Atomic Games' head Peter Tamte hasn't said much since his company's game, Six Days in Fallujah, was dropped by its publisher, Konami, this past week. Other than saying his team is still interested in completing the game, Mr. Tamte has done little to stand behind Atomic Games' foray into "documentary-style" gaming. Though during his keynote at the Triangle Game Conference this week, Tamte asked the crowd, "Are we really just high-tech toymakers, or are we media companies capable of producing content that is as relevant as movies, music and television?"
Expounding on the reasons Six Days in Fallujah stands up to the relevancy of the aforementioned mediums, Tamte said, "It is the dilemmas you face, and the choices you make, that give you insight into the events that are shaping our world in a way that no passive form of media can." For instance, when we choose which limb to eviscerate on that super mutant barreling down on us, right? Okay, maybe not. He continued, "We hope that Six Days in Fallujah will have the opportunity to change expectations of what a video game can be." Though we're more than a bit wary of Mr. Tamte's lofty expectations for the game, we've yet to get our mitts on it and will reserve our judgment until that day comes.
[Via GamePolitics]
Reader Comments (60)
Posted: May 2nd 2009 11:39AM (Unverified) said
'high-tech toymakers'.
Oh *snap*, Konami.
Oh *snap*, Konami.
Posted: May 2nd 2009 11:39AM Levi said
I hope they don't stop. I really want to play it.
Posted: May 2nd 2009 11:48AM (Unverified) said
The Joystiq crew brought up an interesting point during the latest podcast: The perception appears to bee, that it's "too soon" or even inappropriate for a video game to take on a real scenario from a still ongoing war, while a movie about the same events would probably be praised.
Is that fair?
"We hope that Six Days in Fallujah will have the opportunity to change expectations of what a video game can be.", says a developer.
We as gamers want to applaud this point of view and support the developers in achieving this goal.
But personally I think it's a sad truth that games very rarely manage to reach this level of sophistication and manage to critically deal on the same level with a difficult topic as a movie can.
Games are interactive, and want to always engage the player, make him have fun playing. This concept simply isn't really compatible to how media should handle events like Falluja.
Since this was a REAL military engagement with REAL people dying, (I'm making no difference between US military and Iraqis here, sorry Americans), we can not simply say "make it like COD 4, that was a good game". Because COD made killing (fictional) people fun, and a video game cannot make the reenactment of killing ACTUAL people fun and still claim to "change expectations of what a video game can be."
A game that manages to deal with the the events in Fallujah in an appropriate way may get critical acclaim for doing so - but it would be a pretty boring game.
So, at least from my point of view, it's a good thing the project day.
You are however entitled to have different opinions.
Is that fair?
"We hope that Six Days in Fallujah will have the opportunity to change expectations of what a video game can be.", says a developer.
We as gamers want to applaud this point of view and support the developers in achieving this goal.
But personally I think it's a sad truth that games very rarely manage to reach this level of sophistication and manage to critically deal on the same level with a difficult topic as a movie can.
Games are interactive, and want to always engage the player, make him have fun playing. This concept simply isn't really compatible to how media should handle events like Falluja.
Since this was a REAL military engagement with REAL people dying, (I'm making no difference between US military and Iraqis here, sorry Americans), we can not simply say "make it like COD 4, that was a good game". Because COD made killing (fictional) people fun, and a video game cannot make the reenactment of killing ACTUAL people fun and still claim to "change expectations of what a video game can be."
A game that manages to deal with the the events in Fallujah in an appropriate way may get critical acclaim for doing so - but it would be a pretty boring game.
So, at least from my point of view, it's a good thing the project day.
You are however entitled to have different opinions.
Posted: May 2nd 2009 1:19PM Raster said
You just managed to eloquently and efficiently express many of the concerns that I have with this project in a way that was much more effective than what I was able to muster in the comments of the story originally announcing its cancellation.
High five. Expect flamers soon, though.
