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Reader Comments (56)

Posted: Mar 31st 2009 1:02PM iSwarm said

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I might get this...playing the current maps are getting pretty old for me might get me more in the mood to horde with some new maps.
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Posted: Mar 31st 2009 2:23PM Ryguy226 said

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I don't understand why this was downvoted, unless the general consensus is that these map packs are a ripoff and anyone who thinks about purchasing them are retarded.
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Posted: Mar 31st 2009 1:05PM (Unverified) said

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Did they release the bug fix and Rank update patch yet?

Because this is just more pointless maps for me if not.
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Posted: Mar 31st 2009 1:08PM iSwarm said

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Yeah they released the third title update with the new ranking system. I'm still at lvl 1 :(
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Posted: Mar 31st 2009 2:19PM xFenixKnightx said

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lvl 1? Dude you must be getting 1 kill every match. It takes about 7-8 kills to rank up the first couple of times. Talk about exaggerating...

The new rank system is great. The game (although still a little too slow) is really great now. If they were to speed it up a bit then it would be almost like Gears 1 action.
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Posted: Mar 31st 2009 5:23PM In A World said

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xFenixKnightx, I got 9 kills, 7 deaths, and 1 revive on my last match (Execution), was the on the winning team, and had the most kills of any person on either team... still on lvl 1.

What am I doing wrong?
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Posted: Mar 31st 2009 5:25PM In A World said

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xFenixKnightx, I got 9 kills, 7 deaths, and 1 revive on my last match (Execution), was the on the winning team, and had the most kills of any person on either team... still on lvl 1.

What am I doing wrong?
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Posted: Mar 31st 2009 6:44PM Vcize said

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In a World, are you playing public or private matches? You only get exp in public matches.

If you were playing public I'm not sure what you were doing wrong unless most of your 9 kills were just executing someone that was already down (you only get 10pts for that as opposed to 175pts for a "real" kill). The exp required for lvl2 is only 1000, and 9 kills should be worth roughly 1600pts alone not to mention the extra points you get for damaging players that someone else killed.

Wins/losses don't matter for experience, only rank (which is hidden).
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Posted: Mar 31st 2009 1:07PM heimbachae said

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FYI: Only stupid people play buggy games AND THEN buy more maps to add on to the chaos of it all!!!
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Posted: Mar 31st 2009 1:12PM Mazrael said

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most games are buggy..

I just thought the ranking system was balls.. though it didn't help with the number of quitters online.. I'm thiinking Epic will have to make the penalties more severe.. maybe 15,000 exp deduction.. (1,500exp currently)
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Posted: Mar 31st 2009 1:12PM (Unverified) said

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Is somebody sad that they don't have Gears 2?
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Posted: Mar 31st 2009 1:46PM heimbachae said

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if i didn't have gears 2 how would i know how badly it sucks at multiplayer after the 3rd title update? if you REEEEEALLY need proof, which you do, cause you're lame,, why can't you roadie run to melee anymore!? roadie run, STAND UP OPEN TO ATTACK FOR FREAKIN A MILLION SECONDS, then melee. that's how it is now. i'm not playing it till that gets fixed.
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Posted: Mar 31st 2009 1:53PM (Unverified) said

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I don't need to know whether or not you have Gears 2 , Bucko, but what you offered was hardly proof. People have been bitching about those same issues since day one. If you read gaming forums, you've read these same rants ad infinitum.
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Posted: Mar 31st 2009 2:03PM heimbachae said

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"people have been bitching about those same issues since day one."

do YOU have the game?? and if you do, have YOU played it online since day 1?? so either you A) don't or B) are too much of a meathead to realize when you've been sitting around waiting for a game for half hour (reason for title updates 1 and 2) and now C) you're a little kid who shouldn't be playing/complaining anyway because it's so nice your mommy and daddy got you this 'bigger and more badass (note: i didn't say better) game' go cry to someone else kid, OH and while you're at it PAY ATTENTION when you play a game of gears 2 next time. you'll find more wrong than you're sugar coated eyes think.
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Posted: Mar 31st 2009 1:57PM Erluti said

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Not being able to melee after roadie run *IS* the fix. The game is supposed to be a tactical shooter, you know where strategizing with teammates and taking cover is important. It's not supposed to be about rushing dudes so you can punch/shotgun them.
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Posted: Mar 31st 2009 2:04PM (Unverified) said

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Did Heimbachae (isn't that German for douchebag?) just call me a little kid AND a meathead? Also, "sugarcoated eyes" would burn like a bitch! Nice try there, Tiger, but you're the only one crying here.
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Posted: Mar 31st 2009 2:09PM arrrgh said

