Speaking to MTV Multiplayer, Tim Schafer recently addressed humanity's shocking failure to purchase a satisfactory number of Psychonauts game discs. "Fans worry too much about sales, to tell you the truth," said the procrastinating awards show host, possibly telling the truth. "As long as you make a cool game, publishers want to talk to you... [They say,] 'We liked 'Psychonauts. and we think we could have sold it better."
Schafer assuaged fears of Brütal Legend becoming the next commercial Psychonauts, pointing out that the open-world shred-em-up "naturally has more commercial hooks, like hot babes and Jack Black." As reassuring as that is, fans may still worry, if only because we yearn to see Tim Schafer showered in unimaginable riches, enough for him to buy all the tuxedos he wants or construct a rocket-propelled candy castle which he'll use to fly across the globe searching searching for that special person that was missing in his life and then he'll land in our backyard and before we can yell at him for incinerating the dog during the landing procedure he'll walk up to us and put his finger to our lips and say shh don't worry where we're going you won't need animal companionship or anything because where we're going is a place where there are no animals because it's in space and that is where my space station is and we will learn to design really awesome games together but for now you have to stop writing this sentence because it's quite long you know.
Reader Comments (68)
Posted: Apr 6th 2009 5:38PM ottoman673 said
...this coming from a developer who's never sold many of a certain games.
Posted: Apr 6th 2009 5:47PM (Unverified) said
It's True! ET on 2600 was a great game that just suffered from poor sales.
Posted: Apr 6th 2009 6:17PM (Unverified) said
He is right, as long as i like the game and that they release it on time, i dont care what fanboys say abot sells, score or what platform it's on :).
Posted: Apr 6th 2009 6:17PM (Unverified) said
He is right, as long as i like the game and that they release it on time, i dont care what fanboys say about sells, score or what platform it's on :).
Posted: Apr 6th 2009 6:19PM (Unverified) said
sorry double post :/... where is the edit option joystiq!!!!!!!!!
Reply
Posted: Apr 6th 2009 9:38PM Laser Sanchez said
I propose a two-minute window for editing/deleting. I don't think it'd make us trolls' posts look any better.
Reply
Posted: Apr 6th 2009 6:34PM Negatron said
-UNIVERSAL EDIT UPDATE-
/sarc
Lose and Loose are 2 different things!
LOSE means something is coming free, opposite of tight, as in "my tooth is shaky and coming lose".
LOOSE means to not Win.
* I see it so much, i figured if you can't beat them join them.*
/sarc
Lose and Loose are 2 different things!
LOSE means something is coming free, opposite of tight, as in "my tooth is shaky and coming lose".
LOOSE means to not Win.
* I see it so much, i figured if you can't beat them join them.*
Posted: Apr 6th 2009 7:07PM ZippyDSMlee said
I don;t rate games on sales..I rate it on how much I can stomach bad/unfinished designs and balances, when the DLC you are releasing dose not involve overhauling parts of the game you've rushed and ignored.......
*shudders* I hate modern gaming...maybe the 8th generation will get off the drugs (all execs and some devs)and and finish a game before its released....
I am tried of buying betas....
*shudders* I hate modern gaming...maybe the 8th generation will get off the drugs (all execs and some devs)and and finish a game before its released....
I am tried of buying betas....
Posted: Apr 6th 2009 8:56PM Vector Scalar said
BEST
SENTENCE/PARAGRAPH
EVER!
SENTENCE/PARAGRAPH
EVER!
Posted: Apr 6th 2009 10:08PM rudolphe said
lol that post was pure tits
Posted: Apr 6th 2009 11:12PM Dblade said
Yeah, but then eventually people realize that you are a game developer that takes what, 3-4 years to release products that are critically acclaimed games that sell poorly and require many, many Dora the explorer games to recoup.
Then they stop talking to you, and you become American Mcgee. Or Yu suzuki. Oh yeah, there was someone who should have worried about sales, between shenmue and his ferrari simulators. Or john carmack. Or warren spector. Or Lorne Manning. Or probably that guy who does Braid. He is so going to join that list soon. Or Team Ico..don't get me wrong, awesome games, but you wonder how they make money.
Or, if you are really deserving of it, Jeff Minter.
Then they stop talking to you, and you become American Mcgee. Or Yu suzuki. Oh yeah, there was someone who should have worried about sales, between shenmue and his ferrari simulators. Or john carmack. Or warren spector. Or Lorne Manning. Or probably that guy who does Braid. He is so going to join that list soon. Or Team Ico..don't get me wrong, awesome games, but you wonder how they make money.
Or, if you are really deserving of it, Jeff Minter.
Posted: Apr 7th 2009 8:49AM (Unverified) said
Brilliant rip-off of their jobs page, 'cause I love their jobs page.
You can be a Bunny!
You can be a Bunny!
Posted: Apr 7th 2009 9:08AM Gemini Ace said
He's absolutely right. Everyone gets their panties in a wad because game X didn't sell what they think it should and now company A will never make a sequel or original IP again. It's ridiculous and stupid.





