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Reader Comments (19)

Posted: Apr 2nd 2009 7:17PM jigsawhc said

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I really would love to see the ability to leave a rating for the community games that you purchase directly on the dashboard. I don't care if it is a simple thumbs up/thumbs down, a 1 to 10 scale, or a star based rating. Just something to show how much people like a game. The lack of a way to tell the good games from the bad in the Arcade and Community Games led me to create xnaratings.com, but I would absolutely love to see the site be replaced and retired because Microsoft adds rating functionality to their "youtube of games".

Posted: Apr 2nd 2009 7:25PM (Unverified) said

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Rocket Fart brings a new meaning to the red ring of death!!! It should be the next project for Uwe Boll.

Posted: Apr 2nd 2009 7:41PM Premature ejaculation man said

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I'll care once they bring community games to my country.

Posted: Apr 2nd 2009 8:20PM Telprydain said

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I'm waiting for community games to come to my country too - but in the meantime I've had a peek on the US store.

What I just read here, sounds like this:
"Waaaaaa! Microsoft have given us tools to make our own games, and for the first time EVER they are allowing my retarded creations into their closed platform. They are even letting me SELL my product over Live. But they aren’t doing all the hard work, advertising and selling for me! Waaaa!"

Seriously, call the waaaaaaaaaaambulance. Here’s an idea – think your game isn’t tripe. Hows about you visit a forums, post a few screen shots, share you ideas and vision. How about you try a little self-promotion? How about you shoot a few demos (I understand you can allow XNA games to run of PC) to Joystiq, Evil Avatar, Kotuku and the other blogging sites to build some hype?
How about you stop crying and get your ass out there?

Seriously, why do we always just sit about a cry until someone does it for you?
Welcome to capitalism, bitches.

Posted: Apr 2nd 2009 8:43PM Premature ejaculation man said

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Yes it could be looked at in such a way. But at the same time, these suggestions for improvements would benefit the consumers and the developers greatly (or horribly if you are the developer of Rocket Fart). This article is more for a consumer viewpoint than the developers like you were talking about, how is the consumer supposed to know what is good? They can't at the moment.

With the recent headlines, we might see Microsoft do something about it. If they don't, oh well, the developers can still do what you suggested with some nice self promotion (or perhaps sending Joystiq some MSPoints and an invitation to play their new game for review - buying the game, not bribing)
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Posted: Apr 2nd 2009 9:17PM ccc said

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Well, I just went in there and downloaded all of them.

Then I played each. Some were good while others were instantly deleted.

I played one that claimed it was an rpg and the whole damn game was beaten in a second.

A rating system would be nice but for me at this point, all I gotta do is go to the new arrivals and see if something is new and DL it. I am complately up to speed with them now.

My main issues are the lack of achievements and gamerscore.
Also the sensoring of Break One Off.

As far as Rocket Fart goes, I gotta say there isn't a thing wrong with that game. It is exactly what it was supposed to be. It's gameplay is more than a bit like Jet Pack refulled. It cost 200 points and is what it is.

Dishwasher in many ways was a game with a crap load of hype behind it.
Praised as what a CMG is and can be but released in the arcade like a year or two after we first saw it. Decked out with gamerscore and achievements too.

I don't like hearing a certain someone completley bash a perfectly good beat em up game like the Watchmen but praise a game like Dishwasher when it is almost exactly the same thing.

Both games pretty much lay out the gameplay from the get go having you do the same exact thing from start to finish. One had ground breaking visuals I never thought I would see in the arcade till the next MS console and the other's visuals could have been done on a console 20 years ago.

Back to the main point....I think a rating system should be put into effect.

But used to promote a CMG game to an arcade status like Dishwasher.

Those that purchased the CMG version will simply get an update, nuff said.

Posted: Apr 2nd 2009 10:30PM (Unverified) said

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Exactly how is Watchmen like Dishwasher? Sure, they're both beat em' ups, but Dishwasher was made by one person who used XNA. Also, tons more replayability in Dishwasher, and the three person co-op is something that hasn't been done in a game for a while, really cool. Finally, why is Watchmen 1,600 MS points? Sure, it's one of the better looking XBLA games, but are graphics worth $20?

I could go on forever, even down to the core gameplay being different. But I won't, it's dinner time
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Posted: Apr 3rd 2009 2:44AM ccc said

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Watchmen is a great game.

As far as the comparrasions go......They are both beatem ups one is 3d and one is 2d.

They both display a button over the enemy for finishers.theres prob more I dont know but honestly I havn't got the game yet and I'm not sure if I will. Either way I'm quite sure the multiplayer in Dishwasher is not were the true value of the game lies.

Just because they dont look the same means little in the comparing.

I play watchmen alot locally with pals and it is great brutal fun. The game is far more than paying 20 bucks for the way it looks. Thats just silly to say.

When it comes to Dishwasher I find it hard to believe that one person and one person only worked on the game..Did all the sounds and music and programing. Dishwasher shouldn't even be called a cmg anyways, because it isn't.
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Posted: Apr 3rd 2009 12:35PM (Unverified) said

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@CCC

Different strokes for different folks. I didn't like Watchmen, plain and simple. The controls are mushy, the combat system is boring and it's just not much fun in my opinion.