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heim, what the motherfuck

first, it's far too easy to melee, then they fix that, now it's far too difficult to melee?


little kids like you running their shit covered mouths about everything that is "wrong" with Gears2 is what's wrong with the community
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Posted: Mar 31st 2009 2:21PM heimbachae said

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you guys understand you're wrong, yes? i'm not the only person that thinks the game is broken NOTE: this was the 3rd title update. 3 updates within a year of release, 3 MAJOR updates. that means it IS broken and there are more than just me and my buddy complaining.

and argghhhh it was 'easy' to melee cause THAT'S REAL. go outside, try to run around with a gun and then when you meet up with a friend try to melee right out of running. you know what, YOU CAN DO IT!!! now, as for being able to do it in gears, that's another story. my friends and i have reverted to playing gears 1, and i for one am not going to buy 10 dollar map packs for a broken game. get on board ladies, this is going to be a looooooooong ride.
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Posted: Mar 31st 2009 3:16PM (Unverified) said

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*tires of arguing with a teenager*
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Posted: Mar 31st 2009 3:25PM heimbachae said

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*tired of playing a broken game, might use it as one fierce beer coaster*
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Posted: Mar 31st 2009 6:32PM Vcize said

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"The game is supposed to be a tactical shooter, you know where strategizing with teammates and taking cover is important. It's not supposed to be about rushing dudes so you can punch/shotgun them."

The funny thing is that the "fix" actually makes the game LESS tactical, not more tactical because it completely eliminates flanking. Epic envisions the game as one where you each sit behind cover with the lancer/hammerburst and have a 10-minute stand-off shooting at each other. If it wouldn't make everyone quit the game the second they did it, they would just remove the shotgun entirely. But that stand around behind cover "tactical" shooter will never work in Gears because players have far too much health.

The game as it was after TU2 (and definitely before TU2) was plenty tactical. Players were rewarded for flanking and coming up beside people who were caught off-guard and saw you at the last second with a quick-kill method, as they should be rewarded for when sneaking up on someone who doesn't see you. Now, if you you get the drop on someone you're actually punished because the person you snuck up on can shoot/punch and you cannot. You're punished for playing tactically, and the moron that was just standing there not checking his flank is rewarded.

People that had problem with rushers before (note that I was NOT someone that melee rushed, but I got a lot of kills killing melee rushers) are both stubborn and flat out bad at the game. It's not like people could rush straight at you like they could when Gears 1 was first released. A HB drops them in 5 shots (plenty of time) and a lancer stops them cold with stopping power. If you have your shotty out it's even easier to 1-shot gib them, it's just that people always shot over the rusher's heads. It was hilarious to me the number of times I could watch people shoot their shotgun too high at a rusher, get killed and then bitch about the rusher, and then shoot high again the next time someone rushed them. FOR THE LOVE OF ALL THAT IS HOLY JUST POINT YOUR GUN DOWN FURTHER. It is so, so easy to 1-shot gib a rusher, you just have to aim a little lower than you were used to from Gears 1. It works every time. But rather than aim lower, people would rather bitch about a made-up issue that had more to do with their incompetency and ruin the game.

The funniest thing about the new system is when you come up behind someone that's walking, but not roading running around. You literally can't do anything to kill them because if you run up on them from behind or from the side you're frozen, and they walk away as you come out of the roadie run not being able to do anything. And let's not even get into how remarkably annoying it is to not be able to fast-execute a downed opponent if you roadie run up to them.

I don't mind them removing the two-piece from Gears 2, it shouldn't be there. But they should've removed it using the same method they used in Gears 1 where if you punch with the shotgun your next shotgun shot shoots nerf bullets. Or hell, even put a delay into the shotgun after melee'ing with it, but this whole delay out of the roadie run thing is ridiculous. It doesn't really solve the problem that was there (two-piecing is still too common) and it affects a half-dozen other legitimate tactics rather than the real issue at hand.

/rant
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Posted: Mar 31st 2009 6:35PM Vcize said

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Also WRE, you called out Heim for not playing the game while at the same time making a statement about the game that is completely untrue. The delay in melee after the roadie run was not added to the game months ago and been complained about on forums for months, it was just added a week ago.

Now maybe someone should question if you've ever been to a gaming forum :P
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Posted: Mar 31st 2009 6:44PM heimbachae said

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omg... someone agrees with me!!! i'd shake your hand if i could. thank you for being a rational forum commenter. now, back to RE5!!!
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Posted: Mar 31st 2009 6:48PM Vcize said

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Also, I will clarify that I'm a huge Gears (1 and 2) fan, and Gears 2 is one of my favorite games of this gen, so it's not like I'm just a hate or something. I just think they would've been MUCH better off killing the two-piece by putting a shooting delay in after melee'ing with the shotty rather than adding the roadie run delays (and that goes for the shooting delay out of the roadie run as well as the melee'ing one).
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Posted: Mar 31st 2009 9:06PM andsoitgoes said

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Welp, I'm stupid then!

