Joystiq interview: Six Days in Fallujah

As evidenced by the large portion of the 2009 Gamer's Night presentation Konami devoted to it, Six Days in Fallujah, the upcoming third-person action game based on the Iraq War's second battle of Fallujah, is clearly a very big deal for the publisher. Light on actual footage, the segment was focused on the high level of realism and accuracy its developer hopes to instill the title with. Just how accurate? That's what we wanted to find out, so, along with fellow bloggers, we sat down with Atomic Games president Peter Tamte, creative director Juan Benito and US Marine Corps Corporal Michael Ergo, a veteran of the battle and adviser on the game.
You've said you have Marine veterans who fought in the battle actually working on the title. How exactly?
Tamte: It's important for us to say, you know, that there are actually three communities that are very affected by the battle for Fallujah. Certainly the Marines. Certainly the Iraqi civilians within Fallujah, and the insurgents as well. We are actually getting contributions from all three of those communities so that we can get the kind of insight we're trying to get.
When you say insurgents are "contributing," what do you mean, exactly?
Tamte: I need to be careful about the specifics that I give. There's a much broader context to that. I should answer it this way: I think all of us are curious to know why they were there. The insurgents [came from] different countries. And I think we're all kind of curious about you know - they went there knowing that they were going to die, many of them knew that they were going to die, and they went there to die. And I think that that's a perspective that we
should all understand.
"Insurgents are involved in the creation of the game as well, as are Iraqi civilians."
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Tamte: They're involved in the creation of the game as well, as are Iraqi civilians. That's important to us. It's true. The game -- the influences for the game came from the Marines that returned from Fallujah. But quite frankly in talking with them, it's um, many people would just like this to be a recreation and we can't recreate that without getting the perspectives of all the people who were involved.
It was mentioned during the presentation that 47 Marines are working with you.
Tamte: The number of people between Marines, Iraqis and Insurgents are over 47 at this point.
How exactly are the soldiers contributing to the game? You've mentioned maps and battle plans, but do they point to a place on the map and say, "This went down right here?"
Benito: Absolutely. In certain cases we've recreated the battles and engagements of the Marines involved to an extremely high level of detail. Including incorporating some of the Marines who were there at the time during the operation in the location that they were in. And you as a Marine can experience an interact with them and fight right alongside them in the actual event in which they were fighting in the battle of Fallujah.
So the actual troops who are advising you will be in the game? Will you be there? [to Corporal Ergo]
Ergo: It's possible.
Tamte: You will interact with Marines who were in Fallujah in those particular locations.
Benito: We've scanned and recreated their faces and replicated [them] and put them in the game.
Would you say the game is actually going to be "fun"?
Tamte: The words I would use to describe the game -- first of all, it's compelling. And another word I use -- insight. There are things that you can do in video games that you cannot do in other forms of media. And a lot of that has to do with presenting players with the dilemmas that the Marines saw in Fallujah and then giving them the choice of how to handle that dilemma. And I think at that point, you know -- when you watch a movie, you see the decisions that somebody else made. But when you make a decision yourself, then you get a much deeper level of understanding.
"People will have their own individual reactions and those will be across the board. That's what we want." |
Ergo: It's an all-encompassing experience. There were a lot of times that were intense, there were a lot of times that were boring. I went on patrol and we adopted a puppy. There's so many things that go into my experience in Fallujah that there's no one word that encompasses that.
Will players encounter situations like friendly fire or accidentally shooting civilians?
Tamte: Yes.
Benito: We wanted to recreate the pressures and conditions the Marines faced and that includes adhering to the proper rules of engagement. So for example, as you may have seen in the demo, there's an unarmed individual at the start and the Marines didn't fire on him because he was unarmed and that was in accord to the rules of engagement at the time.
It's not about the politics of whether the US should have been there or not. It is really about the stories of the Marines. |
Tamte: Well, what we're trying to do is recreate the stories of the Marines that we've spoken with and that are involved in the creation. And we're telling those stories of those particular Marines. None of the items that you've mentioned have come up in any of those stories.
Ergo: [Responding to Tamte] That would be accurate to my experience. I never saw any of that.
Benito: It's also important to note that the vast majority of the civilian population was displaced out of the city for weeks prior to the battle. So there were a very small number of civilians who will be part of the experience. We do it in accord to what we have uncovered in our own research.
Tamte: As we've watched the dialog that's taken place about the game, there is definitely one point that we want people to understand about the game. And that is, it's not about the politics of whether the US should have been there or not. It is really about the stories of the Marines who were in Fallujah and the question, the debate about [the politics], that is something that something for the politicians to worry about. We're focused now on what actually happened on the ground.















Reader Comments (Page 1 of 1)
copa @ Apr 13th 2009 2:34PM
OK, now I am interested in this title. The game that Benito describes sounds thoughtful and interesting.
The original Joystiq story quoted some marketing asshole who was going on about, "We don't want a game about Fallujah to make anyone feel uncomfortable. This is pure entertainment. Have fun, kids! Pew, pew! Pow, pow!"
This is Konami, so they may very well screw this up. But I'll follow it closely and give it a chance.
copa @ Apr 13th 2009 2:38PM
OK, now I read the "Joystiq impressions" story, and this title looks tasteless and suck-tastic. We'll see what happens.
Triscuit @ Apr 13th 2009 2:43PM
@Copa How so? I didn't really think it sounded tasteless or sucktastic. I'm not inciting a fight here, I'd just like to have your opinion.
copa @ Apr 13th 2009 3:38PM
From the Impressions feature, it sounds more arcade than simulation. The fact that the presenters were more focused on "destructible environments" than on the ideals that Benito was espousing is not very encouraging. We'll see.
maxpontiac @ Apr 13th 2009 2:36PM
Interviewing terrorists? I can understand the interview with the Iraqi's there, but I have to question the conversations with the insurgents.
Would a true insurgent interview with the infidel media? I think not.
The Dark Wayne @ Apr 13th 2009 2:44PM
the insurgency in Iraq is as much about Islam as it is about just being their home.
The Dark Wayne @ Apr 13th 2009 2:47PM
hmm, i don't know if I'll play it but I must say I'm intrigued by what i think they're trying to do here. It seems like they're almost trying to make an interactive documentary or something, and that seems like a really interesting idea
WiredKnight @ Apr 13th 2009 3:07PM
At this point I think that's really the most intriguing thing about this production. If done right, it could end up as something like an interactive history lesson for later generations, created while it's still fresh in the minds of those who experienced it.
Video Games Blog @ Apr 13th 2009 2:48PM
It should be noted that although the operations in Fallujah were mostly fought by marines, small elements of the Army kicked ass there as well. Little known fact.
tafuub @ Apr 13th 2009 2:50PM
Uh of course US Troops can take more hits, than an unarmored person. We actually wear body armor with full metal plates. I've seen a guy take a shot from a sniper at least than 20 yards and hop back up and just look around. That was funny. I'm not sure about the regenerating health though.
Bobby S. @ Apr 13th 2009 3:06PM
I can see Fox news reporting:
"First they give us their crap food and culture but now we are going to get their games?
Game developer Konami has hired insurgent Iraqi's that killed American Marines for a living now to develop a game on how they fought the "infidels" in Fallujah"
Damn Fox News ... it's going to happen as they MEGAWTFBBQOVERexaggerate EVERYTHING related to video games those bastards ...
Brandon @ Apr 13th 2009 5:01PM
The media talks bad about all shooters except for Halo. They praised Halo when it sold well, but all other shooting games are bad...
Jon Acheson @ Apr 13th 2009 5:29PM
I suspect Fox will be happy to see our troops portrayed as the good guys for once.
waywardson @ Apr 13th 2009 3:32PM
Helpful interview. I'll agree with the direction they're taking this venture, and I think this realizes (for the most part) previously unexplored possibilities within the video game medium as a means of education, communication, and awareness for those who would otherwise not experience this in real life, but would like to at least identify with the challenges faced over there that cannot be conveyed through other mediums like the news media and films.
Moayad @ Apr 13th 2009 4:11PM
If this game is supposed to be 'realistic' then why is the license plate on that truck reads 'Dubai'?
scratch @ Apr 13th 2009 4:15PM
I agree with others: this interview makes me interested in the genre-expanding possibilities for an interactive documentary experience. But I am still withholding judgement till we see the final product. So many ways to screw this one up. Still I commend them for trying.
Mr Sigh @ Apr 13th 2009 4:48PM
"Will there be portrayals of women being raped or dead children or are you just sticking to the combat?"
We've all seen Platoon and Full Metal Jacket, you guys just love to rape right? Do we get to rape? I'd love to rape. Also you GI's just love murdering children, do we get to kill some kids?
Seriously Joystiq? You should be ashamed of yourselves.
Jon Acheson @ Apr 13th 2009 5:30PM
Amen to that.
Dan O @ Apr 13th 2009 7:27PM
No kidding. What a shitty, loaded question to ask. Especially directed to people who have served over there with honor. What the hell is wrong with you Nelson?
Bakaneko @ Apr 13th 2009 7:58PM
Yeah, Mr. Nelson, when exactly was it that you stopped beating your wife?
Courtney @ Apr 13th 2009 10:09PM
He should have asked about White Phosphorous too.
Sinbad @ Apr 14th 2009 4:17AM
talking about realism the truck have Dubai license lol
those things really tick me off when as Iraqi playing games about my country and hear soldier talks gibrish like or something irrelevant to my country...
put some effort making games or don't make them at all...
Mojo @ Apr 14th 2009 5:00AM
why is the truck plate number Dubai? isn't this supposed to be accurate? i hope the they don't portray most of the Iraqis as "terrorists" lets not forget the reason for this war was weapons of mass destruction, that were never found i might add. plus i think its too early for a game like this, it might actually stir more shit up, just my opinion..
Stormy Weathers @ Apr 14th 2009 7:02AM
I interviewed some young US soldiers returning from Fallujah. From what they told me, it seems like a massacre, a war crime was perpetrated in that city.
The ROE early on the first day were being completely disregarded by the end of the day, when the standing order was effectively - "destroy any building that shows movement". One commander told his troops that the Iraqis were "satan worshippers" and "responsible for 911".
Many, many civilians could not or would not move out of their homes (and go where?) so the civilian casualties were very high, but were never counted.
Chemical weapons like white phospherous AND a napalm like substance were used. Fallujah was a shameful episode in a very dirty war. Konami intend to Profit from it.
Imran @ Apr 14th 2009 2:46PM
I agree. This was a war crime and many of the Marines are therefore war criminals. And the commanding officers going all the way to the Oval Office are war criminals.
And the one Atomic Games guy said that the insurgents were all foreigners?!?!? This line alone reveals the bias as he unwittingly spits out US propaganda. MOST "insurgents" were IRAQIS!!!!! Technically, they are not insurgents. They were fighting against the ILLEGAL occupation of their own nation. Usually, people refer to those people as freedom fighters. Remember Ronald Reagan: "One man's terrorist is another man's freedom fighter." Yes, if you fight against the USA's imperial ambitions, you are surely to be labeled a terrorist.
Freeing the World to Death - essays on the american empire
http://www.thirdworldtraveler.com/Blum/William_Blum.html
Frangible @ Apr 15th 2009 3:56AM
It's funny how some people claim to support the troops, then ask them loaded questions about rape and murder in interviews and post the kind of tripe that Stormy Weathers and Imran did. When the cameras stop rolling, they stab the troops in the back. Hagen, wus tatest du?
Most insurgents are from foreign countries or are paid to fight; towards the beginning of the conflict they were paid several hundred dollars to fire an RPG-7, once, at an American convoy. In interrogation reports, Army intelligence officers describe them as being relatively uncommitted by ideals and mostly motivated by the dire financial situation in the region, making them very cooperative if treated well, and stating torture was entirely counter-productive.
In Afghanistan, the mujahideen Carter, Reagan, and Charlie Wilson supported are actually a bonafide political party now, and are indeed quite thankful to America. In fact, in polling support for US troops by Afghanis has ranged as high as 86%, where support for the Taliban has always been extremely low -- less than 9% (all these numbers come from the BBC, btw). The Taliban is a foreign regime backed by the Pakistani military. Why can't you support the US military as well as the people of Afghanistan?
American empire? Give me a break. Enough with the "Bush is Hitler" crap. News flash: Obama is president now, Bush isn't in office. Try a little MoveOn.org right there, chief. I bet the US and France patrolling for pirates is "unilateral aggression" and "crimes against humanity" too, huh? Must be nice to be able to invent fictional charges without bothering with things like oh, the legal system, that whole court thing and innocent until proven guilty must be a real drag for you. But I'm sure the troops appreciate your slander. Oh wait, no appreciates anything you say.
President Obama thinks highly of US forces and is in fact, increasing strength in Afghanistan and reassessing the Iraq situation, increasing his commitment over what he stated in his campaign.
Don't like Bush? Fine. I didn't like Bush, and I never voted him. But maybe it's time you got on board with President Obama.
So my question to all of you paranoid schizophrenics (PRO-TIP: take your haloperidol) still posting American hate and conspiracy theories is this:
Why don't you support President Obama?
(And before you mod me down for being a Republican, I'm not, and actually voted for Obama. It's just that I happen to agree with Obama's policies, and these guys are so out of touch I damn near look conservative for agreeing with Obama's positions.)
Jester @ Apr 19th 2009 11:23AM
This guy's comment was pretty spot on.
If Fallujah was a war crime, then the entire European and Pacific campaigns in WWII were war crimes. I'm sure all the carpet bombings of cities (by both sides) so romanticized by movies didn't cause any civilian casualties... Nope, none.
In war, there is going to be civilian losses, that is the by product of war.