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Reader Comments (66)

Posted: Apr 16th 2009 1:53PM Dirty said

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I consider myself teased.
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Posted: Apr 16th 2009 4:41PM HozeRapha said

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Make that 2 of us
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Posted: Apr 16th 2009 1:53PM (Unverified) said

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o god another game coming out around christmas hate that time of year so many good games come out at once then we have to wait few months for another good game to come o well.
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Posted: Apr 16th 2009 2:25PM Espada said

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I agree man.. Bioshock 2, Call Duty MW 2, and now AC 2.. so far this are the Big 3 for Nov..
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Posted: Apr 16th 2009 3:26PM SoCoolCurt said

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its fine if you just choose a couple of them and dont buy them all at the same time. then it gives you more games to pick up during those drought months. if you pan it out right you should always have something new to play. i do. plus you can often get the other at discounts if you just wait on them. you can only play one at a time anyway.
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Posted: Apr 16th 2009 1:55PM carg0 said

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of course it lacks substance.

how do you think they were able to dupe millions into buying the first one?

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Posted: Apr 16th 2009 2:19PM Franklin Gothic said

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thank goodness! I thought I was the only person who HATED the original for its laundry list of faults...
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Posted: Apr 16th 2009 2:41PM carg0 said

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you aren't, trust me.

follow the link and take a closer look at just how many respected sites/publications gave AC a "poor" or "failing" score:

http://www.gamerankings.com/xbox360/930278-assassins-creed/articles.html?sort=6
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Posted: Apr 16th 2009 2:55PM The Kong said

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Go cry elsewhere.
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Posted: Apr 16th 2009 5:22PM Genaldar said

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The first one was repetitive, but so is every game. Hell as good as Fallout 3 is every single location is the same thing, go in destroy all the baddies, get loot, leave. Each type of location even looks the same. The story was enjoyable (good is too strong a word) the sword play was fun. Plus doing a swan dive into a cart full of hay was cool as hell, even if we got to do it 500 times.
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Posted: Apr 17th 2009 3:18AM PARANOID365 said

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@ carg0,

If you didn't like the 1st game than why the fuck are you wasting your time following the 2nd ?? Furthermore why are you wasting our fucking time with your bullshit comment !!

I definitely want the few seconds of my life back that I wasted reading your bitch fest w/ included links !!
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Posted: May 24th 2009 3:11PM (Unverified) said

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lol carg0: "look how many sites gave it a bad review and ignore all the ones that gave it a good review. that's the way to evaluate a game!"
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Posted: Apr 16th 2009 1:56PM (Unverified) said

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So did they steal that from the History Channel?

Although I am looking forward to that game, that teaser trailer did nothing for me.
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Posted: Apr 16th 2009 1:57PM (Unverified) said

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Well the first game was boring and crapping melodrama Hayden Christensen style, and since sequels only get better I can only imagine...

sorry fell asleep there...
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Posted: Apr 16th 2009 2:11PM (Unverified) said

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I wonder what the "mission objectives" will be like this time around...
Please god, oh please, don't be the same 5 or 6 things to "collect intel"
...which in fact was pretty much pointless. Seeing how I memorized the map halfway through the MOST repetitive game EVER.
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Posted: Apr 16th 2009 2:16PM (Unverified) said

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Game informer says there are over 200 different missions you can do.
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Posted: Apr 16th 2009 2:19PM Obienator said

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"Thief! You steal from ME!?"

I loved saving civilians,...then the game had to do it 300 more times. :/
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Posted: Apr 16th 2009 2:25PM Franklin Gothic said

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It wasn't the repetition that bothered me so much. It was the fact that the gameplay INSIDE those repetitive missions was so completely bland. The boss fights were especially idiotic, in that all the intel you collected didn't actually allow you to do anything other than go to boss fight+watch cut scene+follow one (and only one) course of action to kill the boss, then run away.

making 200 missions wont change the fact that it is a linear game, with no play-depth, presented through a silly scifi lens.

Also, I hated that the stupid tutorial "told me" what to do, by covering 1/6th of the screen, from start to finish, every 30 seconds of play. It's bad enough that there were no decisions to make in the game, but &*^( you Ubisoft! At least let me go through the motions on my own!
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Posted: Apr 16th 2009 2:31PM Obienator said

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Yeah it really was a shame that the game would render some of the most beautiful cities I have ever seen in a videogame, and yet only let me do 3 or 4 things in them.

But I have high hopes for the sequel.
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Posted: Apr 16th 2009 2:11PM JuanLovesHorror said

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The first one to me was like taking Nyquil, it was so boring that I used it to get sleepy and fall asleep.Hopefully this one can deliver but I don't like the release date.
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Posted: Apr 16th 2009 2:16PM (Unverified) said

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....1 more thing, Am I the only one who thought part 2 was going to take place somewhere in Japan?? Stupid ending hints in part one... what was the point of all those kanji characters and what looked like a temple gateway?
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Posted: Apr 16th 2009 2:20PM DarrenHollywood said

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There were multiple languages and symbols all over the place in the ending from all over the world.

Check this out for the down low:
http://www.computerandvideogames.com/article.php?id=175552&site=xbW
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Posted: Apr 16th 2009 2:18PM Obienator said

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Give me variety and less repetition and stupid flag collecting, and consider it a day one purchase.
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Posted: Apr 16th 2009 2:25PM Espada said

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I don't think we gonna collect flags this time... lol..
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Posted: Apr 16th 2009 2:32PM Obienator said

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I think they said that collecting flags now unlocks new items and abilities, now that is cool. I don't mind collecting stuff if it ends up making gameplay more varied and fun.
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Posted: Apr 16th 2009 3:59PM Nick Frost said

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Personally, I'd rather gain items and abilities through intuitive gameplay rather than crawling all over every building looking for little flags that have been sprinkled all over the planet.
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Posted: Apr 16th 2009 9:16PM DarknessBear said

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Ugh, so sick of hearing people complain about the first one. The first one was a PERFECT gem (graphics, animation, sound, fighting mechanics) - that PERFECT gem was in fact cover in dog crap (boring mission structure, story repetitiveness, useless flags, terrible bureau structure, ugly UI) but the true lovers can see the gem underneath. They promised to scrape the "crap" away and which leaves you with a PERFECT gem; Assassins Creed 2.

Another analogy: The meat was perfectly cooked and seasoned, but the gravy tasted like shit (which left a bad taste in peoples mouths). But people should know It's easy to fix the gravy...
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Posted: Apr 16th 2009 2:23PM samiam779 said

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That would have been a much better trailer with no voice over at all.
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Posted: Apr 16th 2009 9:17PM DarknessBear said

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www.assassinscreed.com
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Posted: Apr 16th 2009 2:26PM (Unverified) said

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For those of us who loved the first game (we do exist), there are some fun clues hidden in this trailer. Yes, the narration is doofy. But toward the end are some storyline clues.

First, there are three family crests (presumably representing three warring factions in the game) just before the "written in blood" bit.

Second, DaVinci's famous double-helix stairway appears to lead to the game's title (AC2). Presumably, this means we'll get more on genetic memory and whatnot.

Third, the eagle cries and we see what looks (to me) like a new version of Eagle Vision (you can just make out what appear to be rooftops and spires as though in a film negative).

Fourth, immediately after that you get a quick flash of three frames. I did my best to pause the video to catch them, and I saw three things. One, some organic chemical structure. I don't know my organic chemistry that well, so I'll leave it to someone else (a bunch of O's, H's, N's together with lines and hexagons). Two, the Vitruvian man with the knife blade that we've already seen. Three, a strange symbol with interlocked triangles. It looks like a modified version of the "Valknut," the three interwoven triangle symbol of the Norse. It's visually similar to the "Borromean knot" found at the end of the first game.

Anyway, doesn't help the "missing gameplay" bit, but it definitely is fun for us fans!
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Posted: Apr 16th 2009 2:32PM SwarlE said

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Posted: Apr 16th 2009 7:05PM KarlW said

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Compound looks like ribose. It's a sugar that bases attach to to form nucleotides, which in turn form RNA.

So yes, it's going to follow on the whole genetic memory thing.
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Posted: Apr 16th 2009 2:40PM (Unverified) said

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I was also let down by the first game and this horrible teaser trailer is doing nothing to make me want to rush out for the second. I hope Ubisoft gets smart and does a better job with this one because I think a lot of us consumers are going to want to pass on that feeling of buyer's remorse when the second comes out.
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Posted: Apr 16th 2009 3:33PM (Unverified) said

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Stupid!
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Posted: Apr 16th 2009 2:43PM BigC3 said

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Hmmm.. interesting and cliche ridden as hell!
My guess is the 'written in blood' thing refers to the writing at the end of the first game on the wall in the apartment thing, that only is visible with the Eagle vision. This could give a clue to this game???
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Posted: Apr 16th 2009 2:49PM Chris DPSN AggieCEO XBLThe Aggi said

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Teased indeed....too bad we dont get to kill Da Vinci...

at any rate can't wait til this game comes out...
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Posted: Apr 16th 2009 7:38PM Bubbameister33 said

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Why do you want to kill Leonardo?
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Posted: Apr 16th 2009 7:50PM Chris DPSN AggieCEO XBLThe Aggi said

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Why not kill one of the most predominant figures of the time??

I mean some of his works are causing controversy now, who know what was said about it then. The assassins may not have agreed with what he was saying
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Posted: Apr 16th 2009 2:49PM (Unverified) said

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Sounds like he's being paid in ham
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Posted: Apr 16th 2009 2:56PM The Kong said

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Consider me extremely excited :]
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Posted: Apr 16th 2009 3:01PM xFenixKnightx said

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If you take a step back and just look at the teaser its pretty damn beautiful. There are some really talented poeple out there. Damn I can't wait to play this game!
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Posted: Apr 16th 2009 3:13PM Discotheque said

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Yeah there are....except they're not doing much at Ubisoft. Very ambitious ideas, poor execution. All of their next gen games have suffered from being repetitive and losing focus after the first few awesome hours.

Hopefully they do better on AC 2.
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Posted: Apr 16th 2009 3:12PM Discotheque said

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"We're left to wonder if this is some sort of code."

Don't you mean....DaVinci Code!?
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Posted: Apr 16th 2009 3:17PM Divine said

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So... No lessons learnt from the first game then.
No way would I buy this, it's predecessor is the only PlayStation 3 title I've felt the need to return before completion.
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Posted: Apr 16th 2009 5:08PM lokid20 said

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Actually, they said they've learned a lot. Pick up the latest Game Informer and they detail a lot of what is changed and improved, including moving away from the repetitive target learning process and linear design.
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Posted: Apr 16th 2009 3:25PM (Unverified) said

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Science isn't big in Assassin's Creed. SCIENCE! is.

This is coming from a huge fan of the first game. Assassin's Creed might as well be called a fantasy game (as most so-called sci-fi movies/TV shows/games should be.) I'm not super anal about how sci-fi must rigidly conform to our current view of science (honestly, most sci-fi would suck if there was no faster-than-light travel). But when you start getting into things like genetic memories, which is nothing more than ancestoralism dressed up in SCIENCE! words!, you're officially in Fantasyland.
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Posted: Apr 16th 2009 3:41PM scratchh said

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the compound in question appears to be a derivative of adensoine (not all of it is visible). it is a nucleoside (ribose sugar connected to a nucleobase), i.e. it is related to DNA.

the significance here is simply that it is related to DNA, and probably cause they thought it looked cool. I dunno what the drawing in the background is, if that might be connected.

cheers,
scratch
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Posted: Apr 16th 2009 3:51PM loadstone007 said

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I really didn't like the first one... the controls were annoying on the PC. I don't think I'll give this one a chance...
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Posted: Apr 16th 2009 3:53PM (Unverified) said

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At first I was wondering why I had to enter my birthday to verify I was 18 or older to watch this video when they don't actually show anything. I mean, there was no violence or anything, just a bunch of dialogue and text. Then, I caught site of the giant penis they flash for just one frame towards the end, and it all suddenly made sense. Very edgy.
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Posted: Apr 16th 2009 3:55PM MLC said

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Hmm... I'll prolly give this 1 a shot. The original was ok. I guess we'll see what this has to offer coming in November.
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