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Reader Comments (128)

Posted: May 4th 2009 5:21PM Vidikron said

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Thanks for the input, but no need to take their review personally! There's been plenty of gaves I loved that only received mediocre reviews and plenty of highly rated games that I thought were crap. That's just how it goes. For what it's worth I tend to read several media reviews and read opinions of fellow gamers for games I'm unsure about before making a decision. I wasn't really intereste din this game anyway, but if I was I'd be taking your input right alongside Joystiq's.
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Posted: May 4th 2009 4:21PM Stix Remix said

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Negareview > Joystiquitter

Please bring back Negareviews.

Posted: May 4th 2009 4:31PM juggalotusmx said

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damn i wanted to play this game so bad, same reasons i stopped playing metal gear 2 and 3 and 4...

Posted: May 4th 2009 5:18PM Alex R said

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The series went downhill after 2. I never played 4, but the bits on the oil plant thing on 2 and all of number 3 were turd.
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Posted: May 4th 2009 4:41PM Nugent said

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Seems kind of odd to me that you guys can't finish the review, especially since you're halfway through. Don't you get the games for free? It's not like you paid for it and need to get your money's worth. But whatever, if you hated it that much it says something already.

One question, from your description, the game sounds a lot like Thief, which I loved. What's different about Velvet Assassin? It sounds like Thief was more forgiving when you get caught (assuming you had a flash bomb on you), but other than that, it sounds very similar. Unless you hated Thief as well... which makes me think you're the wrong person to be reviewing stealth games.

Posted: May 4th 2009 4:51PM (Unverified) said

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Lol, Im not angry but i've seen all this before. I'm fine if the reviewer doesn't like the game but the fact that now that this type of review is now somewhat in the spotlight as a sort of "bad game of the day" I think its going to turn a lot people from at least giving it a shot if they're interested into the game and it's subject matter.

Posted: May 4th 2009 4:53PM The Blank Mage Returns said

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Meh.

Posted: May 4th 2009 4:54PM The Blank Mage Returns said

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Oh damn, comment system fail. This "Meh" was a response to "Let's hear it for laziness!" It was quite clever. Upvote, dammit!
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Posted: May 4th 2009 5:10PM (Unverified) said

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I figured this game would suck since Southpeak games can't pull a decent game out of their filth covered lazy asses.
I hope they go out of business soon and quit pestering us with this shovelware.

Posted: May 4th 2009 5:25PM (Unverified) said

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This game isn't bad at all, but it can be very frustrating at parts. It is an extremely hardcore stealth game. It's sad to see that you guys didn't have the gaming skills to get past some parts, thus you gave up and missed out on some emotional settings, which offer great storytelling through their environments.

Honestly, while the feature is interesting, I wouldn't recommend reviewing a game with such definitive hate when you haven't even played much of it. Why bag a game because it's too difficult for you? If that were the case, then Ninja Gaiden 2 would've got 4/10's. Because Ninja Gaiden 2 had A LOT of flaws.

Posted: May 4th 2009 5:54PM Red Son Rising said

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Worst review ever: should i be impressed by a 'professional' quitting after just 5 hours? cause im not and i dont think anyone else should be either.

i really believe in finishing games: ill informed and poorly researched opinions are not professional and completely useless.

im not saying every game deserves to be finished but i do think a lot of games suffer because reviewers rush through them without stopping to smell the roses.

professionals should be able to handle a few thorns, and i expect a real professional to brave the thicket and fight through the bush so i dont have to. otherwise youre just another goomba that left the theater early.

remember: quitters never win, they just blog about it early.

Posted: May 4th 2009 6:33PM Boomzilla said

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You believe in finishing games you don't like? Masochist.
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Posted: May 4th 2009 7:37PM (Unverified) said

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If you're thinking I stopped playing the game the first time I got frustrated with it, you're wrong.

My opinions are neither ill-informed nor poorly researched. Because they're not opinions of the whole game. They're opinions of the first five hours of gameplay which I played before quitting. I make that perfectly clear.

I didn't rush through the game. That's what you're wanting me to do. You're wanting me to continue to slog through a game I've already formed an opinion on as some form of sacrifice to show my dedication to you. That's crazy.

I'm sure that everyone has played half of a game before saying "You know what? Fuck this" and putting it on the shelf forever and ever or trading it in. I'm just admitting that game critics have the same impulse. In doing, I'm able to share opinions with you, the reader, instead of nothing, which is the alternative.
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Posted: May 4th 2009 10:57PM Red Son Rising said

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i dont necessarily want you to torture yourself with a bad game but a post essentially about why the first 5 hours didnt sell the game isnt very helpful.

do the controls get in the way? is the story engaging? realistically we've been penalized half a review because only half the game got played.
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Posted: May 4th 2009 6:33PM Boomzilla said

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JoystiQuitter = winner
Keep it up.

Posted: May 4th 2009 7:04PM djratchet said

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Something about this new feature really bugs me. Maybe I'm just weird. It just seems lame. *puts on flame suit*

Posted: May 5th 2009 2:58AM (Unverified) said

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I agree. They just don't feel like real reviews. At this point, I still don't take them seriously. If there's a game I'm really interested in, I go somewhere else for a review. Sorry! Just saying!
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Posted: May 4th 2009 8:31PM parabolee said

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Got VA from Gamefly and have been loving it. This guy is just a weak sauce hoser :-D

More checkpoints? It's really not that hard unless you are trying to get perfect stealth kills on everyone. If you use the silenced pistol and "morphine" kills on any hard bits it's a little too easy. But if your like me and enjoy perfecting an area you'll get a lot of satisfaction from doing it right. But if it get's tough you can easily fall back on the pistol and morphine.

