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Reader Comments (25)

Posted: Apr 29th 2009 12:18PM PR0F3TA said

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this game looks great, the art style looks nice (just like in Eden)

i have a feeling alot of fanboys from the other side of the fence will not take kindly to all the PS news today

Posted: Apr 29th 2009 12:20PM (Unverified) said

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Cant wait for this game.

More quality games on PSN FTW

Posted: Apr 29th 2009 12:25PM Chris DPSN AggieCEO XBLThe Aggi said

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Great looking game. cant wait to get my hands on it. I hope they do something along the lines of PJM in the future tho,..

Posted: Apr 29th 2009 12:30PM (Unverified) said

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Definitely a release day purchase for me. Loved Monsters/Eden and I'm sure this won't disappoint.

Posted: Apr 29th 2009 12:49PM Bentzero said

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Me likes what me sees. My gaming has shifted more towards short bursts rather than poop socking sessions. This looks like it will fit my style quite nicely.

Posted: Apr 29th 2009 1:16PM Ghede said

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Is it anything like Piss bottling?
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Posted: Apr 29th 2009 1:37PM DrChristopher said

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I haven't poop-socked since college...
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Posted: Apr 29th 2009 2:01PM Shagittarius said

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I prefer Hot Carl sessions.
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Posted: Apr 29th 2009 2:24PM (Unverified) said

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From the looks and sounds of this, they're taking a LOT of inspiration from a little-known Sega Genesis game called Sub-Terrania. This is AWESOME, as that game was insanely good.

Posted: Apr 29th 2009 3:00PM exodus264 said

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yeah man that was my first thought as well
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Posted: Apr 29th 2009 2:41PM (Unverified) said

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This reminds me a lot of Solar Jetman for the NES....that is a VERY VERY good thing! :)

I have been waiting for a game to come out and replicate that style of play

Posted: Apr 29th 2009 2:54PM 343 Guilty Fart said

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Can't wait. Just got the 50th Spectra in Eden last night, ready for some more pixeljunk.

Posted: Apr 29th 2009 3:55PM Ashitaka said

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Now go buy Encore! ^^
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Posted: Apr 29th 2009 5:27PM 343 Guilty Fart said

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Bought Encore, already half way through. I seriously wish they'd include a level editor. The maps they've made have mad level design as it is but I'd love the ability to make custom maps.
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Posted: Apr 29th 2009 2:55PM Ashitaka said

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I still like the Eden art style better.. But this game does look promising :D

Posted: Apr 29th 2009 5:35PM (Unverified) said

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pixeljunk_Fu** Sh** Up!!!

Posted: Apr 29th 2009 7:28PM Amoveo said

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I wish these great games would come out on PC so I could play them.

Posted: Apr 29th 2009 7:49PM davek said

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Hang on a sec ... this game is set in zero gravity, yet water still forms lakes and the people to rescue still walk on the ground? That doesn't seem right.

Posted: Apr 29th 2009 8:34PM (Unverified) said

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"the player craft floats in zero gravity"

one word... READ
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Posted: Apr 29th 2009 9:09PM davek said

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Read. Again. Still doesn't make sense.

Player craft floating in zero gravity implies that the environment is zero gravity. Please enlighten me if I'm missing something.
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Posted: Apr 30th 2009 2:06PM (Unverified) said

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maybe the craft is some sort of poly dimensional device.
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Posted: Apr 30th 2009 9:19PM davek said

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Ahhh, the old poly dimensional device trick. I can't count how many times I've heard that excuse.

Sorry teacher, I can't show you my homework, because I lost it in my poly dimensional device.

Oh, so the butler didn't do it. He was killed by a chance encounter from a poly dimensional device!

Geez, even Sherlock wouldn't buy that one.
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Posted: Apr 30th 2009 2:04PM (Unverified) said

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Pixel junk stay out of the f-ing lava.
It'll probably wind up with a name like "pixeljunk rescue....r"
The only thing that perturbs me about this one, and i apologize for being so shallow, is that there is yet no indication of multi-player.
The multiplayer really made the first 3 pixeljunks shine, for me...

Posted: May 12th 2009 10:08PM bloopface said

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I love the Monster's and Eden's co-op, but it would be really cool if they had a online co-op for this one (especially since I suspect local would have the same trouble a PJ Eden with staying together on screen.)

Posted: Apr 30th 2009 9:03PM (Unverified) said

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Holy crap, SubTerrania 2.

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