| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (27)

Posted: May 2nd 2009 12:22AM Misfit Toy said

  • 3 hearts
  • Report
You hear that Bestheda?

Posted: May 2nd 2009 12:33AM Ignatius said

  • 2 hearts
  • Report
I was just about to mention that.
Reply

Posted: May 2nd 2009 12:34AM (Unverified) said

  • 2 hearts
  • Report
Bestheda + Role-playing games = High-fructose corn syrup. Their far more worse than BioWare's role-playing games.
Reply

Posted: May 2nd 2009 12:41AM RKN said

  • 2 hearts
  • Report
Damn, just about to post that. It is an annoyance to hear the same voice many times in Fallout 3, especially with the ghouls and old NPCs.
Reply

Posted: May 2nd 2009 1:07AM Rhamsey said

  • 2 hearts
  • Report
i was just thinking of that too. and the prison guard song. Hault!
Reply

Posted: May 2nd 2009 1:51AM (Unverified) said

  • Half a heart
  • Report
How did i know that'd be the first comment??

I wonder if half the people who trot out the same old bitchy complaints each time have even played the games they bitch about... or if its just become some kind of internet meme to complain about.

Or maybe its more of a pavlovian response. "Voice actors" -> "Bethesda".

All games ever made have had duplicate characters and voice actors. I dont' remember everyone bitching that you had to kill the same ninja guy a thousand times in ninja gaiden. Or the same combine guy in Half Life 2.

Can't say i've ever even noticed that they all have the same voice in any game i've played... its just one of those things you accept as part of gaming. it's definitely never "annoyed me" or made me want to moan about it online.

People moaning about it annoy me now though...
Reply

Posted: May 2nd 2009 3:42AM MrKlorox said

  • 3 hearts
  • Report
Fallout 3 is by far the most diversely voiced game of Bethesdas. Which says something. What were there? Six to ten voice actors in all of Oblivion or Morrowind?

It is a legitimate complaint.
Reply

Posted: May 2nd 2009 4:25AM (Unverified) said

  • 1 heart
  • Report
Seriously??

Guys? er.... guys????
Reply

Posted: May 2nd 2009 5:44AM Snowblind said

  • 2 hearts
  • Report
I can't believe you can claim you've never noticed it, I think it's definitely a big issue. When I'm walking through a town, strolling past a group of people and EVERY one of them sounds the same and kind of ruins the atmosphere.

When games like Halo 3 can have a ridiculous amount of different voice actors with different lines, you'd think Bethesda could put in a little more effort for an RPG, especially ones that are supposed to be so immersive.
Reply

Posted: May 2nd 2009 6:09AM (Unverified) said

  • 2 hearts
  • Report
Its not exactly that i've never noticed it, its that its one of those things that happens in every video game ever, so you automatically filter it out. Its like seeing repeated enemies, or seeing the same items/level parts over and over.

I can 100% honestly say its never bugged me in the slightest. And on the list of things in video games that might bug me its way down the list.

Very few video games have the size of bethesda games, and very few have thousands of NPCs wandering around. Heck, before oblivion almost no large scale RPGs even had voiced parts. Most just used text to get around the fact they had so many NPCs. I can't help feeling people would have complained a lot less if bethesda had just used text.

Maybe its because I grew up playing video games where you had to overlook huge shortcomings/issues in order to enjoy the game... so little things like this no longer even register.
I guess if you were new to video games and were only used to polished modern games maybe it'd be more obvious.

(Fallout3 had 35+ voice actors btw...)
Reply

Posted: May 2nd 2009 7:11AM Snowblind said

  • 2 hearts
  • Report
I'm sure I've been playing games for at least as long as you, but I don't see why that's an excuse for developers to put in less effort, just because we didn't have anything like that in the "good ol' days."
Reply

Posted: May 2nd 2009 10:25AM (Unverified) said

  • 2 hearts
  • Report
less effort than what? the amount of effort that goes into making something like oblivion or fallout3 is immense. Maybe i just don't feel i'm automatically entitled to something just because it'd be nice.

the gaming time thing wasn't meant to be a competition by the way... not everything has to become a big contest...
Reply

