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Reader Comments (25)

Posted: Apr 29th 2009 8:46AM TheDarkWayne said

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LET'S DO THE TIMESHIFT AGAIN!!!
No nevermind that game sucked
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Posted: Apr 29th 2009 9:04AM Dark Archon PSN Archonik XBL Dar said

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(It's just a jump to the left)
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Posted: Apr 29th 2009 9:29AM Temidien said

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..and then a step to the riIiIiIgghtt.
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Posted: Apr 29th 2009 9:38AM Dark Archon PSN Archonik XBL Dar said

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With your hands on your hips
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Posted: Apr 29th 2009 12:52PM MystileArmor said

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Clap clap now y'all!
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Posted: Apr 29th 2009 2:47PM Temidien said

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@MystileArmor

Fail.
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Posted: Apr 29th 2009 3:57PM MystileArmor said

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meh... could've been worse. lol
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Posted: Apr 29th 2009 5:42PM einhanderkiller said

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TimeShift didn't suck. It was pretty decent.
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Posted: Apr 29th 2009 8:47AM Lordchimp said

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I still have the demo that was released of Timeshift before the company completely redesigned it. The demo was horrible but maybe this thing is a rare gem or something.
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Posted: Apr 29th 2009 9:23AM Ricky Bango said

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Nope!
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Posted: Apr 29th 2009 10:32AM Lordchimp said

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Damn, I thought this thing was rare or something since it is basically a completely different game from what was released.
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Posted: Apr 29th 2009 9:16AM Hunter2223 said

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Timeshift is a good game with no... and I do mean NO story.

They figured out a way to tell a coherent story with the game mechanics they had and it would have been at least a "Worth Renting" upon release.

As it is it's worth getting now for the >$10 price
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Posted: Apr 29th 2009 9:54AM Alphathon said

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I assume you meen $10 would meen "more than $10".
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Posted: Apr 29th 2009 9:56AM Alphathon said

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Damn it...joystiq got rid of my greater-than/less-than symbols - they weren't HTML tags ffs. Basically I meen you used the wrong symbol (pointing the wrong direction)
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Posted: Apr 29th 2009 8:08PM scooterbaga said

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mean
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Posted: Apr 29th 2009 9:25AM PedoJokerBear said

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can he like not use it to make boring games?
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Posted: Apr 29th 2009 10:11AM (Unverified) said

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I'll admit that the story was a bit incoherent and never seemed to wrap up in a successful manner. However the gameplay of Timeshift was actually pretty fun. I never got tired of stopping time, filling a few guys with explosive arrows, starting time and then watching them explode.
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Posted: Apr 29th 2009 10:12AM Duoae said

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I really liked Timeshift (and the story made sense to me). I'm looking forward to these new games.
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Posted: Apr 29th 2009 10:34AM Maulok said

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I got excited when scrolling thinking this was some Free Radical news and that was an image from Haze. Nope.

Upon second glance, I thought it was a new Crysis expansion. Nope.

I could have stared at that image without the headline for hours and not guessed Timeshift. There's something to be said about memorable iconic characters versus faceless gun toting dudes.
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Posted: Apr 29th 2009 10:53AM Haggard said

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"Is it concept art for Master Chief?"

"OH COME ON! Did nobody play our game?"
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Posted: Apr 29th 2009 10:46AM (Unverified) said

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I recently picked up Timeshift for $10, and it really isn't that awful.

Then again, maybe the only reason I'm enjoying it is because it was $10, and I had such low expectations.
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Posted: Apr 29th 2009 1:38PM Vidikron said

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I personally thought TimeShift got an unecessarily bad repution. I played through the entire game and found it to be quite enjoyable. I thought it was as good as Dark Sektor, but for some reason that game ended up with a rep for being underrated while TimeShift got pegged as poor. Made no sense to me, but whatever.
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Posted: Apr 29th 2009 8:12PM scooterbaga said

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I for one really enjoyed this game. I liked it more than F.E.A.R.. I could care less about the story. The game just felt good to play. It was a visceral experience that I played through twice in a row. As soon as I finished with normal I went through on hard.

It's not different than enjoying a 'popcorn' action movie.

I'm definitely hoping for a sequel.
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Posted: May 5th 2009 2:47AM (Unverified) said

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Meh, Timeshift was a pretty average game that had no idea what it was doing half the time. all the time puzzles were seriously below par (what's that? Stop time then turn a crank, then go through a door? How exciting! ...oh, you want me to do that 90 more times?) and multiplayer was spastic as all hell.

Know what came out the same day as this thing? CoD4, which beat the living hell out of it with insanely superior gameplay. I wouldn't put any stock into seeing a second TimeS.hit ever since vivendi exploded - so much for that 'franchise.'
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