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Reader Comments (29)

Posted: Jun 1st 2009 10:22PM TheDarkWayne said

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And once again, every single mind blowing game is released within 3 days of each other. *sigh*
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Posted: Jun 1st 2009 10:26PM gamepete64 said

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Yep. And our wallets shall bleed.
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Posted: Jun 1st 2009 10:27PM hxczuner said

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yep...and it's usually when there's no money
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Posted: Jun 1st 2009 10:27PM The Wicker Man said

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Hows about they cut the crap and bank? Release Assassins Creed 2 this week! I am ready.
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Posted: Jun 1st 2009 10:31PM Giantenemycrab said

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Not true! Red Faction: Guerrilla releases tomorrow.
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Posted: Jun 1st 2009 11:02PM Special Agent Steve said

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Just start saving money now. It's not that hard, you put a nickel in the jar every day for four months and you have... 6$. Dammit, only 1/10 of the way there... unless it's rockband.... then you're 3/100 of the way there.
Crap, I'm screwed.
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Posted: Jun 2nd 2009 1:15AM Berzerk said

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L4D2 is on the same day...
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Posted: Jun 1st 2009 10:24PM Foetoid said

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Was it really a gun? It kinda looked like he retracted the blade into his wrist then fired it out.
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Posted: Jun 1st 2009 10:30PM Crusty Magic said

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"...Seriously, if you've got advanced weaponry like that in the 1400's, you could probably make a very tidy living as an inventor."

Only if said inventor was fabulous.
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Posted: Jun 1st 2009 11:23PM (Unverified) said

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"The oldest surviving gun, made of bronze, has been dated to 1288 because it was discovered at a site in modern-day Acheng District, Heilongjiang, China, where the Yuan Shi records that battles were fought at that time."

Thank you wikipedia.

That's under the term "firearm."
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Posted: Jun 1st 2009 11:33PM QuidnuncQuixotic said

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Except, you know, guns were around in China in the 1100s and reached Europe by the 1300s.
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Posted: Jun 1st 2009 10:35PM (Unverified) said

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They Said Da Vinci would give him " advance weapons " ... but I think it was a blade that fired, not a gun
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Posted: Jun 1st 2009 10:38PM Premature ejaculation man said

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Clusterfuck of games! Who didn't see this coming again? I'll probably buy this around christmas
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Posted: Jun 1st 2009 10:39PM nathano235 said

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I haven't seen the footage, but guns, including pistols, existed in mainland europe before 1485, when this is set.
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Posted: Jun 1st 2009 11:00PM Sly C said

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what they didn't say is that ezio's gun is actually a MINIGUN! take that, 1400's!
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Posted: Jun 1st 2009 11:01PM RKN said

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I hope it'll be a simultaneous release for all platforms, I'm looking at you PC. ; )
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Posted: Jun 1st 2009 11:08PM CheesusCrust said

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Me too ;)
Unless I pickup a PS3(Slim) that is
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Posted: Jun 1st 2009 11:01PM (Unverified) said

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I never enjoyed the first one. I rented it, and returned the same day.
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Posted: Jun 1st 2009 11:03PM (Unverified) said

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There was the story teaser that suggested he might get wings as well... the devil must be aiding him!
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Posted: Jun 1st 2009 11:03PM carg0 said

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well, it can't be any worse than the first one...
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Posted: Jun 1st 2009 11:12PM Jjjjames said

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great. now wheres my gameplay footage.
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Posted: Jun 1st 2009 11:14PM (Unverified) said

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I just couldn't get in to the first Assassin's Creed, but hopefully AC2 means that we'll see more of Jade Raymond in the spotlight. :)
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Posted: Jun 1st 2009 11:26PM vicsvenge said

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why does he have his ring finger? assassins don't have their ring finger!
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Posted: Jun 2nd 2009 12:41AM The Monarch said

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The first one was awesome. It only suffered from 3 things: repetitive sidequests, completionists who unnecessarily drive themselves insane trying to collect everything and do every sidequest and then complain on the intarwebs, and most importantly, giving the player too much freedom to play the game THE BORING WAY.

Penny Arcade doth quoth: "It's ASSASSIN'S creed, not MANIACAL GUARD KILLER'S CREED"
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Posted: Jun 2nd 2009 12:48AM The Monarch said

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Oh, and the storyline was really great. Cool concept, innovative storytelling (the Desmond bits) clever historical/religious tie-ins (Jesus, anyone?), subtle details (the way the assassination targets are interconnected), interesting analysis of the Assassins' philosophy, predictable but nonetheless satisfying twist, and I loved the character development of Altair from jerk to....misguided professional.


The combat system was also completely underrated. Again, they gave you too much freedom to just stand in one spot and counter if you want.....yes, it's effective but how can you complain about how repetitive it is when you're not utilizing all of the attack options you have been given?
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Posted: Jun 2nd 2009 7:16AM Ashitaka said

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I agreed with everything you said but this:

'completionists who unnecessarily drive themselves insane trying to collect everything and do every sidequest and then complain on the intarwebs'

This wasn't one of the problems with the game (it's not even related to the game, duh). The problem was that Ubisoft created those templars and those flags... for ABSOLUTELY NOTHING. They might as well have not included them, they were basically useless.

At least GTA would reward you for acquiring every single item, I hope Ubisoft learnt their lesson.
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Posted: Jun 2nd 2009 7:17AM Ashitaka said

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Oh, and don't get your hopes up on the gun.

Remember the crossbow? That's what I call fake advertising.
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Posted: Jun 2nd 2009 11:08AM (Unverified) said

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The first game had an identity crisis. Every single thing that you had to do was based in realism, from the weapons to the stealth attacks (hiding from guards in order to escape.

Until the final boss, who could teleport from point a to point b. Where did that come from? I was left pissed off that the entire game could be so cool and realistic and they pull some stuff out of their @$$ for the finale.
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Posted: Jun 5th 2009 3:31PM (Unverified) said

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I've seen gameplay footage, it looks AMAZING. Check out the designer interviews on the Ubisoft site, they talk about all the things they ditched after the first game (like the flags), supposed to make gameplay more fun.

And the wings are a DaVinci glider, which you use in a really sweet sequence.
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