Call us crazy, but we always thought that the idea behind making games was to sell tons of copies
. Not so for Sega, as it seems weirdly satisfied with MadWorld
's lackluster sales, based on comments to Gamasutra
. Debuting early in March, Platinum Games' over-the-top brawler managed to move 66,000 copies, despite generally positive reviews
Sega's other M-rated title on Wii, House of the Dead: Overkill
, also managed to have a sub-par debut
, selling 45,000 copies during February. What does this say for The Conduit
, the third of Sega's big games for Wii? Could Sega's gamble on the mature audience of Wii gamers been a poor move? All signs are pointing to "yes" right about now ... but Sega seems to disagree!