Dishwasher has tighter controls, upgradeable weapons, tons of combos, a great combat system, lots of challenge stages, local and online co-op, etc. I also really dig the art style, personally.

I just think Dishwasher is a better game.
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Posted: Apr 3rd 2009 2:12PM ccc said

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@Richard

I hear you on that and I respect that.

Still I can't get enough of smashing the pointy end of a crowbar into a guys face:)

I like them both, just not sure if I'll get Dw=p
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Posted: Apr 3rd 2009 3:04PM (Unverified) said

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no achievements? wtf microsoft? that's the only reason i play xbox 360!!! plus maybe because of the great games and the live service...
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Posted: Apr 2nd 2009 10:24PM (Unverified) said

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I think where Microsofts problems lie, is there certification system is too lacking. Like, from what I hear, all that's required is that your game doesn't crash. That's hardly as demanding as it should be. Instead of being the "Youtube of Games" it should perhaps be more like Pop Cap games where it actually rifles through the games. Maybe then we'll get more games like Peggle, and less Rumble Massage

Posted: Apr 2nd 2009 10:56PM cuteSAVAGE said

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The Rumble Massages need to have a place though. If you leave out the lame "games," you no longer have your revolutionary new open service.

The real problem isn't that there aren't enough high quality games available (and there aren't, but that is up to the devs, not Microsoft), it's that there is no way to filter though the games. Right now you have four sorting methods: Title, Most Recent (which has included updated versions), and Most Popular (Daily and All Time). With all but the daily most popular, you are presented with the entire catalog of games and as the article states, popularity is no way representative of the quality of the games.

Two filters that could potentially help without completely overhauling the service would be sorting by genre and sorting by the Sex/Violence/Mature Content rating descriptors.

Of course nothing will take the place of that complete overhaul. Having a ubiquitous portal built into the guide/dashboard, marketplace, xbox.com, and maybe even a 360 App (Netflix, Arcade GOTY, Photo Party) that would all allow you to discuss the games, rate games in various categories (esp. quality), in a 360 app maybe launch and download as well (add to queue on Xbox.com).

Microsoft doesn't need to do anything more to get the word out on Community Games, what they need to do is provide a service that allows people (devs and gamers) to do that themselves.
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Posted: Apr 2nd 2009 11:41PM (Unverified) said

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It's not that I think those games don't have a place on the service, but then again, it's hard to not think if someone were to really go through these games and say "Oh, a virtual fish tank, really?" Plus you know, Pop Cap is the same way, they let some games go through, but the absolutely atrocious ones get held back. So in that sense you're keeping the service open, but if these community devs know the bar is a bit higher then before, it might push them towards making better products that'll really make the service shine. Quality Control, if that's what MS wants to call it.

Not that the service doesn't need filters, there's no way of knowing which games are good and which aren't, there are those contest finalists panel, but that's hardly viable for every game on the service.

What they've done with Dishwasher is a good start towards good marketing. So far, this whole service seems tucked away from public eyes, Microsoft needs to advertise this service more! What they should do is perhaps do a spotlight of the week, where they choose one game to feature on the spotlight menu. If we're going to see that atrocious thing when we boot up our boxes, we might as well have something spotlighting community talents.

Even if gaming media like Joystiq and Official Xbox Magazine, were to give some attention to the better games the community are pumping out, then the public might start giving serious attention to these games. Then they can play them, leave feedback, etc. So as you can see, it's not so much a proper ranking system, it's also getting the everyday gamer to start checking these out.
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Posted: Apr 3rd 2009 12:46AM cuteSAVAGE said

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The only problem with using Dishwasher to promote the service, is that it is no longer a Community Game. Sure it was made in XNA (like Schizoid), by one person, and was originally intended for the service, but it also had financial backing by Microsoft, and most importantly, it was released as an Xbox LIVE Arcade game with plenty of official marketing/promoting behind it. It is a great example of what is feasible with XNA, but by bypassing all the hurdles that the other developers have to go through, it isn't truly representative of Community games.

I totally with the gaming media statement though. I mean, they review 20 year old titles on Virtual Console, they could stand to review (or at least thoroughly outline) Community Games.
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Posted: Apr 2nd 2009 11:01PM cuteSAVAGE said

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To add to my reply to Kurt88, and to expand my idea for guide/dashboard integration of those features -

I know we probably won't get achievements (especially gamerscore-giving achievements), but it would be cool if the games still showed up in your profile, and instead of seeing the gamerscore, you could see and change your rating of the game. I'm personally in favor of a simple 5 star rating system like Netflix with love/really like/like/dislike/hate.

Posted: Apr 3rd 2009 12:32AM EJ A said

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Microsoft is really emphasizing the word "Community" in Community Games. Maybe they're waiting for a user/dev to create a site that rates/reviews/previews these games. And for each user/dev to market/promote/advertise their own little apps.

Or maybe I'm giving MS too much credit.

Posted: Apr 3rd 2009 11:57AM Joeybeast said

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There are a lot of crapps on iPhone but at least you can rate them.

Posted: Apr 3rd 2009 1:39PM (Unverified) said

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You guys should try Groov, it's a very cool game and it's only 200 points. Honestly its the only Community game I've bought but its worth the money, very similar to Geometry Wars but it sounds really cool.

Destructoid started reviewing Community games, I'd like to see other game sites follow suit. Maybe Joystiq [Xbox]?!

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