First up is Keepaway, a CTF variant featuring 3 different flags for capture. Next up is Reinforcement, a mode that provides support in waves, disabling your ability to build armies. Finally, there's Tug of War, which Microsoft has not divulged any info on, though our own pre-school experience with the gametype causes us to assume it will involve a rope, and take place near the jungle gym. We're kidding: the winner is decided based on total volume of assets, including units, buildings, and resources.
The new achievements are:
- "One and Done" (30 points): Score the winning point in a game of Keepaway against Legendary A.I.'s
- "Pull Hard, Pull Deep" (20 points): Win and never trail in a Tug of War game
- "Freak on a Streak" (20 points): Gain at least 15 population from a single wave in a Reinforcement game
- "Living Loving Bug" (30 points): Obtain a Scarab during a Reinforcement game
[Thanks Patrik K.]


