Meat Boy isn't the only fleshbag to make an appearance in Super Meat Boy for WiiWare. Turns out that Braid's Tim will also be an unlockable character. How did these two indie darlings collide and not produce so much heat as to create an insta medium-rare hamburger? Turns out that Super Meat Boy's Edmund McMillen also did the character design for Tim -- so, you know, it's only natural he'd make an appearance in this game ...
Much like Tim, Super Meat Boy still has plenty of time to release details and potentially offensive ads before its launch later this year.
[Via ThatVideogameBlog]
Reader Comments (4)
Posted: Apr 29th 2009 11:45PM MisterSmith said
You know what time it is? BURGERTIME!
(Get it? Because of meat...and time? And...oh forget it.)
(Get it? Because of meat...and time? And...oh forget it.)
Posted: Apr 30th 2009 1:04PM TJF588 said
Ah, Burgertime on our Inty II...
Anyway, that art makes me think of Li'l Bush (prolly not all that good a correlation; didn't much like the show).
Anyway, that art makes me think of Li'l Bush (prolly not all that good a correlation; didn't much like the show).
Posted: Apr 30th 2009 5:00PM bongoes said
And then Braid comes to Wiiware. Please.
Posted: Jul 5th 2009 7:49PM kevlar said
Since you're posting on Joystiq, I'm going to assume that you have a PC of some sort.
You might be interested in this link:
http://playgreenhouse.com/game/NNONE-000001-01/
I'd say Braid on enough platforms to make it accessible to just about anyone who wants to play. Porting it to the Wii wouldn't likely result in enough return, exposure, or accessibility (in addition to what it already has) to make the port worthwhile.
Reply
You might be interested in this link:
http://playgreenhouse.com/game/NNONE-000001-01/
I'd say Braid on enough platforms to make it accessible to just about anyone who wants to play. Porting it to the Wii wouldn't likely result in enough return, exposure, or accessibility (in addition to what it already has) to make the port worthwhile.
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