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Reader Comments (44)

Posted: Apr 23rd 2009 4:48PM sindbad said

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I hope, contrary to early impressions, the game is more standaloney and less expansionpacky (real words, the two of them).
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Posted: Apr 23rd 2009 5:00PM acefondu said

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Personally when I got done with Bio 1 I said " I want more of that " so I won't mind. But then I'm the type who buys all the Mega Man games and loves each one the same, lol.
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Posted: Apr 23rd 2009 6:53PM flit said

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Tenenbaum is big sister.

There, I spoiled that for you.
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Posted: Apr 25th 2009 12:01PM The Monarch said

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Honestly, I doubt it
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Posted: Apr 23rd 2009 4:54PM sindbad said

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And by what logic would a Big Daddy respawn in a Vita-Chamber? Seriously? This doesn't happen once in the original Bioshock (for obvious reasons), and now, magically, it does?
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Posted: Apr 23rd 2009 5:08PM (Unverified) said

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He's the original Big Daddy...seeing how that's the stock response for anything, I suppose that makes him a Time Lord.
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Posted: Apr 23rd 2009 5:09PM (Unverified) said

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There is only one vita-chamber teleporting vita chamber throught the entire game and it's the Big Daddy's TARDIS.
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Posted: Apr 23rd 2009 5:15PM CaramelZappa said

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Vita chambers were always a gameplay mechanic that made no sense anyways. In the first game, why don't the splicers use them? Or Andrew Ryan? Or Fontaine?
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Posted: Apr 23rd 2009 5:15PM Haggard said

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Maybe you're Ryan's other son?
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Posted: Apr 23rd 2009 5:17PM Clinton O said

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hey i never played the first besides the demo, but i understand what ur talkin about and that is retarded
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Posted: Apr 23rd 2009 5:26PM Sly C said

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because its the original one, the daddy of all big daddies. it was a prototype so it might have had stuff that didn't make it into future ones.
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Posted: Apr 23rd 2009 7:17PM KeenCommander said

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I was honestly hoping that they'd cut the Vitachamber because they obviously make no sense, in context. While I did use them, rather than insistently not dying - TBH it would be a better game if you didn't get the option, even if they decided to implement some other (less easily manipulated) continue system.
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Posted: Apr 24th 2009 1:56AM Boomzilla said

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Read xandeR-'s comment at the end of the interview.
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Posted: Apr 23rd 2009 5:08PM bmXride437 said

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i don't like the idea of playing as a big daddy.. especially when it's supposed to be the original big daddy, yet its 10 years later (what?) plus from reading this interview i feel like they're too scared to do something new with the franchise.. it looks exactly the same and the story seems lacking at this point. of course i'll play it, but i'm a firm believer that the original doesn't need a sequel.. it's like a good pixar movie. the incredibles was awesome and it would be sweet to see all the characters in a new situation, but we don't need it. the original was a perfect stand alone film
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Posted: Apr 23rd 2009 5:11PM prodigy69 said

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the gnashing of fanboy teeth amuses me.

my moneys on you all spurting in your pants when it comes out...it's looking frickin' awesome.

chill out.
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Posted: Apr 23rd 2009 5:17PM (Unverified) said

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OMG people actually disagree with your opinion!? How dare theyz!!!!!!!???????
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Posted: Apr 23rd 2009 5:26PM prodigy69 said

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haha seriously...like I care
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Posted: Apr 23rd 2009 6:03PM Boomzilla said

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It looks so awesome I'm spurting in your face, right now!
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Posted: Apr 23rd 2009 5:18PM CaramelZappa said

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It seems to me that Bioshock 2 is going to be a lot like Fear 2. Prettier, slightly jumbled story, not nearly as good as the original but still a solid game. (Ignoring the horror that is Fear 2 Multiplayer)
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Posted: Apr 23rd 2009 5:19PM (Unverified) said

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Please stop complaining about him being the first big daddy. Rapture is a big place. We didn't see it all in the first bioshock. He was simply somewhere else in the city. Also, just because he is the first (prototype?) big daddy it doesnt mean he cant be in this game. Its not like he HAD to die before they made more or something.
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Posted: Apr 23rd 2009 5:24PM (Unverified) said

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The "JP" in the article is Jean-Paul LeBreton (me), not Jono Pelling. Jono is lead designer at 2K Australia.
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Posted: Apr 23rd 2009 5:34PM Ulver said

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I have a feeling the 360 is going to have the superior version of the game. Well, besides PC of course, PC always wins.
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Posted: Apr 23rd 2009 5:58PM (Unverified) said

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Like how the PS3 has the superior version of Bioshock 1? :)
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Posted: Apr 30th 2009 7:18PM (Unverified) said

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If you mean better becuase you had to wait a year longer to play the game....
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Posted: Apr 23rd 2009 5:54PM (Unverified) said

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A logical reason why O.G.B.D. can use the vita-chambers, and this is just a guess... but... Tenenbaum is a geneticist, its easy enough from there to rationalize that she might alter the machines or the Big Daddy in some way so that he can use it. Its an over simplied explination buts that's the one that makes the most sense without rehashing "the spawn of Ryan" bit over again.
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Posted: Apr 23rd 2009 6:06PM Boomzilla said

