Silent Hill: Shattered Memories also heads to PS2, PSP

Gamers who played the original will have their memories slightly shattered upon picking up this new version -- characters won't be found in the same spots and new clues, dialogue and gameplay paths will serve to jumble things up.
Another major change is the new "psyche profile," which monitors the player's reactions. Based on these reactions, alterations are made to the game's "visual elements" and the protagonist's actions as he encounters other people and creatures. The psyche profile system sounds interesting, but a bit difficult to fully grasp without seeing in action. Perhaps future gameplay videos will provide better insight into this new feature.








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Reader Comments (Page 1 of 1)
Paviel @ Apr 6th 2009 2:11PM
Why am I reminded of the Sanity Meter in Eternal Darkness?
Actually, it would be awesome if they did something like that. I'm not sure if I should get my hopes up that they will, though.
InFaMoUs1- @ Apr 6th 2009 2:14PM
Eat that Reggie!
Markez @ Apr 6th 2009 2:19PM
Eat that Reggie why now? eh? Was he doing a lot of chest beating that this would be exclusive to Wii?
samfish @ Apr 6th 2009 2:25PM
'cuz Reggie...likes to...erm...eat the competition? I dunno.
MLS @ Apr 6th 2009 2:29PM
yeah I'm really sure NOA was banking on the megabuck$ series that is Silent Hill to be exclusive.
Burritoclock @ Apr 6th 2009 2:33PM
He is just worried that the Wiifit has taken a lot out of him, he just wants to make sure he keeps his energy up.
Gibbeynater @ Apr 6th 2009 2:15PM
It seemed like a good idea...
until I saw that Climax was making this, so it's probably going to suck compared to the original Silent Hill.
bm @ Apr 6th 2009 4:46PM
I hate to agree with you... but I must. :( *replays SH1 and 2 for the xth time*
tkAshur @ Apr 6th 2009 2:29PM
So, is this the original in a sense, remade? or is it the original with everything turned on its head so much it might as well be a totally different game? The whole characters in different places and such is a little confusing...but I'm pretty sure thats just me...
As for the possible "insanity meter" interpretation...I hope so, I can see Silent hill using it in a MUCH freakier way...but I suppose a couple of funny ones wouldn't hurt.
Levi @ Apr 6th 2009 2:41PM
It sounds like a directors cut. Not a remake, not a straight port. Characters and clues are in different locations.
I think you could actually unlock this mode in the original game by typing "ZELDA" in as your name when you start a new game.
bm @ Apr 6th 2009 4:49PM
Levi: wait, what? I've never heard of that. I don't even remember being able to enter your name anywhere. That'd be damn cool if it were true though, a reason to replay the game yet again.
Vegnagun bwf @ Apr 6th 2009 2:38PM
I wish I could be more excited for a Silent Hill game. Why couldn't they have just made something new instead of taking a classic and changing tons of things. Doesn't make much sense to me, but as always I'll try to remain cautiously optimistic.
Neuromancer @ Apr 6th 2009 3:15PM
A lot of people never played the 1st one, which had the best story by far in my opinion. Going back to the original now is a little rough so I think this is a good idea.
snarfoogle @ Apr 6th 2009 3:33PM
Yeah, I loved SH2 and tried to play SH1 but there were too many jaggies. Hopefully this does justice to the original game while adding some better graphics. [insert Wii insult here] Now I'll be able to play SH3, since it's a direct sequel.
Levi @ Apr 6th 2009 4:47PM
SH1 was my favorite, bought it on PS1 way back when it first released. They DID just do a new one, and it wasn't very well received. I'm willing to bet this one will be much better. I love the first game.
Vegnagun bwf @ Apr 6th 2009 4:47PM
I still don't know. It seems like they're changing a significant amount. Also, even though SH's combat has never really been under praise, it still should be included. It's combat creates the RE style you-can't-control-your-actions type of scary that lends itself well to the horror aspect of the game.
Mister Bogus (Mr. ESC) @ Apr 6th 2009 2:43PM
I wonder why they didn’t created a new one instead or a part 2 of origins since is awfully short. Um since is multiplatform I don’t thing the graphics are going to push the wii to its limits.
Seriously Super Mario Galaxy looks so quewl like an actual current gen game but most devs just treat the wii as a Ps2 and they don’t even push the Ps2 graphics either.
0 didn’t suck I mean for a PSP game was quite awesome but if you see it as a PS2 game yeah it is bad.Too short for its own good.
Home coming and 0 are too short if you ask me. Home coming had the right idea but it suffers from the Fable 2 syndrome of sudden resolution.
Jonathon @ Apr 6th 2009 3:23PM
That was just painful to read.
Mister Bogus (Mr. ESC) @ Apr 6th 2009 3:46PM
Posting from Laptop.
In conclusion 0 and 5 are short and I doubt Climax will push the wii to its limits.
How is that douchebag?
Vegnagun bwf @ Apr 6th 2009 4:53PM
Your laptop doesn't allow you to write coherently? Mine does.
Also, why would you even compare SH: Origins to a PS2 game? Metal Gear Portable Ops isn't a good PS3 game, probably because it's not on the PS3. Cats are good pets but I can't drive them to work because they aren't good cars. Do you see why your line of reasoning makes little sense?
