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Reader Comments (43)

Posted: Mar 30th 2009 11:12AM (Unverified) said

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could some explain what exactly standarization of Y-axis controls means? No sixaxis?

Posted: Mar 30th 2009 11:18AM (Unverified) said

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That's exactly what I was about to ask. I thought it was just the lack of coffee on a Monday morning that resulted in me not being able to figure it out, but I was wrong :P
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Posted: Mar 30th 2009 5:41PM Larz said

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I would guess it would be related to either the Y-sensitivity or the Y-inversion settings. Probably the inversion, ie. fwd=look up Vs fwd=look down.

It's great they're doing something... but they really need to refine the game search functionality. I want to see how much duration is left, whether auto-team is on, etc. all in a nice list form -- like Warhawk. And I wish they'd change the "join friend" functionality so you actually join your friend (not just the same server, but the same faction). Also, being in a squad should silence everyone else's chat but the squad's.
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Posted: Mar 30th 2009 11:15AM joeboosauce said

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Whats this auto-aim exploit? Is that how some guys just seem to get me with barely aiming???

Posted: Mar 30th 2009 11:19AM Lambrick said

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the auto aim exploit was a little deal where someone could "lock on" to someone else by rapidly tapping the aim button. you'd have to have your button layout set up similar to CoD4 and have the aim button set to "hold." it's a really cool thing that GG is so quick on taking it out, really.
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Posted: Mar 30th 2009 12:50PM (Unverified) said

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probably get lucky n hit you in your head, especially if they're using a rifle that automatically pulls upwards in recoil if you keep firing. I do that a lot, works pretty well.
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Posted: Mar 30th 2009 5:11PM Hedgeson said

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I hope they didn't remove the zoom auto-aim completely. I'm used to putting my reticle close to the enemy before zooming, then a little tap upwards for a HS.

I mainly use the Helghast LMG. Zooming doesn't seem to change its accuracy, so I only zoom to center my aim.
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Posted: Mar 30th 2009 11:18AM Marius said

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Well there is your Sony announcement

Posted: Mar 30th 2009 11:31AM (Unverified) said

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Nuh-uh! It HAS to be something humongous and epic!
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Posted: Mar 30th 2009 11:33AM unboring said

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? thats supposed to be on tuesday, and I'm sure it would be bigger then this?
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Posted: Mar 30th 2009 11:34AM unboring said

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sorry i meant to say its supposed to be announce tuesday, and yeah its gotta be something humongous and epic!
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Posted: Mar 30th 2009 1:15PM (Unverified) said

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Sadly it looks like Sony announcement is a PS2 price drop =(
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Posted: Mar 30th 2009 3:59PM Cerpin Taxt said

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Gears of War 3 a downloadable PSN exclusive.
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Posted: Mar 30th 2009 11:29AM jhowlett said

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i just want a refresh button when looking for games, unless i'm missing it

Posted: Mar 30th 2009 11:41AM astrocrack said

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square cross ... if I remember correctly ;D
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Posted: Mar 30th 2009 11:44AM (Unverified) said

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Square, then refresh
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Posted: Mar 30th 2009 1:38PM jhowlett said

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thanks, i'll try it out later today
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Posted: Mar 30th 2009 11:40AM (Unverified) said

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yesssssssss i love this finally all my complaining has worked now i might be able to finish a game without being disconnected.

Posted: Mar 30th 2009 11:58AM dbvii said

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That sucks, but you're definitely in the minority there. I'm at max rank and played tons of games and only been disconnected twice in all that time.
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Posted: Mar 30th 2009 2:13PM (Unverified) said

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Definitely in the minority. I've put in over 50 hours and haven't been disconnected once.
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Posted: Mar 30th 2009 6:04PM Sly C said

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yeah i get disconnected a lot. and i have a better connection than everyone i play with.
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Posted: Mar 30th 2009 11:43AM (Unverified) said

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Bots are back baby!

Posted: Mar 30th 2009 11:49AM (Unverified) said

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Nice patch, still hoping for them to patch the skirmish mode so you can level up and get badges separately from the online mode :(

Posted: Mar 30th 2009 11:50AM SamE said

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Nice patch, still hoping for them to patch the skirmish mode so you can level up and get badges separately from the online mode :(

Posted: Mar 30th 2009 12:02PM (Unverified) said

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im going back to killzone 2 :D

Posted: Mar 30th 2009 12:16PM (Unverified) said

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So good, I love this game, thanks for the announce.

Posted: Mar 30th 2009 12:19PM (Unverified) said

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love killzone 2 best game so far

Posted: Mar 30th 2009 12:46PM (Unverified) said

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Nice to have the option for higher kill limit in larger games. Sometimes they just go by too quickly, n smaller group matches are sometimes boring especially on large maps. I also would like clarification on the scope thing too. LOVE Killzone n GG!