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High five. Expect flamers soon, though.
Posted: May 2nd 2009 12:56PM Johnnynumber5 is powered by cell said
I'm not going to flame you but I vehemently disagree. I'm more concerned about the implications of censorship of future gaming endeavors. This just shows a publisher is willing to fold to public pressure and is going to cost all of us down the road. We can't have it both ways. There isn't a difference in killing someone in this game or in a Call Of Duty game. They are both nothing more than pixels on a screen.
If you want to be the happy the project died then thats your own heart in the wrong place. The only people who can be hurt by this announcement are the people who could lose their jobs if the developer has to fold.
In my opinion it's a terrible travesty that this game was dropped and everyone loses.
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If you want to be the happy the project died then thats your own heart in the wrong place. The only people who can be hurt by this announcement are the people who could lose their jobs if the developer has to fold.
In my opinion it's a terrible travesty that this game was dropped and everyone loses.
Posted: May 2nd 2009 1:06PM (Unverified) said
I respect your opinion Kenny Powers, and it's indeed sad should the developers lose their jobs. Konami should let them develop another, less provocative game. I'd say however that this has nothing to do with censorship, but with respect for the victims of the war.
Also, whoever designed Joystiq's comment and avatar system clearly hates internet users.
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Also, whoever designed Joystiq's comment and avatar system clearly hates internet users.
Posted: May 2nd 2009 3:56PM KarlW said
People are too quick to shout 'censorship'. There is no presiding body refusing this game to be published. Publishers simply do not want to be associated with it.
Salman Rushdie wrote "The Satanic Verses", which infuriated many Muslims, yet it was published without government interference and is still on sale. A fatwa was issued by the ayatollah in Iran to murder Rushdie and the publishers of the book, and although he is fine, several connected with the book have been murdered. Yet the book is still on sale. There is no censorship in that it was not prevented from being published, but if you anger people, there are consequences.
I'm not saying that the fatwa is justified or that anything like that should happen here - Lord, no! My point is that controversial works, whether they be games or books, can cause outrage that the publishers do not want to be associated with. This is entirely different from censorship. It's pragmatic.
I would like to see games becoming more of an interactive story-telling medium. Games have been restricted by the need for everything to be fun. That sounds weird, but sometimes I'd like a different experience. I'd like a game which, rather than being fun in the sense of shooting aliens to pass the time, challenges my mind or provides me with some new insight or experience. I'd love to see that change happen, but on a practical level, creating a game set in an active warzone is perhaps a little too bold a first step.
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Salman Rushdie wrote "The Satanic Verses", which infuriated many Muslims, yet it was published without government interference and is still on sale. A fatwa was issued by the ayatollah in Iran to murder Rushdie and the publishers of the book, and although he is fine, several connected with the book have been murdered. Yet the book is still on sale. There is no censorship in that it was not prevented from being published, but if you anger people, there are consequences.
I'm not saying that the fatwa is justified or that anything like that should happen here - Lord, no! My point is that controversial works, whether they be games or books, can cause outrage that the publishers do not want to be associated with. This is entirely different from censorship. It's pragmatic.
I would like to see games becoming more of an interactive story-telling medium. Games have been restricted by the need for everything to be fun. That sounds weird, but sometimes I'd like a different experience. I'd like a game which, rather than being fun in the sense of shooting aliens to pass the time, challenges my mind or provides me with some new insight or experience. I'd love to see that change happen, but on a practical level, creating a game set in an active warzone is perhaps a little too bold a first step.
Posted: May 2nd 2009 4:03PM Johnnynumber5 is powered by cell said
Dave
The thing is that it has everything to do with censorship. How do we now decide who's rights as victims are more or less important than others? How about someone who's family member was killed in a violent car jacking objecting to Grand Theft Auto? How about someone's son or daughter who was disfigured after Chernobyl objecting to Fallout 3? How about the family member of a soldier who was killed in WW2 objecting to Call Of Duty World At War? Where do we draw that line and who gets to decide what is and what isn't offensive? What's the line between being respectful to the victims, telling a story and not having your hands tied as a developer?
This goes back to a point I made that if this game were called Call Of Duty Dessert Assault no one would have an issue with it. It's not as if they were going to use peoples actual names within the title. The reason we have issues is because people aren't mature enough to vote with their pocketbook. Instead, they make it their personal crusade to push their morality on the rest of us and want to dictate what is and what isn't acceptable because they are offended.
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The thing is that it has everything to do with censorship. How do we now decide who's rights as victims are more or less important than others? How about someone who's family member was killed in a violent car jacking objecting to Grand Theft Auto? How about someone's son or daughter who was disfigured after Chernobyl objecting to Fallout 3? How about the family member of a soldier who was killed in WW2 objecting to Call Of Duty World At War? Where do we draw that line and who gets to decide what is and what isn't offensive? What's the line between being respectful to the victims, telling a story and not having your hands tied as a developer?
This goes back to a point I made that if this game were called Call Of Duty Dessert Assault no one would have an issue with it. It's not as if they were going to use peoples actual names within the title. The reason we have issues is because people aren't mature enough to vote with their pocketbook. Instead, they make it their personal crusade to push their morality on the rest of us and want to dictate what is and what isn't acceptable because they are offended.
Posted: May 3rd 2009 8:45AM Xocolatl said
I think one of the problem that gaming never reaches that level of sophistication is because how it is treated in the first place.
Let's look at Star Ocean 3.
For most, it's just a silly game, with lots of fighting, explosions, and horrible plot twist.
To me (I'm an SO freak), I see a great piece of commentary on existentialism, and on definition of humanity. The game delve very deeply into what makes us humans. Is it perception? Our will to survive? Is it free will, and ability to write you own destiny? It even attempt to discuss the possibility of "after life" in the final credits.
Sure, it wasn't perfect. But if one is willing to spend 5 minutes to really look at video games, then you will find that most games offer very thoughtful messages. However, it is our perception that prevents us from seeing it.
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Let's look at Star Ocean 3.
For most, it's just a silly game, with lots of fighting, explosions, and horrible plot twist.
To me (I'm an SO freak), I see a great piece of commentary on existentialism, and on definition of humanity. The game delve very deeply into what makes us humans. Is it perception? Our will to survive? Is it free will, and ability to write you own destiny? It even attempt to discuss the possibility of "after life" in the final credits.
Sure, it wasn't perfect. But if one is willing to spend 5 minutes to really look at video games, then you will find that most games offer very thoughtful messages. However, it is our perception that prevents us from seeing it.
Posted: May 2nd 2009 11:50AM Bowser Rogozhin said
"Konami's VP of marketing, Anthony Crouts, gives the impression that the publisher's still playing it safe, saying, "We're not trying to make social commentary. We're not pro-war. We're not trying to make people feel uncomfortable. We just want to bring a compelling entertainment experience. At the end of the day, it's just a game.""
Tamte's skirt has already been pulled. It's war porn, regular old war porn. No different from Call of Duty, America's Army and Full Spectrum Warrior. Empty, without purpose, with little of substance to say. At least the former publishers wore this banner as a proud cape. There is something redeemable in a 'I couldn't care less' attitude, I suppose.
However, for a developer to chant blatant lies, spreading miscommunications with abandon; for a man to use the warm blood of fallen men to enrich their pitiful little selves, it soon becomes crass. And this is crass. It's base. It's pig disgusting.
To attempt to deflect attention from what this game truly is: war porn. To attempt to justify this games existence with the 'furthering the hobby' argument: while blood still bubbles. It just goes to show what level of class we're dealing with. These are bad human beings and we should surely pity them.
Tamte's skirt has already been pulled. It's war porn, regular old war porn. No different from Call of Duty, America's Army and Full Spectrum Warrior. Empty, without purpose, with little of substance to say. At least the former publishers wore this banner as a proud cape. There is something redeemable in a 'I couldn't care less' attitude, I suppose.
However, for a developer to chant blatant lies, spreading miscommunications with abandon; for a man to use the warm blood of fallen men to enrich their pitiful little selves, it soon becomes crass. And this is crass. It's base. It's pig disgusting.
To attempt to deflect attention from what this game truly is: war porn. To attempt to justify this games existence with the 'furthering the hobby' argument: while blood still bubbles. It just goes to show what level of class we're dealing with. These are bad human beings and we should surely pity them.
Posted: May 2nd 2009 12:36PM Johnnynumber5 is powered by cell said
You should channel that anger at the policy makers who sent those people into harms way instead of this developer. I don't expect much else from you outside of hyperbolic sensationalist statements. Maybe you can start deciding what content is acceptable for everyone else.
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Posted: May 3rd 2009 4:23AM Bowser Rogozhin said
"Maybe you can start deciding what content is acceptable for everyone else. "
I've been doing that for quick minute now, Johnnyboy. You're not as sharp as you used to be.
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I've been doing that for quick minute now, Johnnyboy. You're not as sharp as you used to be.
Posted: May 2nd 2009 11:51AM Ahmedz said
I have a question about that screenshot. what the hell is a truck with a License Plate from Dubai doing in Fallujah?!?!
Posted: May 2nd 2009 4:40PM (Unverified) said
It just shows you how much they care about "recreating the war"... This game is probably gonna be a shoot-em-up.
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Posted: May 2nd 2009 9:11PM Johnnynumber5 is powered by cell said
maybe that truck belongs to a PMC out of the UAE.
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Posted: May 2nd 2009 12:26PM Johnnynumber5 is powered by cell said
I hope all of you cry babies who said it was to early to make this game are happy now. Maybe you could send each developer a list of content that you feel isn't too soon. Now, because of all the crying a developer may go belly up. I'm sure you all thought of that when you were crusading against this game.
Posted: May 2nd 2009 1:40PM Raster said
Nobody's crying that I can see. Well, it is the internet, so I guess I can't see anyone. But you get my point. Being a condescending namecaller isn't going to contribute to anything.
The point is, there are certain subjects that should have a statute of limitations. If I had a game company and I wanted to make a game about the Holocaust, would you consider that something distasteful, or would you consider it a bold foray into the world of art? Just an honest question, not hyperbole. I want to know where you stand.
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The point is, there are certain subjects that should have a statute of limitations. If I had a game company and I wanted to make a game about the Holocaust, would you consider that something distasteful, or would you consider it a bold foray into the world of art? Just an honest question, not hyperbole. I want to know where you stand.
Posted: May 2nd 2009 2:38PM (Unverified) said
Kenny I agree, I think it sucks that so many video game players bitched and moaned Konami into dropping the game. Who needs Jack Thompson? We're our own worst enemies.
It also just goes to show that these same video game players aren't ready to look at games as a legitimate form of expression the same way they look at books and movies. This whole debacle tells me we're going to have a hard time moving forward.
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It also just goes to show that these same video game players aren't ready to look at games as a legitimate form of expression the same way they look at books and movies. This whole debacle tells me we're going to have a hard time moving forward.
Posted: May 2nd 2009 2:52PM (Unverified) said
have you also thought that maybe konami felt the game would underperform and lose them millions of dollars?
something atomic games the developer will never back up, guarantee, or pay back..
is it right for a publisher to continue to make a game that they feel will underperform and lose them millions of dollars?
im sure that had something to do with it.
and the japanese are generally sensitive anyway, fallout 3 was censored in japan.
mass effect was censored in brazil, the land of sexual desires/dreams.
it sounds like there is actually more cry babies that this game is not being made from what i see out there....
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something atomic games the developer will never back up, guarantee, or pay back..
is it right for a publisher to continue to make a game that they feel will underperform and lose them millions of dollars?
im sure that had something to do with it.
and the japanese are generally sensitive anyway, fallout 3 was censored in japan.
mass effect was censored in brazil, the land of sexual desires/dreams.
it sounds like there is actually more cry babies that this game is not being made from what i see out there....
Posted: May 2nd 2009 3:27PM Johnnynumber5 is powered by cell said
Raster
"If I had a game company and I wanted to make a game about the Holocaust, would you consider that something distasteful, or would you consider it a bold foray into the world of art?"
It wouldn't bother me in the least bit because I can decide for myself if thats the type of game I want to purchase. I would have no problem what so ever with the game being made. I would consider it purely art. It's a slippery slope.
sk8
"it sounds like there is actually more cry babies that this game is not being made from what i see out there...."
The reason you see it that way is because you have your head shoved up your ass, as usual. The only reason this game has been scrapped by Konami is because of the public outcry after it was announced. Just go back through the last 4-5 posts discussing the game and you will see nothing but protest and outcry because the game was "too soon." I don't expect you to have a modicum of understanding on the issue because you have proven yourself incapable of critical thinking and comprehension. Seems plausible that you would pull something about them losing money out of your ass without having any understanding of what is actually happening.
Neuromancer
I agree with you that we don't need Jack Thompson when we marginalize our own hobby with petty double standards. It seems to the average gamer that content is OK so long as it doesn't offend them personally. I like to take the rational approach of simply not purchasing a product whose content I find objectionable. Gaming will never be taken seriously so long as we have double standards where we are Ok with games that allow us to kill hookers and innocent citizens in a fake New York but cry foul when a game is based around a real event like Fallujah.
Everyone Else
Those of you who have objected to this game should be careful what you wish for in the future. You might see your favorite game offends a certain sect of the population and gets pulled.
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"If I had a game company and I wanted to make a game about the Holocaust, would you consider that something distasteful, or would you consider it a bold foray into the world of art?"
It wouldn't bother me in the least bit because I can decide for myself if thats the type of game I want to purchase. I would have no problem what so ever with the game being made. I would consider it purely art. It's a slippery slope.
sk8
"it sounds like there is actually more cry babies that this game is not being made from what i see out there...."
The reason you see it that way is because you have your head shoved up your ass, as usual. The only reason this game has been scrapped by Konami is because of the public outcry after it was announced. Just go back through the last 4-5 posts discussing the game and you will see nothing but protest and outcry because the game was "too soon." I don't expect you to have a modicum of understanding on the issue because you have proven yourself incapable of critical thinking and comprehension. Seems plausible that you would pull something about them losing money out of your ass without having any understanding of what is actually happening.
Neuromancer
I agree with you that we don't need Jack Thompson when we marginalize our own hobby with petty double standards. It seems to the average gamer that content is OK so long as it doesn't offend them personally. I like to take the rational approach of simply not purchasing a product whose content I find objectionable. Gaming will never be taken seriously so long as we have double standards where we are Ok with games that allow us to kill hookers and innocent citizens in a fake New York but cry foul when a game is based around a real event like Fallujah.
Everyone Else
Those of you who have objected to this game should be careful what you wish for in the future. You might see your favorite game offends a certain sect of the population and gets pulled.
Posted: May 2nd 2009 4:05PM (Unverified) said
Well said Kenny but these guys minds aren't going to change. Unfortunately, in the world we live in, people know that if enough of them act offended about something, they can ruin it for everyone else.
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Posted: May 2nd 2009 5:02PM MarkezJM said
I guess you could lump me into the crybaby category. I think it's too soon to make a game like this. However, my sentiment was never to the extent that I don't think they should be allowed to make it, or that Konami should necessarily totally cancel the project. That's their business, and I think that's a key point here. It's a business, and they had to make a business decision. On its face, yeah it's controversial, but also none of us know whether what was in development was actually remotely quality or not.
Here's a ridiculous comparison, that somehow makes sense to me as to how I feel about this. I'm pro-choice. However when it comes to close friends, family, etc., I'm fiercely pro-life. Yeah, I don't think the timing on this game is good, so I just wouldn't buy it. I don't like FPS war games anyway. Haven't ever played any of 'em. But I wouldn't have a huge problem with them going forward, and people buying it if they want, that's their decision.
Hopefully that wasn't too asinine a comparison. My feelings on it never went so far as to think things like this should be censored/canceled.
Regards,
Widdle Cwybaby :)
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Here's a ridiculous comparison, that somehow makes sense to me as to how I feel about this. I'm pro-choice. However when it comes to close friends, family, etc., I'm fiercely pro-life. Yeah, I don't think the timing on this game is good, so I just wouldn't buy it. I don't like FPS war games anyway. Haven't ever played any of 'em. But I wouldn't have a huge problem with them going forward, and people buying it if they want, that's their decision.
Hopefully that wasn't too asinine a comparison. My feelings on it never went so far as to think things like this should be censored/canceled.
Regards,
Widdle Cwybaby :)
Posted: May 2nd 2009 5:09PM MarkezJM said
Yknow it's also worth pointing out that the makers of the game knew they were taking a risk with this subject matter, and should've been (likely were) prepared for this controversy to happen. I don't really hear them crying foul, so maybe they were expecting this to some extent.
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Posted: May 2nd 2009 7:50PM Johnnynumber5 is powered by cell said
Markez
I totally understand what your saying and where you are coming from. I respect your opinion and all but I always come back to the point that who should be able to decide what's acceptable and what isn't in terms of our digital media content. I don't see what all the fuss is about because at the end of the day it's a video game. No difference between this game and the movie redacted in my opinion.
I wish Konami would of had some balls and went ahead and published the game because I was very interested in playing it to get an idea of what it was like having boots on the ground in the battle.
Hopefully another publisher picks it up because I welcome the change of pace in the industry and the FPS genre.
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I totally understand what your saying and where you are coming from. I respect your opinion and all but I always come back to the point that who should be able to decide what's acceptable and what isn't in terms of our digital media content. I don't see what all the fuss is about because at the end of the day it's a video game. No difference between this game and the movie redacted in my opinion.
I wish Konami would of had some balls and went ahead and published the game because I was very interested in playing it to get an idea of what it was like having boots on the ground in the battle.
Hopefully another publisher picks it up because I welcome the change of pace in the industry and the FPS genre.
Posted: May 2nd 2009 12:40PM mrhumble1 said
I agree with Bowser: this is indeed war porn..
Also, I am surprised that the podcast section about this kept focusing on "Konami needs the money."
This isn't all about money. I do think it is pretty ugly of Konami to profit from a war that is still on-going. However, I think it is even uglier for them to say "it's just a game" when they are telling a real story about events that left people dead, maimed, traumatized, etc. The still living injured soldiers, and the families of those who died, are being ignored here so we can have YET ANOTHER WAR-THEMED FPS. I just don't think there is this massive demand for the um-teenth war-FPS.
Konami, here a suggestion: try being creative and come up with a new IP that you can build on.
Creativity... what a novel concept.
J
Also, I am surprised that the podcast section about this kept focusing on "Konami needs the money."
This isn't all about money. I do think it is pretty ugly of Konami to profit from a war that is still on-going. However, I think it is even uglier for them to say "it's just a game" when they are telling a real story about events that left people dead, maimed, traumatized, etc. The still living injured soldiers, and the families of those who died, are being ignored here so we can have YET ANOTHER WAR-THEMED FPS. I just don't think there is this massive demand for the um-teenth war-FPS.
Konami, here a suggestion: try being creative and come up with a new IP that you can build on.
Creativity... what a novel concept.
J
Posted: May 2nd 2009 1:01PM Johnnynumber5 is powered by cell said
Funny thing is that if this was called "International Conflict" or "Call Of Duty: Iraq Assault" it would have made it OK in everyones eyes. It's a bad day for gamers and people who support a free society.
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Posted: May 2nd 2009 12:43PM Roto13 said
Like other war games aren't tasteless enough.
Posted: May 2nd 2009 12:44PM jorojoserojas said
New books detailing the war from different angles are released all the time.
Movies like "Black Hawk Down" and "World Trade Center" tackled events recent to their relative time with no fallout or complaints by the media.
Why are games treated different than other media? I can't understand that. Why don't people consider games a "legitimate" form of media?
Movies like "Black Hawk Down" and "World Trade Center" tackled events recent to their relative time with no fallout or complaints by the media.
Why are games treated different than other media? I can't understand that. Why don't people consider games a "legitimate" form of media?
Posted: May 2nd 2009 8:02PM (Unverified) said
I don't think it has anything to do with legitimizing the situation, and more to do with possibly glorifying it. If you can run wild in Iraq blowing people away, based on historical events, that hypes people up for war.
When you're watching a movie, it's a passive activity that you don't participate in. The events unfold despite you getting up to take a leak at the 30 minute mark. Since games are interactive, you as a player push the story forward directly through actions (or inactions). This demands much more mental involvement.
As art, I think this game deserves to be made and released by someone with the guts to do it in the face of controversy. As a game, it could suck or it could be fun, we haven't been shown enough to make that determination. Still, regardless of the minority outcry, it should still hit the shelves. At the very least it could be a preachy game showing you the true face of war, from a first-person perspective.
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When you're watching a movie, it's a passive activity that you don't participate in. The events unfold despite you getting up to take a leak at the 30 minute mark. Since games are interactive, you as a player push the story forward directly through actions (or inactions). This demands much more mental involvement.
As art, I think this game deserves to be made and released by someone with the guts to do it in the face of controversy. As a game, it could suck or it could be fun, we haven't been shown enough to make that determination. Still, regardless of the minority outcry, it should still hit the shelves. At the very least it could be a preachy game showing you the true face of war, from a first-person perspective.
Posted: May 2nd 2009 8:16PM (Unverified) said
What the hell are you talking about? When Black Hawk Down was released, some Republicans complained that it glorified a Democrat humanitarian war effort. Bush Sr. initiated the humanitarian effort in Somalia, but never approved of direct military involvement. Clinton ramped up the military effort and when the Battle of Mogadishu occurred, the GOP skewered Clinton for it. GOP pressure was the direct reason for America's speedy withdrawal from Somalia. In the film, none of the US soldiers are critical of the war, and the main character is seen as some kind of heroic warrior saint figure. All this in a conflict that was extremely divisive at the time.
As for World Trade Center, do you have any idea how controversial the director of the film, Oliver Stone, is to people? Right-wing people hate the guy with a passion. Trust me, there WERE complaints about his making the movie. People were shocked to see how neutral the movie came out to be, due to his pedigree.
To say there was "no fallout or complaints" is just absurd. When you make claims like that, do some research first.
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As for World Trade Center, do you have any idea how controversial the director of the film, Oliver Stone, is to people? Right-wing people hate the guy with a passion. Trust me, there WERE complaints about his making the movie. People were shocked to see how neutral the movie came out to be, due to his pedigree.
To say there was "no fallout or complaints" is just absurd. When you make claims like that, do some research first.
Posted: May 2nd 2009 12:47PM magnet20 said
Its just a game! Wow, when will the media and/or everyone in general recognize this...
Posted: May 2nd 2009 12:51PM (Unverified) said
Oh, because Fallujah is a worse setting than the Not-Iraq Middleeastbekistan from Call of Duty 4?
Posted: May 2nd 2009 1:22PM pohatu771 said
I don't know the details of the game, but I assume the characters are going to be generic soldiers, not models of actual people using their actual names... if this is the case, I don't see the difference between this and any game that depicts World War II in the actual locations using generic people.
Posted: May 2nd 2009 1:38PM Otimus said
People who act like this isn't okay, but something in WWII is, because it's "older" are monsters.
They're the same kind of people who think a child's life/importance is a thousand times that of an adult's, simply because it's a newer person.
No publisher of anything, books, movies, games, music, etc, should ever deny something from being made just because people whine. That's called killing art. Even bad art should be made. To deny it is criminal.
They're the same kind of people who think a child's life/importance is a thousand times that of an adult's, simply because it's a newer person.
No publisher of anything, books, movies, games, music, etc, should ever deny something from being made just because people whine. That's called killing art. Even bad art should be made. To deny it is criminal.
Posted: May 2nd 2009 4:31PM Johnnynumber5 is powered by cell said
I think Otis is referring to the International Treaty that would intrude on our rights as Parents to raise our children as we see fit. The U.N. Convention on the Rights of the Child (UNCRC) is approaching a possible ratification by the United States Senate. This treaty, as harmless as it may appear, is capable of attacking the very core of the child-parent relationship, removing parents from their central role in the growth and development of a child, and replacing them with the long arm of government supervision within the home.
I could be wrong but I think thats what he is talking about ... it's sickening and scary
http://www.parentalrights.org/index.asp?Type=B_BASIC&SEC=%7B53D4DCA7-5899-4242-B244-54A253AFC137%7D
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I could be wrong but I think thats what he is talking about ... it's sickening and scary
http://www.parentalrights.org/index.asp?Type=B_BASIC&SEC=%7B53D4DCA7-5899-4242-B244-54A253AFC137%7D
Posted: May 2nd 2009 6:18PM Otimus said
Well, I'd say, generally speaking, one child's life is probably more valuable than an adult's life, but you get some really far out there shit. Look at how people react to a thousand adults dying, versus like, one or two kids. They care more about the kids.
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Posted: May 2nd 2009 7:57PM (Unverified) said
100% agree, especially the point about children. In reality, while any death is tragic, I would imagine an adult's life is more tragic, because they have a huge social network and maybe children of their own that depend on them for survival.
Instead of losing a daughter, more people are losing a brother, an uncle, a father, a coworker, etc.
/flame on
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Instead of losing a daughter, more people are losing a brother, an uncle, a father, a coworker, etc.
/flame on
Posted: May 2nd 2009 8:06PM (Unverified) said
Otis, how is your basic understanding of capitalism so poor?
Bad art should be made no matter what? What the hell? Are video games made out of thin air? Last I checked, video games cost millions of dollars to make. These video game companies are BUSINESSES designed to make MONEY.
"Killing art", give me a fucking break. Here, let me shit on a US flag and ask you for $50 afterwards, then bitch about it when you refuse to buy it.
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Bad art should be made no matter what? What the hell? Are video games made out of thin air? Last I checked, video games cost millions of dollars to make. These video game companies are BUSINESSES designed to make MONEY.
"Killing art", give me a fucking break. Here, let me shit on a US flag and ask you for $50 afterwards, then bitch about it when you refuse to buy it.
Posted: May 2nd 2009 2:14PM (Unverified) said
everyone for this game realizes that fallout 3 was censored in japan right?
so when konami a japanese publisher cancels this game its easy to know why.
censorship is a part of our lives, nothing new today.
and maybe konami thought this game would fail too like most every shooter does.
so why keep paying money for something that isnt going to profit?
so when konami a japanese publisher cancels this game its easy to know why.
censorship is a part of our lives, nothing new today.
and maybe konami thought this game would fail too like most every shooter does.
so why keep paying money for something that isnt going to profit?