DeepFriedSushi @ Apr 6th 2009 3:16PM
consider my brain shattered
Night Elve @ Apr 6th 2009 3:26PM
Hell fucking yeah! I will buy this one for my PS2 for sure :D
I love you Konami
Dopple Boppler @ Apr 6th 2009 3:28PM
I was mildly interested in getting this, being that I've never played a Silent Hill game before aside from a demo of 4 that I got a long time ago, but PSP port? Gross.
istuffedsunny @ Apr 6th 2009 3:44PM
I knew this would be bad from the get-go, but seeing the new logo really put it into perspective. It's going to be HORRIBLE.
mezzanine @ Apr 6th 2009 5:09PM
Yeah, I'm guessing there will be ice monsters or some crap like that.
xxxpaynxxx @ Apr 6th 2009 3:46PM
I just wish they would focus their efforts on bringing us one good game. I haven't played Homecoming yet but Origins wasn't great and The Room though good was still a major departure from the main series. It feels like their spreading themselves thin, and I would much rather have one good game every couple of years than a bunch of mediocre titles painted with the Silent Hill logo that leave me feeling cheated.
False @ Apr 6th 2009 4:54PM
I'm curious as to why they didn't decide to just make the jump to PS3. Maybe they're convinced this game won't sell huge numbers, so they're going for the cheaper-to-develop-for PS2. But that's a shame, because I'd have bought this one for PS3.
bm @ Apr 6th 2009 4:55PM
I hope that -for a change- the Wii will be the primary development platform at least, since they announced that version first... won't get my hopes up though.
Regardless, I'm sure they'll butcher it anyway, like they did the last few games. Who the fuck thought that -removing- the creepy misty town exploration part from all games past SH2 was a good idea? I'd like to strangle the motherfucker who did. I'm sure they're going to remove it from this version, too.
Noshino @ Apr 6th 2009 5:05PM
Unfortunately, that is unlikely.
It is actually easier to port from PSP to Wii than the other way around, specially when it comes to controls.
llcalif @ Apr 12th 2009 2:09PM
As far as I know from the many articles I've read on this game... it is being made primarily for the Wii. All the gadgets and control schemes were designed with the Wii controllers in mind. I'm excited about it! Read the IGN Eyes-on preview article for some more info. It got me super pumped :D
golobulus @ Apr 6th 2009 8:37PM
that's the way it should be done. yeah, i'll pick it up.
Nook @ Apr 6th 2009 10:06PM
I'm going to pass on the Wii version and get this for PSP. The only other SH game I've ever played is Origins on PSP. I liked it and the addition of a sanity metre like ED? Nice. Sometimes pressing buttons is good.
randomflashbang @ Apr 7th 2009 4:43AM
Exploration was one of the few things Homecoming improved a little on. I loved the fack that so much of the gameworld included little details if you look at it a little closer. Including all the little shops in Shepard's Glen and almost all the headstones and what not. the little touch did a lot for the immersion factor.
And it's kind of what I'm hoping for more of in this new one with the controlled flashlight and ability to open all the doors that was teased about.
That logo weirds me out though :( Wasn't it ashes not snow?
Frastoglegnia @ Apr 7th 2009 6:41AM
Yes, the ashes were far more disturbing and evocative than snow: the whole "winter-as-Hiroshima" metaphor that wasn't hammered in (as a blockbuster film would do), but trickled disquietingly into the consciousness, leaving players to notice the difference. You were always aware of how the atmosphere itself was destroying characters' health; how killing the town and how "too in love with death" the protagonist.
Frastoglegnia @ Apr 7th 2009 6:36AM
More news, good and illin' (the 80s will never die!):
The SH1 Remake is going to be ported to the PS2 as well as the PSP:
http://www.joystiq.com/2009/04/06/si...ds-to-ps2-psp/
It now has a title -- Silent Hill: Shattered Memories -- which suggests the over-specificity that has undermined atmosphere in Konami's post SH-4 efforts.
That the game is being developed by Team Silent Action bodes ill for the series and shows Konami's unwillingness to listen to fans. I've yet to talk to anyone who thinks Climax is a good studio for a games as disquietingly ethereal as the original SH series.
My one hope is that Konami will make the original SH available as a download on PSN -- or re-release it -- in tandem with the "SH: SM" remake.
The initials SM make me wonder: how garish will the remake be? What if the SM initials are deliberate and the whole thing is set in a labyrinthine S&M club in a tasteless Clive Barker novel? "The nurses have learned won-der-ful tricks with the nerve-ends, Harry. Shall I skewer a Happy Burger on your punishment studs?"
Dago @ Apr 7th 2009 11:12PM
ahhh..
the nostalgia...
playing this
http://www.gametrailers.com/player/usermovies/313544.html
alone
in darkness
my ps2 plugged to my home theater...
epic!
kenny_got_shot @ Apr 8th 2009 7:40PM
It was always snow. The movie made the assumption that it was ash. Harry says it at the very beginning of SH1. And as long as SM isnt like Homecoming I'm in.
Shadow @ Apr 8th 2009 7:48PM
It also kind of irritated me that Origins made the fog "smoke". Yeah she was burned but lets not go nuts people. The movie blew it way outta purportion. (and sucked horribly)