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FFS people. It's a game. Try to suspend disbelief for one fucking minute and quit picking it apart. Too much "analysis" will ruin a good story. Who cares why the vita-chambers work like they do? Is it really that important?
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Posted: Apr 23rd 2009 6:41PM Darthweder said

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Yeah, it is that important. To explain you are andrew ryans son in the first game. The vita-chambers were being tested when Rapture started to fall, and since Andrew Ryan was paranoid he had them keyed to only accept his familial DNA. It wouldn't make sense if all of a sudden this Big Daddy could suddenly use them. This was a pretty big plot point in the other game, I wouldn't complain if it wasn't.
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Posted: Apr 23rd 2009 6:51PM Boomzilla said

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Blah blah blah. It wasn't THAT big a point. I didn't even remember it. Vita-chambers are there to revive you. Period. Don't worry about the rest.
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Posted: Apr 27th 2009 1:25AM (Unverified) said

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Thanks, you just soiled it for me. asshole.
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Posted: Apr 23rd 2009 6:30PM (Unverified) said

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Good interview, but did you leave out some words at times or was that how they were speaking? Some of the response sentences do not make any grammatical sense.
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Posted: Apr 23rd 2009 6:32PM Espada said

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Just wait for the game to come out damn it!!!! lol..
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Posted: Apr 23rd 2009 7:11PM (Unverified) said

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I really did not like this game when I tried the demo or rented it. But now I feel I should try it again...I have a sudden surge to want to try alot of RPGs..But I will wait until Bioshock 2 comes out first....Going to rent it though...

So this is based on Ayn Rand right? Must have taken from Max Stirner...Seems more modernized...But is just like Nietzsche trying to create morality anew...Always a end for things and never a means.
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Posted: Apr 23rd 2009 7:22PM Dowse said

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I don't get why people can't understand why the first big daddy still exists in a sequel?
I'm eighteen and alive at the same time as the worlds oldest man.
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Posted: Apr 23rd 2009 8:05PM (Unverified) said

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I loved the original and am looking forward to Bioshock 2



The Operative
www.operative.com.au
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Posted: Apr 23rd 2009 9:07PM cardbored said

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Who cares if it's actually linear? If the story and gameplay is fun and entertaining, what else can you ask for?
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Posted: Apr 23rd 2009 10:58PM (Unverified) said

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@ Powaqqatsi

We debate and "worry" over the details because we enjoy doing so, or I do anyhow, I won't presume to know everyone's reasons.
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Posted: Apr 24th 2009 1:54AM Boomzilla said

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That's all well and good. I'm just saying the vita-chamber wasn't an important detail of the narrative. You don't, as Darthweder claims, learn your lineage from the fact that you can use one. It's insignificant to the plot. If you get so hung up on it that it spoils Bioshock... well, I pity you. I just don't see the the enjoyment in bitching about a minute element of the game. Personally, I'm prepared to take a few things on faith, such as plasmids, underwater cities, adam and, yes, vita-chambers.
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Posted: Apr 25th 2009 5:38PM (Unverified) said

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*Sigh* Its not bitching, its analyzing, I'm perfectly confident that Bioshock 2 will be awesome. I just like speculating about things I enjoy. And if you pity me for enjoying something then please keep it the hell to yourself.
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Posted: Apr 26th 2009 9:18PM Boomzilla said

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Dude, it's over-analyzing. Also, I said I pity you if your OVER-analysis ruins the game for you. Please, read thoroughly if you're going to comment on here. Or are you saying you enjoy having games ruined for you? If so, I pity you.
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Posted: Apr 26th 2009 9:57PM (Unverified) said

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Certainly not, but then I've yet to ruin a game for myself by over-analyzing it. And I hardly thing speculating on why the Vita-Chambers work counts as over-analyzing, I'm just rationalizing based on what I know. Because that's fun to me, its exercising the old imagination. And really that's the extent of it.
I'm certainly not trying to poke holes in 2k Marin's work, I want to see it succeed and be as good as the first.
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Posted: Apr 24th 2009 11:00AM hobbykitjr said

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Why is no one asking about HACKING!!
also research while we're at it.

Same game? I heard you can repair your turrets, but the game/puzzle itself?

So Vital to me, hacking and research were optional but really required to beat it on survivor in my opinion.
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Posted: Apr 24th 2009 2:01PM (Unverified) said

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Mouse control was totally broken in the first game, will it be fixed in the second?
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Posted: Apr 24th 2009 3:18PM (Unverified) said

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I'm still curious as to what year the game will take place.

It's obviously the 70's now, since the Little Sisters are now Big Sisters.

And I'm hoping for more enviornmental interactivity, in BioShock 2, due Rapture's furter delapidation, since the last game. I wanna be able to shoot out portholes, or windows, and flood rooms with water. I want to have some parts of the game where you have to Repair certian rooms that have flooded, to clear a path to proceed.

Either way, I am so unbelievably hyped for BioShock 2, it's almost sickening. I haven't been this hyped for a game since Jet Set Radio Future.
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Posted: Apr 26th 2009 6:06AM (Unverified) said

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Um, they've already announced it happens before the first game. What they haven't told us is why the big sisters are all gone in the first. Although they might of 'cos I didn't actually read the interview...
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