad and Kanon are particularly touching, playing for a hundred hours just to achieve a miracle ending where your wife doesn't die in childbirth = super incredible happy tears.

Posted: Mar 28th 2009 3:37AM mahouneko said

  • 2.5 hearts
  • Report
Woohoo! Another Key fan! You're missing out on AIR if you haven't played it.

And for the other readers, Clannad gets a lot MORE depressing than having the wife die in childbirth. Prepare a box or two of tissue paper and keep sharp objects away if you're going to play Clannad.
Reply

Posted: Mar 28th 2009 6:58AM Bowser Rogozhin said

  • 2 hearts
  • Report
Pratchett isn't a very good writer, that's why she's writing video game stories like Overlord. Companies like Codemasters hope the Pratchett name will fool the misguided serfs into thinking it's Papa Pratchett who helmed the story, when in reality it was his mediocre daughter who decided to butcher the English language with awfully cliched prose. She couldn't manipulate a kite, let alone an emotion.

Posted: Mar 28th 2009 9:45AM (Unverified) said

  • 2 hearts
  • Report
She's like the Jakob Dylan of video games.
Reply

Posted: Mar 28th 2009 1:47PM Laser Sanchez said

  • 2 hearts
  • Report
I think she's just referring to that old goal of "can a computer make you cry?". There are super serious games that don't understand that humor is what helps us connect to characters. We all know games have had the capability to make us cry, and we've all gave examples of games that did this and most of us used humor this way. And yes, more games need to be funny. Even if she isn't incredibly hilarious, at least she has a decent goal that I'm not seeing enough games attempting.

Posted: Mar 30th 2009 2:14PM Nugent said

  • 2 hearts
  • Report
SPOILER ALERT

The only game that's made me actually cry is Panzer Dragoon Saga, after the credits and you get the scene where Azel wanders off into the desert to look for Edge. A bunch of games have made me teary or sad though.

A game doesn't have to be dark and depressing to be sad, and just because a game has sad moments doesn't make the whole game sad. Grim Fandango made me sad because Manny gets generally screwed throughout the game, but the game itself was very light-hearted and fun (if you disregard that the game is dealing with dead people).


Featured Stories

Image

Silver Lining: I Am Alive's unfeeling world

Posted on May 25th 2012 7:30PM

Image

Game Of Thrones and the paradoxes of adaptation

Posted on May 25th 2012 5:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW