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Reader Comments (15)

Posted: Apr 2nd 2009 11:22AM (Unverified) said

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Really looking forward to more games like this but $5.99 seems a little pricey, especially given the weird controls on that platform.
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Posted: Apr 2nd 2009 11:32AM puerrican85 said

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Though compared to some other games it looks much better in terms of gameplay and looks. Look at Squares crystal defender game on the iphone, its literally the same game found on the ipod store for like $3 more and costs $8. At least with this release they did more to warrant the price.

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Posted: Apr 2nd 2009 11:47AM Freak mojo said

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I totally agree that this is overpriced... between this and the Wii Arcade stuff, they are grossly overcharging for these "classics."

Definitely skipping this no matter how cool it is.... maybe they need to price check with the Obama administration :P
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Posted: Apr 2nd 2009 11:56AM NaeemTHM said

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I find it overpriced when you can get the entire Wolfenstein 3D saga for 5 bucks, yet Namco thinks they should charge MORE for Galaga. Not saying Galaga is bad...but it's like charging 6 dollars for Pac-Man.
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Posted: Apr 2nd 2009 11:58AM NaeemTHM said

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Also:

"This is what we want out of high technology: the ability to buy and play super-old games whenever we feel like it. "

Hey isn't "Can it play Doom?" the number one thing geeks ask when a new handheld device is announced?
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Posted: Apr 2nd 2009 12:33PM (Unverified) said

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Why hasn't joystiq covered Galaga (25th Anniversary Edition). It's been available on cellphones for nearly three years now.
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Posted: Apr 2nd 2009 12:36PM (Unverified) said

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In general, I have to ask again. Why doesn't this site cover all the other cellphone games like Tornado Mania or 3D Tilt-a-World? It's not as if the i(cell)Phone is the first to offer games. It's not even the first to have motion controls.
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Posted: Apr 2nd 2009 1:09PM HTCEVO said

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Because cell phones didn't sell millions of dollars worth of games in just a couple months after releasing their service.

Because ordinary joe shmoes didn't make so much money off other phone gaming services that they could retire for the rest of their lives off of one game's profit.

Because it didn't make numerous well known developers that were about to go bankrupt , all of a sudden have more money than they knew what to do with.

Because "cell" phone games typically suck. The iPhone isn't an i(cell)Phone, it's an i(smart)Phone. Smart phones aren't cell phones.

Because it's the first smart phone to make smartphones truly popular to the non-business class of customers. Look how many clone's it's started. Smart phones used to be a niche class of mobile phone. Now it's replacing cell phones.

Side note: CEOs don't read Joystiq, but people like you and I do. People like you and I would own an iPhone before a Blackberry. Oh, and because I'm sure Joystiq got about a million emails asking for game reviews and news for the iPhone because it's a gaming console and people actually use it for gaming. A cell phone with a handfull of games, 99% crappy, won't really be considered a gaming platform, and I'm sure didn't get millions of people to email joystiq so that they would talk about them.
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Posted: Apr 2nd 2009 1:26PM NaeemTHM said

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Great answer Orion. Required has been asking that question a lot and no matter how many times he's answered...he still seems to bring it up.

I hope this explains things to him.
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Posted: Apr 2nd 2009 1:45PM (Unverified) said

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Orion, you are a bit crazy. Cell phone games suck at the same rate i(cell)Phone games suck. This game is a good example (not that it sucks). There have been lots of very successful cellphone games. One of the highest rated by ign.com being Tornado Mania! (it got a 10). As for the i(cell)Phone being as you say, "smart", many if not most disagree with you. It will one day in the future get the basics such as copy and paste but not yet.
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Posted: Apr 2nd 2009 9:28PM hey buddy said

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Required, the iPhone is an industry-changing device (we all see that lacking cut-and-paste didn't really slow it down too much), and the games you keep bringing up that came out years ago were not on this device, few people other than yourself cared about them, and now that a new gaming platform has emerged in the iPhone, people are interested in seeing what's good for it. "Is 'Galaga' worth $5.99?" is now being asked by more people than ever and the time has come to cover games for the iPhone. Did joystiq care about mobile phone games this much when 'Tornado Mania' came out? No. But now they do. Times change.

Take away the fact that you don't like hearing about the iPhone as a gaming platform, and your sudden concern for 'Galaga 25th Anniversary Edition' or 'Tilt-A-World' or any of the other mobile phone games you mention becomes giggle-worthy. It's transparent: a few posters like you and Marty just don't like Apple or the iPhone.

I think you're looking at a long, losing uphill battle with this one. But it's not that big of a deal, really, is it? I mean, people want to know what games are good for the iPhone, it's a simple situation, and it's likely going to be 'touched on' more and more with gaming sites.

Oh yeah, one last thing: SMARTPHONE SMARTPHONE SMARTPHONE!

(Just messing with you there, buddy)

C'mon, let's go get a drink... After I finish this game of FlightControl...
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Posted: Apr 3rd 2009 12:08PM (Unverified) said

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lol ill trooper, I get alerted on updates whilst you clearly spend your days ethically challenged. Have fun clear cookies refresh slugger. Too funny.
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Posted: Apr 2nd 2009 12:59PM (Unverified) said

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Because other cellphones suck and their games suck. When even the people developing for them say they suck thats when you know they suck... suck.
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Posted: Apr 2nd 2009 1:52PM (Unverified) said

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This is patently untrue. There are a ton of cellphone games out and about and many are very well received by the gaming community. As I pointed out just a second ago, ign rated Tornado Mania! as a 10.
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Posted: Apr 2nd 2009 1:31PM (Unverified) said

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This is not Galaga Arrangement (1995). This is Galaga Arrangement (2005), a completely different (and inferior, IMO) game ported from the PSP version of Namco Museum.
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