It's far more polished than you might expect (from the low level dev) and for fans of stealth games I would say it is a 100% recommend!

Sure $60 may be a little steep for something that does little new and is over in 6 hours. But as someone that got it for nothing, I am very happy with the experience I am getting from it. 8/10

Posted: May 4th 2009 10:45PM Courtney said

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Good lord there are a bunch of whiners out today.

I like the new feature, don't quit it.

Posted: May 5th 2009 2:56AM (Unverified) said

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Reviewers shouldn't be allowed to quit games. You're supposed to suffer so the rest of us don't have to. Not to mention, there might be some amazing gameplay in the last hour of the game or a surprise twist at the end that totally redeems the entire game! ... Ok, well at least you should suffer.

Posted: May 5th 2009 9:10AM (Unverified) said

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I will be hated and likely down-voted (and this isn't even on topic), but is it weird for anyone else to read "we" in all of the posts? I know it's just their style guide and I've been reading Joystiq for quite some time, but reading something as personal as a review with "we" doing the "doing" just reads funny. Did all or most or even some of the Joystiq crew go to Justin's pad to play this game?

Posted: May 5th 2009 2:14PM Sherlock Homey said

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Wow, who would have thought that one man quitting a game would cause such an uproar?

Posted: May 5th 2009 2:39PM TheDetective said

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I really don't get the hate. I wish more review sites would do this. I was a reviewer myself and slogging through terrible games or games that were so uninspiring that it was work to play through was difficult. All so that I could say confirm what the first few hours told me (the game isn't that great).

How many times have you rented a game or bought one and after a few hours, you had no motivation to ever play that game again. Some of you will complete it for the sake of completing or because you spent money, and that's fine. But its ridiculous to expect everyone to do that, even if they are "professionals".

If I order a well done steak, and get one that's a bit medium, should I down it because "hey, I paid for it", or "its only fair to see if they cooked the last 1/3 of my steak well done?". No. That would be ludicrous. The difference here is that I can't send the game back to be remade.

To Joystiq: I don't expect you'll do this often, so don't stop. If someone wants another review, let them go somewhere else to read it. I think a feature like this is more useful that a laundry list of things a game does well and does terribly.

I am a gamer first, and I want to spend my money on something that is going to entertain me. If you put the game down and the game gave you no motivation to continue, that is pertinent information that I likely won't read anywhere else.

And if a a reviewer can't be motivated to complete a game they may have gotten for free, then I can only imagine the buyer's remorse for purchasing it at the full $70 CDN.

K387

Posted: May 5th 2009 2:41PM TheDetective said

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There's some spelling and grammar problems in the post. That's what I get for fast typing at work.

K387
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Posted: May 5th 2009 4:30PM (Unverified) said

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While I like most of this comment, I will point out that it seems at least some other commenters have pointed out they actually enjoyed the game.

It's generally a fact that bias comes into play. Unfortunate, and it really shouldn't for the sake of a truly honest and accurate review, but it's generally hard to avoid. Another commenter said something to this effect, as well, actually.

Reviews -should- be unbiased and a proper analysis of a game, but all too often it is indeed more or less an opinion from just one person's viewpoint instead of an attempt at assessing it in terms of those who it seems most geared towards. Clearly, Mr. McElroy wasn't that type of gamer, while some of our fellow commeters were.

However, I believe it was also admitted, in some form or another, that this was an opinion, obviously based on a partial play-through, with rather clear reasons (checkpoint frequency the most apparently influential reason), and that not everyone may feel the same way. In fact, as far as I can tell, McElroy is basically saying as much, that most will quite possibly have the same reaction and that they should beware if the same things that frustrated him would bother the reader.

Unfortunately, a number of readers, through their comments, seem to misinterpret intentions, or at least how this humble reader perceives them. Far as I can tell, people just assume this is simply saying 'shitty game, stay away' and not what I see it saying, which is 'This made me quit, and this is why. If this kind of thing bothers you too, keep this in mind when making your own mind up.'

The fact is, the feature seems to be conveying a far more simplified and negative view than it should for some readers. However, the words themselves seemed well-executed, to me.

Anyway, I'm not really that interested in this game... and even if I was, I'd be getting it through Steam probably, not on console. Generally $10 less, and I don't really have access to a 360 or (at least not yet) a PS3, and can easily enough replicate their control schemes with a 360 controller in a USB port.

Well, whatever... People make their own decisions, even if they are sometimes ill informed. Some of us get bent out of shape when we really shouldn't give a damn.
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Posted: May 5th 2009 4:26PM Ridgecity said

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the game sounds hard not really bad. as you say, a hardcore game.

Posted: May 5th 2009 8:30PM NeilNaS said

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Thank you for warning me about this terrible game..

Posted: May 6th 2009 12:04AM (Unverified) said

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I rarely find any games that are so bad that i actively decide not to play them. Even most "bad" games are usually enjoyable.

But i do often find (even with good games) that i just end up not finishing it. This often comes from a feeling of not progressing... play for an hour and then die without progress - feels like a wasted hour of my life.

I love stealth games, but they almost all suffer from the problem of long wait times, followed by the chance your plan won't quite come off. I think ALL stealth games (or almost all games for that matter) should come with a REWIND feature.

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