We really aren't going to get into a semantic discussion about Borderlands' new art style, so feel free to call it cel-shaded or illustrative, it's all marketing-speak bullet-points to us at this stage. Thing is, the game looks totally different than it did back in the day.
We're just curious to see what Borderlands looks like in action now, and we'll hopefully have that chance at E3, commencing in just a little over a month. Check out the gallery below for new images (for the internets, at least), and be sure to click the hi-res button in the gallery to embiggen.
Reader Comments (40)
Posted: May 1st 2009 3:05AM Johnnynumber5 is powered by cell said
ditto.
Was going to post the exact same thing.
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Was going to post the exact same thing.
Posted: May 1st 2009 5:50AM Birth Canal said
Yeah, at first I got excited hoping this is Crackdown 2. Did you see the fifth picture? The dude is surfing a car in mid air lol.
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Posted: May 1st 2009 6:55AM (Unverified) said
then theres a good chance I'll buy this for my PS3 then. =D
but I do mis my old 360 and crackdown...... :(
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but I do mis my old 360 and crackdown...... :(
Posted: May 1st 2009 1:21AM iHavePants said
Well seeing as cel shading is a technical term specifically for a certain kind of illustrative style, no this is not cell shading.
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Posted: May 1st 2009 9:39AM iHavePants said
Go down and read Ed's comment for exactly what I would have said.
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Posted: May 1st 2009 1:29AM ThornedVenom said
It is a type of cel-shading. Sure it doesn't look like Jet Set Radio, but it looks like the new Prince of Persia without all of the colors.
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Posted: May 1st 2009 1:45AM No Kill Tayler said
if that's true you gotta think from their point of veiw, i don't think they had a huge budget to stand with anyways.
I think it looks great, remember their going for 250+ weapons here.
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I think it looks great, remember their going for 250+ weapons here.
Posted: May 1st 2009 2:11AM (Unverified) said
Yeah, design is stupid. And this game doesn't have enough brown dirt. Where the fuck is the chic with DDD tits? This game really blows. Blah blah blah. Sorry Cass-D, but your opinion is...wrong. You really think that by going all "gritty and realistic" this game was going to be able to differentiate itself from the herd? Please. Style IS progress.
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Posted: May 1st 2009 4:39AM Vordus said
In a world full of brown, dark, post-apocalyptic games, screenshots are monotonous and samey. It's a lot easier to advertise when your product stands out from the crowd.
Not to mention that the 'Game gets facelift, looks pretty' headlines generated by the change have put this on the radar of quite a few people that had never heard of the game before the switch.
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Not to mention that the 'Game gets facelift, looks pretty' headlines generated by the change have put this on the radar of quite a few people that had never heard of the game before the switch.
Posted: May 1st 2009 3:08AM WiredKnight said
They keep talking about a bunch of highly customizable vehicles, but they keep showing the same damn one.
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Posted: May 1st 2009 3:24AM (Unverified) said
Looking good, keep it up guys. I want this game to succeed 110%
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Posted: May 1st 2009 5:58AM (Unverified) said
I'm so glad they changed the style. I had forgot all about this game, so when head lines said "boarder lands new look" I had to go back and see what it looked like before, and it weren't pretty.
Realistic is a hard look to acomplish and I think they were abit to much off to really make it. This is Stylish and Gorgeous.
Saying this is "realistic but with outlines" is so far off, the visuals clearly are taking some libertys with proportions and colors. And I'm posetive that animations will not be all realistic either.
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Realistic is a hard look to acomplish and I think they were abit to much off to really make it. This is Stylish and Gorgeous.
Saying this is "realistic but with outlines" is so far off, the visuals clearly are taking some libertys with proportions and colors. And I'm posetive that animations will not be all realistic either.
Posted: May 1st 2009 6:06AM Jakeybaby said
WOW! This one really does look sexy. Not just "one to watch" for me this is a "must buy". I did the same for Auto-Modelista back in the day, just because it looked crazy.
Looking forward to this game 10 times over with every new screenshot.
Oh and... come to think of it, I wouldn't mind seeing an Auto-Modelista 2 out this gen.
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Looking forward to this game 10 times over with every new screenshot.
Oh and... come to think of it, I wouldn't mind seeing an Auto-Modelista 2 out this gen.
Posted: May 1st 2009 6:15AM (Unverified) said
Cell-shading by any other name....
It looks nice, like a graphic novel. But the black lines kind of have the effect of detaching the characters from the environment... they look kind of cut and pasted in.
I wonder how it'll look in motion...
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It looks nice, like a graphic novel. But the black lines kind of have the effect of detaching the characters from the environment... they look kind of cut and pasted in.
I wonder how it'll look in motion...
Posted: May 1st 2009 6:20AM edit said
It looks pretty cool, definitely an improvement over the bland generica of the old style.
I stand by my earlier statements (in comments of another story) that it's most definitely not cell shaded. Objects are outlined in the same way you generally find cell shaded objects outlined, but the actual coloration, the "shading", is not made up of contrasting flat colors and is therefore not cell shaded. There's no room for argument here, as cell-shading is a very specific process to achieve a very specific visual goal.
Read about it if you disagree; http://en.wikipedia.org/wiki/Cel-shaded_animation
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I stand by my earlier statements (in comments of another story) that it's most definitely not cell shaded. Objects are outlined in the same way you generally find cell shaded objects outlined, but the actual coloration, the "shading", is not made up of contrasting flat colors and is therefore not cell shaded. There's no room for argument here, as cell-shading is a very specific process to achieve a very specific visual goal.
Read about it if you disagree; http://en.wikipedia.org/wiki/Cel-shaded_animation
Posted: May 1st 2009 6:43AM ShirowShirow said
Before this game got it's facelift i wasn't too excited about it. Now that they ditched the "Real is brown" bullcrap i'm veerrryy interested. I'll have to see it in action more before i make any judgements, but i've definitly got my eye on it now.
Hooray for personality!
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Hooray for personality!
Posted: May 1st 2009 8:07AM (Unverified) said
Hmm I'm skeptical. I'm normally all for cool cell shading looks, but it really doesn't seen to fit Borderlands setting and story.... then again, the discrepancy could be very interesting, kudos if they pull it off well.
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Posted: May 1st 2009 7:03PM (Unverified) said
I'm very disappointed. Like someone else said - this doesn't seem to fit what the style of the game was...I'm really not too excited for this game anymore. Maybe a rent...maybe
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Posted: May 1st 2009 11:54AM (Unverified) said
This was such an unbelievably smart move by Gearbox. They went from having a bland-looking shooter with a couple of cool features to one of the most distinctive and visually interesting art styles I've ever seen. The consistency displayed in quality of the graphics and in basic character/environment design truly astounds me. Congratulations, Gearbox!
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Posted: May 1st 2009 12:00PM FredFredrickson said
Doesn't look cel-shaded to me. Just looks like normal 3D graphics with an outline applied to the edges of the polys.
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Posted: May 1st 2009 4:15PM (Unverified) said
I first cringed when i saw embiggen, I don't know why; it's a perfectly cromulent word.
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