We're just about a month away from the one year anniversary of Metal Gear Solid 4's release. In spite of a cumbersome Konami ID system, the game's packaged Metal Gear Online mode has seen a number of add-ons, with no end in sight. On May 12th, MGO players will be able to enjoy a new game mode, "Race Mission," which will be available to "all players, not just those who have purchased SCENE." In this mode, the two teams must protect a certain target while passing through various checkpoints.
It looks as though some major updates are still in the works for the Metal Gear universe. Konami's Brandon Laurino teased PlayStation.Blog readers, stating that the team still has "even more awesome stuff" to celebrate the game's one year anniversary with. What could this entail? We'll let you cook up some conspiracy theories as we count down to June.
Reader Comments (26)
Posted: May 6th 2009 1:40PM NUFCRULE said
trophies , i hope
Posted: May 6th 2009 1:43PM arrness PSN chsowls Steam dcdani said
beat me to it
better be trophies
Reply
better be trophies
Posted: May 6th 2009 2:34PM kentuckyfried said
MGS4: anniversary edition. Includes 2nd half of game to replace mass multitude of cut-scenes. Plus, MG01 game mode to satisfy all the crying vets.
Trophies would be huge. It would give me more incentive to go back and play.
Reply
Trophies would be huge. It would give me more incentive to go back and play.
Posted: May 6th 2009 2:48PM maxpontiac said
Agreed. I would buy this game again for trophies.
If they do implement trophies, I am hoping that they stay single player related.
Reply
If they do implement trophies, I am hoping that they stay single player related.
Posted: May 6th 2009 5:24PM (Unverified) said
We could be talking a HUGE sales boost with trophies here Konami... heres hoping they will hear you Yoon!
also, post here more often please Andrew; we miss you!
Reply
also, post here more often please Andrew; we miss you!
Posted: May 6th 2009 1:55PM Roto13 said
I still haven't even played MGO. I can't be assed to make a Konami ID.
I remember when Metal Gear Solid 3: Subsistence had MGO and I wanted to give it a try, but I couldn't. Now I can play it whenever I want and I just haven't bothered. :P
I remember when Metal Gear Solid 3: Subsistence had MGO and I wanted to give it a try, but I couldn't. Now I can play it whenever I want and I just haven't bothered. :P
Posted: May 6th 2009 2:29PM jah75157 said
i'm sure the 5 people still playing this are overjoyed.
Posted: May 6th 2009 2:32PM kentuckyfried said
There's still at least 400 nightly on the main otacon lobby. Plus more and more are jumping onto the JPN-MGO wagon, which has 4000+ every night.
Reply
Posted: May 6th 2009 3:54PM Jamp said
Wrong.
At night Otacon and Meryl are ALWAYS full at 950 players and the third server caps around 400 players. Automatching servers always have at least 300 players, and during Survival hours, 5 extra servers, all capped at 750 players are added to those.
So thats like 4000 players.
Reply
At night Otacon and Meryl are ALWAYS full at 950 players and the third server caps around 400 players. Automatching servers always have at least 300 players, and during Survival hours, 5 extra servers, all capped at 750 players are added to those.
So thats like 4000 players.
Posted: May 6th 2009 2:30PM (Unverified) said
Please be trophies, please be trophies.
Posted: May 17th 2009 11:14AM (Unverified) said
I didn't realise people still played this game. Frankly after i had played through once and dabbled in the annoying online side of things, i just ditched it and went back to GTA. If trophies were added i would most likely pick it up again ; i'm not a trophy whore, it's just that i kinda enjoy the challenge.
Posted: May 6th 2009 2:55PM kentuckyfried said
Me too. Played MGS4 once and lost all desire to go back.
MGO is fun but it's irritating dealing with the awkward inventory system when you know Konami could easily change the set-up to a d-pad mapping instead. This is one of the small things that certainly off puts alot casual players from picking this up (aside from being a headshot-fest that seemingly only a minority has managed to master).
Reply
MGO is fun but it's irritating dealing with the awkward inventory system when you know Konami could easily change the set-up to a d-pad mapping instead. This is one of the small things that certainly off puts alot casual players from picking this up (aside from being a headshot-fest that seemingly only a minority has managed to master).
Posted: May 6th 2009 2:39PM (Unverified) said
CANT WAIT FOR RACE!
Posted: May 6th 2009 2:55PM Ashitaka said
Amazing how the PS3 flagship still hasn't got trophy support and is still isolated from the community with its retarded konami id.
Well played, well played indeed...
Well played, well played indeed...
Posted: May 6th 2009 2:59PM Solid Jackal said
and it will be one year since i got my PS3 =D, got it when MGS4 came out but why would they have the Patriot in the online game?
Posted: May 6th 2009 3:35PM (Unverified) said
This is good...isn't it?
Posted: May 6th 2009 6:17PM (Unverified) said
I'd be excited if the stupid thing had a PROPER update system, serious the whole "bit torrent" sucks, I gave up after the two hours of waiting only to find that it had gotten to 40% and failed..Its happened on several ocassions, it just takes too damn long!
Konami.Trophies. MGS4 (NOT MGO). Please. Much love.
Konami.Trophies. MGS4 (NOT MGO). Please. Much love.
Posted: May 7th 2009 3:16AM Xemplar said
According to what I read on IGN, Konami is also bringing out this feature where a player will be selected every week to be a 'Patriot'; where you get access to Big Boss's 'The Patriot' assault pistol with unlimited ammo and no need to reload.
Posted: May 7th 2009 2:45PM (Unverified) said
it's not a matter of NEEDING trophies or that the Konami ID causes cancer. It is retarded for a game that moved A LOT of people into buying a console to have such poor to no integration with it's system and community...
And also, wanting trophies for a game does not make someone a trophy-whore. I was very glad that a game like, for example, Dead Space, had trophies, it pushed me to play in ways I generally wouldn't. If MGS4 had the same to push the game into new directions, that would add replay value for a lot of players, and also bring new people in...
And also, wanting trophies for a game does not make someone a trophy-whore. I was very glad that a game like, for example, Dead Space, had trophies, it pushed me to play in ways I generally wouldn't. If MGS4 had the same to push the game into new directions, that would add replay value for a lot of players, and also bring new people in...
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