Anyone got a bridge they want to sell me?
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Posted: Mar 31st 2009 1:16PM Ryguy226 said

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I'm just holding out some hope (and patience) to whether or not the first pack goes free now with this out, and vice versa with this pack when the next one comes out *crosses fingers*
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Posted: Mar 31st 2009 1:17PM mac15444 said

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Actually, the game plays much better now. The lag is mostly gone and the time taken to play is now non-existent (for me anyway). You should give it another try.
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Posted: Mar 31st 2009 1:33PM xsirxx said

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U know i agree here. It seems that the bad lag when u werent host has been greatly decreased. My kill ratio has moved up(not that i really care) and its a much more enjoyable experience. Although i cant for the life of me understand the ranking system. Who cares about how much sum1 plays? Why not make it skill based. Thats just my 2 cents.
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Posted: Mar 31st 2009 2:35PM (Unverified) said

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It was skill based. People complained because they didn't understand it then they changed it to what it is now. Even though i only made it to 2 bars I prefer the old ranking system over the Xp one.
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Posted: Mar 31st 2009 1:59PM Erluti said

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The *ranking* system is unchanged. It still uses TrueSkill to make matches and all that jazz. The experience system just track how much you play (or experience) you have. It's really only there to make you feel good since TrueSkill moves in such tiny increments.
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Posted: Mar 31st 2009 2:01PM Mazrael said

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the ranking system itself is hidden, so there should be less quitters.. they'll just wait til they're beaten instead.... It's still trueskill, also now it's supposed to be that the system sets up the most competitive matches posible - instead of what seemed to be choosing who won - from the few matches I had, my team of 1's & 2's would be going against teams with 4's in.. which just didn't work as well as the Halo 3 system
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Posted: Mar 31st 2009 1:19PM player66 said

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I got burned on the first GoW2 Map Pack, so I think I'll sit this one out.
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Posted: Mar 31st 2009 1:41PM xsirxx said

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Me too. Thats the major problem with DLC and multiplayer, every1 in game has to have it to play it. Same with all other games like Rockband where u invest in alot of songs and all 4 players have to have them. Im pretty much a multiplayer player only, so for me ill pass on this one.
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Posted: Mar 31st 2009 1:49PM (Unverified) said

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the combustible maps come up in the regular play list now but your party has to have the maps for them to show up in the rotation.
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Posted: Mar 31st 2009 1:34PM Babel said

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Maybe it's different in the UK, but the third update has completely fixed Gears 2 for me. No more stupid glitches, or weird fluctuations in weapon power. The experience penalty seems to have deterred most people from quitting, and the lag...well, it's still there occasionally, but no worse than a vast majority of multiplayer games.

I've now found than people (again, in the UK) who complain about Gears multiplayer are just crap at the game. There aren't any more excuses.
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Posted: Mar 31st 2009 1:35PM The MARIO said

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i believe the tittle says "Gears 2 Snowblind Map Pack out now" not "People who suck at Gears 2 Please Complain here"
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Posted: Mar 31st 2009 1:38PM (Unverified) said

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Im from the UK Babel, let me say in response: PISS OFF!

I've always loved Gears and actually never experienced connection issues, even before the first update I got into games quickly when the matchmaking was the main issue being complained about.

You think people in the UK are crap? come play against me and my team, you wont win.
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Posted: Apr 1st 2009 11:38AM Babel said

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Urm...that's what I was saying: it's fine in the UK. I live there too, and I've never had any issues. That's why I think that people still moaning, who live in the UK, are just crap at Gears.

I love Gears as well, but you would probably beat me 'cos I don't have much time to play. But there was no need to get aggressive, it was just a misunderstanding of phrase :(
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Posted: Mar 31st 2009 1:48PM Teabag said

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What does PSA mean? I am referring to the title of this entry.
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Posted: Mar 31st 2009 1:52PM (Unverified) said

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public service announcement i believe.
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Posted: Mar 31st 2009 1:54PM Teabag said

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Oh..oh alright. Always wondered what it meant. Thanks Hashishin!
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Posted: Mar 31st 2009 1:55PM (Unverified) said

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I haven't played this game properly at all since it first came out. I loved GOW1 and rarely had connection issues but in Gears 2, I couldn't count the amount of times I started the match without a weapon and was unable to rectify that until it decided it wanted to.