Posted: Mar 30th 2009 12:54PM (Unverified) said

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Sweet they fixed the c4 mines!! I love using these things but sometimes they fall into little nooks and they don't blow up. Its annoying because you can't use them again until they blow up.. and good luck remembering where you planted those things lol.

Posted: Mar 30th 2009 1:32PM master811 said

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Damn it, they still need to make the flying bots better (which are pretty much useless), getting the Tactician badge is impossible without stat padding otherwise.

Posted: Mar 30th 2009 1:35PM master811 said

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They also still need to allow you to get medals etc before the game ends (otherwise disconnects/crashes still mean you lose the ability to get any reward even if you've done the requisite objectives for it and have to do it all over again.)
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Posted: Mar 30th 2009 1:42PM (Unverified) said

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its hard but not impossible. same with turrets. really depends on the level n where the action is, tharsis is usually good for it since its tight n if youre spawn camping its easy for them to steal kills, blood gracht for the turrets, same thing. good luck!
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Posted: Mar 30th 2009 1:54PM master811 said

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Oh I have the turret one, that one is easy compared to this. I spend over an hour on one enclosed map and still only managed like 3-4 kills.
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Posted: Mar 30th 2009 3:44PM (Unverified) said

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I got my tactition badge by going to a smaller map, setting the time limit reeeaaallly high and putting pistols only mode. Went to a semi-open area, then I called the bots, stayed close to them and weakened enemies for them... took a while though.
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Posted: Mar 30th 2009 10:24PM (Unverified) said

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make sure its a small map with 32 people n full kill count, try to get in a match with no rockets n every time you respawn check to see if you can call out another one. also call them right next to each other, dont spread them out that way theres a good likelyhood theyll both be shooting at the same person n one of them will get the kill. also when going for the air support badge ALWAYS play as helghast, their atacs are better than isa n the isa turrets are better than helghast.
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Posted: Mar 30th 2009 2:04PM JuanLovesHorror said

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Guerrilla is so dedicated to their game that is nothing to joke about.I don't think Guerrilla Games is getting the respect they deserve, Amazing company.

Posted: Mar 30th 2009 2:08PM JuanLovesHorror said

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I hope you are wrong about that Richards.I thought I herd that it was going to be a psp bundle with a ps3,That would be sick as hell.

Posted: Mar 30th 2009 2:22PM (Unverified) said

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Too bad KZ2 don't need updates. What it needs is a reimagining, were it's fun :(.

Posted: Mar 30th 2009 2:55PM Appleanche said

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So that's why it seems people get so lucky with headshots on me. I'll put almost all a SMG clip in the back (yeah I should aim for the head but it's so hectic most of the time I don't have the time) and only have the guy turn around spray and get a headshot.

Yeah and that zooming with the dpad thing sucks, not that I've unlocked it yet.

I mainly just wanted some way of telling what the server specifications are. It's really god damn annoying to join a server that disables shot guns but has no way of telling before you enter.

Posted: Mar 30th 2009 4:03PM Cerpin Taxt said

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These updates actually matter.

Posted: Mar 30th 2009 4:28PM (Unverified) said

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glad they're still working on the game, but there's still much to be done.

suicides (whether it be accidental with grenades or a rocket suicide bomber) need to have a much harsher penalty. assault class runs into a spawn with a rocket launcher, kills three people, gains 5+ points and only loses 1 -3 points. the penalty for suicide should be double that so it's not like "Well, if I kill three people, i'll only lose 3 of those overall."

spawn camping cannot be helped, but being allowed to place a spawn grenade in a teams base should be taken out.

shotguns seem a bit overpowered. need to be toned down just a tiny bit. up close, a one shot kill seems fine, but knocking over half my health down from a distance seems harsh.

snipers could use a bit of work...depends on how you look at it. i'm in the middle of getting my sniper badge and i don't think that the rifle should kill on one shot either. headshots? sure, but a body shot should be two shots easy. that way you have to actually pick your shots instead of just firing at the body when they run across the screen and you're still cloaked.

there's a few more things that need to be ironed out, but i gotta get going for now.

Posted: Mar 30th 2009 6:00PM wallywallas said

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Me personally, all this game really needs is:

1. Fix the death lag. I unload an entire clip on someone, i get killed by the same guy, and 3 secs. later, he dies because of my bullets... WTF...
2. Clan support. It's so hard to set up a challenge. I'm either on a wrong time zone. they set me up on a European server, my challenge doesn't go through, we win and they get declared winners, a whole bunch of server lag, or the challenges simply dissapear...

Auto-aim, bot support, etc,etc... should be a distant second from the rest of the problems. Fix the problems above and i personally will play this for a long time.

Posted: Mar 31st 2009 9:34PM (Unverified) said

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"Fix for auto-aim exploit when rapidly tapping zoom/fire."

Thank you GG. Good show.

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