Joystiq impressions: Ubisoft's RUSE
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Randal Graves: I don't appreciate your ruse, ma'am.
Indecisive Video Customer: I beg your pardon?
Randal Graves: Your ruse. Your cunning attempt to trick me.
Clerks (1994)
Ubisoft is betting against Kevin Smith and hoping that you will appreciate its cunning attempts to trick you with this real-time strategy game that feels like a board game on steroids. Ubi announced the game at GDC earlier this year, but besides the strange Euro-trailer and a few screenshots, there wasn't much to go on. Thankfully, the publisher has released the above gameplay video that shows off the new IRISZOOM engine that powers the game -- now you can see what the game's all about.
RUSE has a very robust tabletop feel, and opens up to an impressive scale. Read on after the break to see just how the "ruses" work.
RUSE is set during World War II, and follows the main battles of the war in Western Europe and Northern Africa. The battle they took us through was part of the single-player campaign, taking place outside of Pignataro, Italy as part of the battle for Monte Cassino. The game opens with a group of military leaders pacing around a model map laid out on a square table before them. To enter the game, you zoom down through the model; you can zoom down onto a single unit, or pull back through the skies to get a bird's eye view, complete with the leaders walking around the edge of the model.
It's difficult to express how cool this looks when you're playing, but you can see a static demo of it here in the "Experience The Power of the Zoom" video. In the game, you can zoom all the way out to see groups of planes being hit by tiny bursts of flak as they drop their paratroopers, and you can follow those troopers all the way down to the ground as an individual unit. It's a scaled zoom in and out, so when you're in tight, looking at a group of tanks rolling across a field, and you then pull back, those tanks will appear larger in scale to give you an idea of where they are on the larger map. Eventually, they'll coalesce into a stack of casino-esque chips with one tank on top representing the group.
You'll issue orders to your units much as you do in any RTS game, but the twist is where you choose to use a "ruse." Ubisoft told us there will be more than ten different ruses in the game, and they range from Radio Silence, where you can turn near-invisible and sneak up on your enemy, or the Deciphering ruse that lets you listen in on enemy orders in a particular sector and find out what they're planning. Ruses are "learned" over time and you'll randomly "draw" one ruse at the start of each battle and then pick two, so it should keep the gameplay varied.
You'll play as different allied forces throughout the game, but there will be a few "twists and tricks" that will allow you to experience the other sides in the war, although they didn't let us know what those would be. Some of the other ruses we caught glimpses of were Decoys and Fake Buildings. The former allows you to build fake units to trick the enemy, and they actually have to be attacked before they are discovered. There's a simple "money" function that works in a typical RTS fashion, and you can build bases in the area in order to gain more money and upgrade your units. You'll be able to build different types of buildings and units over time.
The only multiplayer they showed us was the Skirmish mode, which has one-on-one or four-on-four gameplay in smaller battles, although they did say they are working on other modes. Everything we saw was on a PC using the Xbox 360 Controller for Windows, but the game will be out for the Xbox 360 and PS3 as well. While the inspiration is drawn from board games like RISK, Ubisoft stresses that it's not a "clickfest." RUSE is set to be released at some point during the "2009/2010 fiscal year," so we'll be looking for more info on this game soon.
Reader Comments (32)
Posted: Apr 21st 2009 2:21PM (Unverified) said
Beast!
Posted: Apr 21st 2009 12:41PM E Honda the Man said
man I don't play strategy games like that but this looks great I might pick it up
Posted: Apr 21st 2009 7:23PM PastaGabe said
Tiptup300
There is something similar coming out for the PS3 (only for PS3, unfortunately)...
Well it is called MAG = Massive Action Game. Its a FPS that involves 256 players! Yes! 256 players in a single multiplayer game! So there are those who are going to control the other players like commanders and lieutenants that order other squads, etc.
Reply
There is something similar coming out for the PS3 (only for PS3, unfortunately)...
Well it is called MAG = Massive Action Game. Its a FPS that involves 256 players! Yes! 256 players in a single multiplayer game! So there are those who are going to control the other players like commanders and lieutenants that order other squads, etc.
Posted: Apr 21st 2009 11:48PM mynk said
but mag doesnt have full rts control, only squad based control. its not like you can be the president of one side and then lead your units somewhere or build units.... though i understand why. even if the human players didnt listen to you, just that whole president rts mode would be cool, MAG has a lot of potential for very different varied gameplays.
the first ever teaser for tom clancy's end war promised something like that before anyone knew anything about the game. guess nothing really came out of that.
Reply
the first ever teaser for tom clancy's end war promised something like that before anyone knew anything about the game. guess nothing really came out of that.
Posted: Apr 21st 2009 12:41PM MarkezJM said
My favorite part of that bit was moreso when she turns around with the same two movies and he immediately says "Oh, they suck." Well done, Kevin.
Posted: Apr 21st 2009 12:46PM (Unverified) said
This looks really cool, but it's honestly so gigantic looking I almost feel like it would be overwhelming to play.
Posted: Apr 21st 2009 3:28PM chispito said
Yeah, too bad they threw in those extra couple million polygons just to make you feel like you were there. If only they had restrained themselves and only used the original billion, I feel like it would be much more manageable.
It's like Steve Jobs is pitching this game or something.
Reply
It's like Steve Jobs is pitching this game or something.
Posted: Apr 21st 2009 1:01PM WiredKnight said
I was hoping for a more modern setting, especially after seeing that original trailer.
Posted: Apr 21st 2009 1:11PM (Unverified) said
whoa, that looks completely crazy! I can just imagine the increased heart rate as I'm running the camera aroudn the battlefield trying to get everything set to do everything that needs to happen to win the campaign, holding my breath , eyes darting across the screen, my fingers clicking with as much speed and accuracy as i can manage as i hunch over closer to the screen and then objective complete and I win!!!!!
And then i'd never want to do it again. whew.
And then i'd never want to do it again. whew.
Posted: Apr 21st 2009 2:07PM (Unverified) said
I don't believe them.
Maybe not a clickfest, but I'm sure there's a component to it that you are much more effective when efficiently deploying troops around the battlefield and responding to events
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Maybe not a clickfest, but I'm sure there's a component to it that you are much more effective when efficiently deploying troops around the battlefield and responding to events
Posted: Apr 21st 2009 1:05PM betabetamax said
EUUUHH NAVY SEALS!
Posted: Apr 21st 2009 1:07PM (Unverified) said
OMG that Clerks quote was the best thing ive ever read, everytime I see/hear about this game thats all i think of :D good work
Posted: Apr 21st 2009 1:54PM Cramill said
This game looks pretty impressive. I'd like to give it a try.
Posted: Apr 21st 2009 2:20PM Angry Frank said
RUSE, DIRT, GRID, FUEL, HAWX, PAIN...
What's with the obsession with four-letter-word game titles, anyway?
What's with the obsession with four-letter-word game titles, anyway?
Posted: Apr 21st 2009 9:01PM (Unverified) said
Pure, Flow, Eden, Haze, Buzz, Heat, Lair, Geon...
Reply
Posted: Apr 22nd 2009 5:26AM iHavePants said
Halo
Braid
Gish
that
then
Jace
Holy fuck there are lots of words that have 4 letters.
There are not overwhelming numbers of titles with 4 letter names, but yes they do exist funnily enough. Move along.
Reply
Braid
Gish
that
then
Jace
Holy fuck there are lots of words that have 4 letters.
There are not overwhelming numbers of titles with 4 letter names, but yes they do exist funnily enough. Move along.
Posted: Apr 21st 2009 2:23PM (Unverified) said
Not Really
Posted: Apr 21st 2009 3:12PM Aziz S said
Why not a lotr game? the setting very much reminded me of that, to be honest there haven't been many good games based on that great franchise..
*Sigh* ..
I'll wait for my dreams to come true.
*Sigh* ..
I'll wait for my dreams to come true.
Posted: Apr 21st 2009 3:36PM WiNGSPANTT from TopTierTacticsco said
You know this is really interesting because frankly the only thing I hate about most RTS games is that they are clickfests. I'm more of a strategic planner than a kekekekke 10 million APM clicker
Posted: Apr 21st 2009 4:40PM (Unverified) said
Wow this game looks amazing. Plus, its got something most games don't these days: innovation. Im looking forward to picking this up. People say that no matter what rts will always suck on consoles, but I beg to differ. There have already been several games that prove that statement false.
Posted: Apr 21st 2009 5:43PM The Monarch said
You can't have a click-fest on a console, silly!
Posted: Apr 21st 2009 7:10PM mmxzer0 said
I raff, I ruse?
Posted: Apr 21st 2009 8:31PM (Unverified) said
I think the whole "ruse" thing will backfire and it will be a disappointment. It sounds too gimmicky.
Posted: Apr 22nd 2009 3:37AM (Unverified) said
SAVAGE : BATTLE FOR NEWERTH, had nearly full rts control with other plays ont he ground, greatest pc game ever.







