'Duke Nukem' dev 3D Realms has shut down [update 4]
Duke Nukem developer 3D Realms has closed its doors, according to Shacknews. The developer was reportedly forced to cease operations due to funding issues, prompting it and Apogee Software Inc. to lay off all staff. Perhaps developing one title for more than a decade wasn't a great strategy.
3D Realms was founded by George Broussard and Scott Miller in 1987, but became a household name with Duke Nukem 3D in 1996. While 3D Realms is also known for publishing high profile titles, such as Max Payne, the studio has become famous for developing Duke Nukem Forever for the last 13 years. Joystiq has reached out to 3D Realms and its publishing partner, Take-Two Interactive, for comment.
Update: A studio representative has commented on the rumor regarding 3D Realms. Although it isn't a confirmation, it does hint a situation is brewing at the house that built Duke: "Deep Silver and Apogee Software are not affected by the situation at 3D Realms. Development on the Duke Nukem Trilogy is continuing as planned."
Update 2: Alan Lewis, Vice President of Corporate Communications & Public Affairs for Take-Two Interactive has sent us an official statement regarding the situation at 3D Realms: "It is the Company's policy to not comment on its contractual relationships, nor do we comment on rumors and speculation. That said, we can confirm that our relationship with 3D Realms for Duke Nukem Forever was a publishing arrangement, which did not include ongoing funds for development of the title. In addition, Take-Two continues to retain the publishing rights to Duke Nukem Forever."
Update 3: 3D Realms webmaster Joe Siegler has confirmed rumors of a 3D Realms shut down are true, posting "It's not a marketing thing. It's true. I have nothing further to say at this time" on the 3D Realms official forum.
Update 4: 3DRealms.com and the site's official forum are experiencing issues at this time due to the volume of visitors. The sites have not been removed at this time.
3D Realms was founded by George Broussard and Scott Miller in 1987, but became a household name with Duke Nukem 3D in 1996. While 3D Realms is also known for publishing high profile titles, such as Max Payne, the studio has become famous for developing Duke Nukem Forever for the last 13 years. Joystiq has reached out to 3D Realms and its publishing partner, Take-Two Interactive, for comment.
Update: A studio representative has commented on the rumor regarding 3D Realms. Although it isn't a confirmation, it does hint a situation is brewing at the house that built Duke: "Deep Silver and Apogee Software are not affected by the situation at 3D Realms. Development on the Duke Nukem Trilogy is continuing as planned."
Update 2: Alan Lewis, Vice President of Corporate Communications & Public Affairs for Take-Two Interactive has sent us an official statement regarding the situation at 3D Realms: "It is the Company's policy to not comment on its contractual relationships, nor do we comment on rumors and speculation. That said, we can confirm that our relationship with 3D Realms for Duke Nukem Forever was a publishing arrangement, which did not include ongoing funds for development of the title. In addition, Take-Two continues to retain the publishing rights to Duke Nukem Forever."
Update 3: 3D Realms webmaster Joe Siegler has confirmed rumors of a 3D Realms shut down are true, posting "It's not a marketing thing. It's true. I have nothing further to say at this time" on the 3D Realms official forum.
Update 4: 3DRealms.com and the site's official forum are experiencing issues at this time due to the volume of visitors. The sites have not been removed at this time.







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Reader Comments (Page 1 of 3)
sicsided @ May 6th 2009 8:28PM
sadly... this isn't a rumor.
Hope everyone can find some jobs quickly.
eldee @ May 6th 2009 8:41PM
Well, knowing GB, he was probably given another deadline by investors, and he probably told them to go fuck themselves (again). His arrogance has cost him more than just this current crop of employees, sadly enough. He needs to get over his ego and start running his company properly... well, i guess it's too late for that..
maybe take-two will inherit the bulk of the project now that 3DR is out of the picture, and they can actually polish/finish it and put it on the damn market.