I'm from the UK and the lag in this game and the general slowness of the characters in comparison to the last game ruined it and I haven't touched it since probably the the last update in which again, I found no general difference in lag and still found myself getting pwned with no weapon or killed relatively easy when my bullets seemed to bounce off my opponents.

The babel guy who talks about UK people and complaining about lag seems to me to be very ignorant, because this game has been a terrible game to play for English people without phenomenal connections since its arrived. I have an AOL Broadband connection which isn't fantastic, but always allowed me to have playable matches on GOW1, host okay and not actually have much lag - this game though totally changed that and like I've said, starting without a weapon? Seriously? OK.

Anyway, I'm tempted to shove the game back in and give Gears 2 a shot because if it has improved then I'd really like to get back into a franchise that I was such a big fan of. The region preferencing if it works like I hope won't throw me into games with Americans I cannot connect to because as we all know, connecting to Americans if your English even on GOW1 sometimes red bar/orange barred you (if your connection wasn't hella fast) and it wasn't always playable then - so hopefully this works out.

Still not buying any of the maps though, I think a company that releases such a stupid game for such a high price to people who can't play online due to errors they've made have a nerve charging me for more maps when with the amount of time my game has been gathering dust due to their releasing of a pourly finished product is incredibly stupid.
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Posted: Mar 31st 2009 2:14PM arrrgh said

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slowness of the characters in gears2?

They're the same as gears1
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Posted: Mar 31st 2009 4:27PM (Unverified) said

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Don't be an idiot. The characters are clearly more sluggish and slow in comparison to one. Its blatently obvious for anyone to notice if you've played the two games.
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Posted: Mar 31st 2009 6:40PM Vcize said

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"slowness of the characters in gears2?

They're the same as gears1"

What games are you playing? Even Epic has acknowledged that the characters move slower in Gears 2 than Gears 1, and that it was intentional.

Maybe you're just literally thinking of "speed" in the roadie run or something. I guess maybe "reaction time" of the characters movements would be a better term than "speed", but you get the point.
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Posted: Mar 31st 2009 2:56PM MGK1979 said

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Funny they're releasing new maps without even fixing their broken game..
Save your money on this one folks, epic doesn't deserve another dollar from any of us..

They don't care about fixing the game, but only sucking as much money as they can out of us in the few months before everyone realizes the game is simply broken.

Joe graf couldn't code a multiplayer game to save his life and should lose his job over this multiplayer fiasco

Think TU3 fixed the game ? think again..

- Host advantage worse than ever.
- Chainsaw "fix" only fixed it for the non host team.. so now host
team has a godly shotgun and an unstoppable saw.
- Lose experience if the bots quit
- Lose all achievements if you update/remove cache
- transfer your account to a new Xbox - Rank is restored to 1
- Buggy movements if you pick up grenade
- invisible man glitch is back
- spawning without weapons is worse than ever
- Lagswitching STILL prevalent ( switchers brag that you're only
banned for an hour or so )
- People who aren't cheating getting host banned.
- Lag worse than ever for anyone outside US ( IE region preference
sucks )
- once bots enter the game it lags worse than ever, and if they leave
YOU lose experience
- Quit a private match? loose EXP
- Skorge/kantus still smoke glitched
- Double weapon pick up bug ( ie team picks up boomshot, gets 6
shells now lol )
- match making times longer
- did I mention LAG ?
- more lag
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Posted: Mar 31st 2009 3:56PM xsirxx said

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I agree about region preference. I live in the US but i keep getting matched with overseas in about 90% of my games. That or there is a very large hidden group of non english or european speakers where i live. Although you cant tell that from going outside. Buutt it seems alot less laggy. And i have yet to see a lag switcher, although iam not high ranked.
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Posted: Apr 1st 2009 6:28AM (Unverified) said

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Pretty much sums it up. After TU2, the online experience of the game was a lot better. But they've done a u-turn and gone backwards with TU3.

Let's face it people. GoW2 is finished. FINISHED. 3 Title updates and they still can't get it right. The game will never be fixed properly. EVER.

Let's hope they learn from the mistakes they made in GoW2 multiplayer and make an enojoyable online experience, lag and glitch free in GoW3. It's our only hope really.
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Posted: Mar 31st 2009 4:31PM (Unverified) said

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Did Joe graf code the first GOW? Because if he didn't then it's obvious he should be shot because in comparison two doesn't have shit on one.

Half the things you just stated are exactly why I haven't played the game - if none of them haven't been fixed then I just don't see the fucking point.

This game is a classic EPIC FAIL and I can't believe so many people like it. It's put me off the series so much I'm not even sure how much I'll be interested when three rolls around in a few years time.
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