Chuck Brown & The Soul Searchers "Bustin' Loose" vs The Zombies "Time of the Season" (DJ Shadow Mix)
The official DJ Herowebsite is now online and, lo and behold, contains actual gameplay videos. The videos confirm that, yes, the setup is very similar to the music games we've come to know and love. The first video, above, shows off a song played at medium difficulty. A video of easy difficulty can be found after the break. Unfortunately, the videos still don't quite make it clear exactly what players will be doing with the controller. Don't worry too much though -- we're sure everything will be cleared up at E3 next week.
Also revealed by the website are details surrounding some of the game modes. Three modes are mentioned: DJ vs. DJ, DJ + DJ and DJ + Guitar. In addition to guitar controllers, the game is also said to support microphones. Exactly how all this will work is anybody's guess.
Finally, the site finally lists platforms for the game via the pre-order page. Unsurprisingly, DJ Hero will be available on PS3, PS2, Xbox 360 and Wii.
[Thanks, Ian]
Black Eyed Peas "Boom Boom Pow" vs Benny Benassi "Satisfaction"
Nothing special. The Flash file has cues in it to load other flash files when it hits a certain time, but Konami knows better than that and updates the main flash file (frame.swf) with the next cue when needed, that's why there's no background or other images.
gotta agree. But the fools playing this game don't know Hiero. or cat's like Craze or real djs. They listening to Soulja Boy, Coldplay and Miley Cyrus. They think this stuff is hip-hop but it makes me wish Hip-hop had stayed underground. This is the music equivalent of bad hair bands.
Just looking at the video there, I'm going to assume that the blue and green buttons can either slide or rock, which would explain the strange... well, Iunno what to call those strips, but it looks more active than just holding the button down.
But I'll echo what everyone else has said. I'll take Rock Band over this, for the more entertaining gameplay.
The problem with a game like this is that people who are into trance, techno, electronica, hip-hop and such have such insanely non-mainstream tastes for the most part, that this can't even begin to appeal to everyone or even satisfy a few. Because the game is another "Hero" game, it's going to have mainstream appeal from the get-go, and if the songs don't reflect that, it's going to be a split-appeal disaster.
so im guessing those up and down arrows means you have to scratch forward and backwards mmm... you know it actually looks kinda fun... anyway, im not buying it, i have enough fake plastic instruments for now
Hmm Pjanoo by Eric Prydz mashed up with shout by Tears for fears.... see. if this (game) was all Electronic Dance Music based (NO!!! NOT TECHNO!! It's called EDM before anyone makes that mistake) I would buy this. But I want to see a pricetag first. Cause if it's anything over $120 (which I don't see being entirely impossible) I would rather invest that into upgrading my personal DJ equipment like buying new carts+stylus for my turntables or trading in My Vestax mixer and getting a better one by pioneer by adding a what I would spend on this game on top of my trade in. I will however definitely try it out before I know it. But the idea of hip hop being mixed in there for me is a turnoff as I am not a fan of mainstream hip hop but rather the independent kind which I find has a lot more heart in their music and less to no sampling in their beats. Also they indy hiphop doesn't always drop an F bomb every 5 seconds or the N word constantly.
this really appeals to me because I have no idea how to DJ, before playing rock band I had no idea how to play drums, after 2 yrs playing I am better than average on a real kit so if this game can introduce me to the world of DJ'in and eventually lead to a new hobby, im all for it. Use these music peripheral games as a steppin stone to the real thing, thats how I view it
I think it's pretty obvious at this point how it works.
*Each button, when represented as a dot, indicates a simple press. *Each button, when represented as a an extended line with the mulit-arrow indicators, indicates a hold of that button plus scratching motions with the record. *Each button, when represented as an extended line with a grid pattern on in indicates freestyling, i.e.-press this button as much as you want to make a noise until the extended line is gone. *each line, when the physical line moves to either side, indicates a need to move the crossfader in the direction indicated, perhaps with the button pressed. I.E.-blue line moves right, hold blue button down and move the crossfader right.
It could be fun, and I'm sure I'm damn close if not totally right as to how this works.
I'm very excited for this game...it definitely appears easier than Beatmania, but there's more to the controller than just pushing buttons...here's the best look at it so far:
Too many folks bitching about this game...if you don't like it, don't buy it. No one complains that there's been a new Madden every year for two decades. This is a fairly new concept to most people. I'm excited that hip-hop is finally getting some representation in a rhythm game. Also, they could very well release house/trance tracks in the form of DLC; the on-disc songs (which I love, so far) aren't necessarily it.
btw if you have existing DJ equipment, this game isn't really for you...though I could imagine it being kinda fun to play with a friend. It's just like I probably wouldn't buy Rock Band if I was in a band...the appeal is doing something in a game that you can't normally do in real life. That's what video games have always been. If you can do the real thing, go for it, but some of us just want to play around without having to drop a few grand for the music, equipment, etc. Some of y'all act like it's a new concept for a video game to be a simulation experience.
Ok, I have to admit, I thought this game was going to be a weak attempt at cashing in, but the high level of involvement from DJ Shadow and the inclusion of Z-Trip and Cut Chemist really speaks loads to me of the credibility of the game. I just don't see any of those 3 guys selling out for a paycheck. If there were going to sell out, they'd have been producing for Shakira or the Backstreet boys or someone long before this. To put it simply, Timbaland's inclusion would have said stay away, but the people DJs they actually have working on this makes me excited and totally raise my expectations.
I feel the same way. I realize that as someone into House music and Electro Jazz my tastes are very underground so this game will never have my kind of music and artists, but having those is enough to give me some hope and actually want the game.
You know what Activision needs to make this game perfect? Daft Punk.
I hope DJ+Vocals means I can shout self-hype bullshit over all of the tracks like EXCLUSIVE-IVE-IVE, DJ CRAYFISH-ISH-ISH. And for Europhoria-power I'll be required to make some distracting sound-effects like a machine gun or bomb explosion.
Screw DJ hero. Not only has the music industry killed the real music as we know it, now the game industry is killing the fake real music and bringing in the fake fake music!
Just want to throw this out here, but if you purchase and support DJ Hero, you know Activision will continue it's current trend and likely release a new "DJ" release each year... It could get quite costly...
I for one will not be purchasing it, because I'd rather support a model like Rock Band that, even with the release of a sequel, gave players the oppertunity to import previous songs and DLC that works on either game. When EA releases a DJ game, I'll support them (you know it's gonna happen too...)
There's going to be a DJ Hero event on Monday according to Travis Barker. Quote from Travis's twitter: Today = Practice 4 TRVS/DJAM DJ Hero show Monday in LA.
I'm usually quite annoyed that Activision cashes in on its endless cycle of sequels for its music rythm games but in this case I'm actually gonna jump on their cashflow bandwagon by buying DJ Hero.