Dartmerc @ May 6th 2009 11:17PM
I think anyone capable of finding a job quickly would have already moved on.
Eh @ May 6th 2009 10:51PM
"Developer for Duke Nuken Forever: 1997-2009"
Probably not the best thing to put on your resume.
But why is it sad when people who arent any good at their jobs end up losing them? Its time for a career change if it takes you more than 10 years to make a game.
sicsided @ May 6th 2009 11:07PM
Just because the heads of the studio fuck up, doesn't mean there are people who aren't good at their jobs. I will admit, that it seems like everyone there plays WoW or whatever too much, but they still have great talent.
Ridgecity @ May 7th 2009 1:22AM
Now this probably means Duke Nukem Forever is will be on hold...
forever.
Nick8708 @ May 7th 2009 1:37AM
Does anybody know the history of the staff of 3D Realms? Major staffing changes coupled with poor management can really derail a project. Maybe it's well known that it's been basically the same set of people since the project began, but if it is I'm not aware of it.
FNG @ May 6th 2009 8:28PM
This is great news. Now the odds of DNF actually getting released has increased... I think...
Moptimus Slime (Ziggy played Guitar Hero, but not Smash Hits) @ May 6th 2009 8:31PM
there is a time for crumping AND THIS ISN'T IT
PoonDaddy @ May 6th 2009 8:57PM
You know, at this point... it would kinda be a let down if DNF actually WAS released.
FNG @ May 6th 2009 9:03PM
...and I also feel bad for those who lost their jobs...
Comtar @ May 7th 2009 1:04AM
I'd rather have the 1998 build come out, the one that used the Unreal Engine, the one there is actually video and gameplay footage of. I think that still looks like an awesome game. I don't care how dated the graphics look compared to games nowadays... it looked like a solid game, very playable and very fun.
3d Realms once said they wanted to make "the game to end all games", but for some reason they thought that meant it had to have the best graphics... when it's not about graphics, it's about fun and gameplay, it's the reason Chrono Trigger, System Shock 2, Zelda 64, Goldeneye, and so many other games live on even today. Looking at the original 1998 footage, I think Duke Nukem Forever could have been a legendary game, now it's become the joke of the industry.
WiredKnight @ May 7th 2009 5:15PM
@ comtar
What they really meant was they wanted to make the game to end all their careers.
Jake B @ May 8th 2009 2:54PM
I heard it is coming out as an exclusive on the Phantom.
Towers @ May 6th 2009 8:28PM
They really should have released that damn game lol
CH3BURASHKA @ May 6th 2009 9:54PM
Right? Whoever was in charge of keeping the game in development for a decade is freaking dumb (don't want to get censored). Too Human was mediocre (supposedly; I haven't played it) but at least SK put it out, and is probably a factor in it being still alive.
Will we at least get a leak of the damn game or is it dead for ever now?
Saint @ May 6th 2009 8:28PM
Duke Nukem.... FOREVER!
Lunastra78 (PSN: lunastra78) @ May 6th 2009 9:05PM
Duke Nukem...Never?
Cosmo @ May 6th 2009 9:18PM
Duke Nukem Fornever?
mr nimblewick @ May 6th 2009 10:14PM
Duke Nukem Fornicator?
Blank-Mage @ May 6th 2009 11:07PM
Duke Nukem Fornicalicoercio oh dear I've gone cross-eyed.
deadpool @ May 6th 2009 11:22PM
Duke Nukem Foreign Correspondent at the Daily Bugle.
Thief @ May 7th 2009 12:02AM
Duke Nukem: The Sea of Dreams
Markez @ May 7th 2009 12:03AM
Duke Nukem: Italics!
CJLopez @ May 7th 2009 12:42PM
No More Heroes Forever!!!!
COCOCOCOCOCOCOMBO BREAKER!!!!
Chief Oddball @ May 6th 2009 8:30PM
Been an Apogee Software fan since way, way back. Still like hanging out at their forums and playing Duke3D on XBLA with my high school friends.
If this nightmare is true -- and it's looking increasingly like it is -- best of luck to Joe Siegler, George Broussard, Scott Miller and the rest of the crew.
Man, this sucks.
Jawmuncher @ May 6th 2009 8:30PM
I hope the game comes out still
Dr. @ May 6th 2009 8:30PM
Oh, snap.
LordChimp @ May 6th 2009 8:33PM
Your avatar is Godly.
Dr. @ May 6th 2009 8:34PM
Thank you, good sir. I've been meaning to give him a mario hat. Someday.
THE Ezio Auditore de Firenze (PSN slycooper_rocker) @ May 6th 2009 9:25PM
dude, why did they give E.T. a dick? O__o
Chris Are @ May 6th 2009 9:28PM
those pixels are so blocky they had two options: put one there and give him a penis, or leave that block out and make him a her. :-)
Markez @ May 6th 2009 9:32PM
Dammit, Sly. Thankfully I can unsee your imagery, since I've always thought it looks like his gimpy arm. What I cannot unsee now is that it looks like he has itty bitty lil ET balls.
Mr Khan @ May 6th 2009 9:39PM
"You've seen it, you cannot unsee it!"
Moptimus Slime (Ziggy played Guitar Hero, but not Smash Hits) @ May 6th 2009 9:49PM
Once you see it....
http://www.theferrett.com/pictures/mindfuck_foggy_street.jpg
Dr. @ May 6th 2009 9:54PM
Brought to you in HD http://chevaps.com/images/et_large.png
Try to unsee it NOW!
Moptimus Slime (Ziggy played Guitar Hero, but not Smash Hits) @ May 6th 2009 10:02PM
Oh gawd, I feel like I just looked directly at a solar eclipse
Can someone please get Mr. Extraterrestrial some pants?
Dave @ May 6th 2009 10:39PM
@Moptimus Slime
I can't find it. What is it I'm looking for in that pic? Or is that the mindfuck itself, that there IS nothing there to make you shit bricks?
Popfrogs @ May 6th 2009 11:11PM
@Dave: Oh I dunno, that T-Rex that looks like a tree on the left kinda far from the camera, maybe?
Boffo the $ock @ May 7th 2009 9:26AM
Oh, I didn't notice the Tree-Rex. I thought it was supposed to be the trash can with a penis in the foreground. Either way, I didn't shit any bricks. Now how am I supposed to build my mom a new house?
why not the LS2LS7? @ May 6th 2009 8:30PM
IT CAN'T BE! How can the most infamous piece of vaporware go out like this?
dark_inchworm (on Steam!) dark inchworm (on XBL!) @ May 6th 2009 8:31PM
A legacy unfulfilled? awwwwww SNAP
MariusElijah (Only on PlayStation 3) @ May 6th 2009 8:31PM
So now can we stop talking about this game?
MariusElijah (Only on PlayStation 3) @ May 6th 2009 8:53PM
"Duke Nukem Trilogy is continuing as planned."
NOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!
Manly Mcbeefington (Mr. ESC) @ May 6th 2009 9:51PM
F*ck you I want Trilogy.
Dale @ May 6th 2009 8:32PM
I feel for the staff and hope they can find new work quickly. It's a shame they're suffering for some very bizarre business decisions involving their company's most popular franchise.
Robotic Pants @ May 6th 2009 8:35PM
Dammit! What about my pre-order??!
whazam1337 @ May 6th 2009 9:05PM
LOLOL NEVER pre order games that dont have release dates.
captainking @ May 6th 2009 8:35PM
I actually did not see this coming, I remember seeing an article not to long ago saying that they had like 79 mile stones left and they had completed 400 or something like that. Really sucks if this is true.
fooquestionmark @ May 6th 2009 8:36PM
as a last ditch effort they are going to release duke nukem forever the 174222 disk floppy edition with notches to make a 40 ft tall statue of duke nukem forever. it was worth the wait as it will take 3.4 years to play though