Posted: May 2nd 2009 1:00PM TheDarkWayne said

  • 2 hearts
  • Report
the differences is that the ninja dont speak, arent supposed to be individualized and hide their faces. The Combine even more so, they're called the Combine for fucks sake, they're SUPPOSED to be exactly the same. In Fallout 3 and Oblivion they're all supposed to be different, with the exception perhaps of supermutants since they were said to have become asexual it's possible all their vocal chords mutated the same way
Reply

Posted: May 2nd 2009 1:46PM (Unverified) said

  • 2 hearts
  • Report
@t_m

Wanna make a bet?
Reply

Posted: May 2nd 2009 12:29AM (Unverified) said

  • Half a heart
  • Report
Who gives a fuck? BioWare's role-playing games are junk food!

Posted: May 2nd 2009 12:47AM zerokku said

  • 2 hearts
  • Report
I know you're a troll and I probably shouldn't bite but...

You have no taste.
Reply

Posted: May 2nd 2009 1:08AM Dopple Boppler said

  • 3 hearts
  • Report
One. Of us. Is wearing. A push-up bra. It's lacy. And cute.

Posted: May 2nd 2009 3:27AM Hopper said

  • 2 hearts
  • Report
I am a great magician! Your clothes are red!
Reply

Posted: May 2nd 2009 3:37AM Joystick Hero said

  • 2 hearts
  • Report
What do get when you cross an owl with a bungee cord?

...My ass.
Reply

Posted: May 2nd 2009 5:00AM TacoHell said

  • 2 hearts
  • Report
Whimplo sucks as a fighter, even a child could beat him!
Reply

Posted: May 2nd 2009 8:40AM (Unverified) said

  • 2.5 hearts
  • Report
I am bleeding. Making me the victor.
Reply

Posted: May 2nd 2009 1:49PM Blaquebeird said

  • 2 hearts
  • Report
Face to fist style, how'd you like it?
Reply

Posted: May 3rd 2009 6:09PM Freddie Mercury said

  • 2 hearts
  • Report
If you've got an ass I'll kick it!!!
Reply

Posted: May 2nd 2009 1:11AM TheyDidItFirst said

  • 2 hearts
  • Report
Unfortunately, the cancellation of the console version of The Witcher ruined my plan to buy Dragon Age on PC and Rise of the White Wolf on console. I still want a quality fantasy/medieval RPG, but I have to imagine that the combat system of Dragon Age will lose a lot on console (based on gameplay videos I've seen, which give off a very point and click feel of combat)

Stupid recession...

Posted: May 2nd 2009 2:26AM (Unverified) said

  • 2 hearts
  • Report
Again, Joystiq needs to learn how to properly put speech bubbles in comics. They must ALWAYS go from left to right. They don't have to have the same size tail all the time, you know, so if one guy is farther down from another but he's more to the left then make the tail of the bubble longer. How do you expect us to read it as some kind of semi-circle looping back around to the left on the first try? What we really end up doing is seeing a mash-up of words and then trying to decode what the intended sentence was from this pool. To reiterate, make the bubbles progress from left to right and never go backwards from right to left. It's OK to an extent to have them be on different places on the Y axis, as long as they are going left to right.

Graph: (as if you're connecting the dots between bubbles)

- - - - - - - OK
\ / \ / \ / \ / OK
- - - - - ,
- - - ' (What this article's comic does) NOT OK

Just thought I'd point this out again in case you missed it.

Posted: May 2nd 2009 2:27AM (Unverified) said

  • 2 hearts
  • Report
Sorry, the graph should be:

- - - - - - - OK
\ / \ / \ / \ / OK
- - - - - ,
- - - - - ' (What this article's comic does) NOT OK
Reply

Posted: May 2nd 2009 3:46AM MrKlorox said

  • 2 hearts
  • Report
I read it properly the first time. And it is much more natural to alternate to right-to-left reading order, every other line. Would be more natural to have every other line mirrored as well.
Reply

Featured Stories

Image

Silver Lining: I Am Alive's unfeeling world

Posted on May 25th 2012 7:30PM

Image

Game Of Thrones and the paradoxes of adaptation

Posted on May 25th 2012 5:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW