Fresh-faced development studio Eidos Montreal is currently hard at work on its inaugural project, Deus Ex 3, but that doesn't mean it's incapable of multitasking -- according to an ad in the upcoming issue of Edge Magazine, the studio is set to reveal its second project on May 11, which just happens to be the day before GDC Canada kicks off. The project's identity is difficult to ... well, it's unclear -- yeah, it's Thief. It's going to be a Thief game, guys.
The ad does more than hint at the identity of the title -- it references accolades from GameSpy and GameSpot which have been laid upon the Thief franchise, and even seems to feature the Thief logo, somewhat obfuscated by a sticker mentioning the May 11 reveal. Unless we're being fleeced with unprecedented gusto, you can expect to hear more about Eidos Montreal's kleptomaniacal second project in exactly one week.
[Via VG247]
Reader Comments (5)
Posted: May 4th 2009 2:27PM (Unverified) said
I really love Eidos!!! I'm not a big gamer, but the few games from that I played I really loved. I think the best series is Thief!! I'm not gonna say I was good at it, but I really loved it! =)
Alex - Professional Cutie
www.mioamoredesign.com
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Alex - Professional Cutie
www.mioamoredesign.com
Posted: May 4th 2009 2:35PM (Unverified) said
good news. i would also love to see another Legacy of Kain game. I want to know what Kain will do since he is one of the pillars of balance i think.
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Posted: May 4th 2009 5:50PM sigma8 said
YAY! Now we can only hope they don't eff it up, by trying to cater to too many tastes. It's impossible to please _everyone_, so I hope they don't bother trying. If they're making a Thief game at all, obviously the previous games must have sold well. I hope they appreciate that, and design a game that Thief fans will like.
They just need to focus on the stealth gameplay. It's not a field that sees frequent innovation, so they have some chances here. Among other things, accurate sound occlusion (including verticality) and shadows from multiple lightsources still haven't been handled well in a stealth title, AFAIK. Also, I hope they ditch "The Town". Structure it like Thief1&2 and include a level editor for mods.
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They just need to focus on the stealth gameplay. It's not a field that sees frequent innovation, so they have some chances here. Among other things, accurate sound occlusion (including verticality) and shadows from multiple lightsources still haven't been handled well in a stealth title, AFAIK. Also, I hope they ditch "The Town". Structure it like Thief1&2 and include a level editor for mods.
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