
Ian Bogost presented the challenge to a team of Georgia Tech computer science students, who then modified Stella to simulate the characteristics of a CRT -- texture, afterimage, color bleed, and noise. The results can be seen above, compared with the pixel-perfect original. Enduro really demonstrates the advantages of an authentic display: when the colors blend properly, the sunset actually kind of looks impressive. These features will be added to the public releases of Stella soon. Maybe they can be integrated into the next-generation Atari Flashback console -- if another one ever happens.
[Via Kotaku]

