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Reader Comments (61)

Posted: Jun 1st 2009 12:05PM Nexas said

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Never played the originals, but this sounds very cool. Will definitely pick these up for the PC.
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Posted: Jun 1st 2009 12:06PM darkinchworm said

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BREAKING!!!!23421B45OI34186
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Posted: Jun 1st 2009 12:09PM darkinchworm said

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Not sarcasm, by the way. Pure, unbridled excitement. Even though I prefer the franchises, I wasn't even this excited when Diablo III and Starcraft II were announced, though that's because I was much more confident in those happening.

Please don't fuck this up. Please.
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Posted: Jun 1st 2009 12:45PM Uphillbothways said

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I second that:

Please please please don't fuck this up.
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Posted: Jun 1st 2009 1:04PM bm111 said

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They already did fuck it up: they made it 3D. Again. :(

Look at the concept art pieces and imagine what could have been. Instead we're getting yet another plastic pixar style piece of shit. Great.
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Posted: Jun 1st 2009 1:09PM Uphillbothways said

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Grim Fandango is 3d. It is also teh awesome.
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Posted: Jun 1st 2009 4:09PM bm111 said

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Grim Fandango is Grim Fandango. You don't see me knocking Halo for being 3D. Monkey Island with high res painted backgrounds could have recaptured that piratey Monkey Island atmosphere in the best way imaginable. Instead we're getting fucking plastic Barbieland.
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Posted: Jun 1st 2009 4:37PM Uphillbothways said

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I mentioned Grim Fandango because it was released by LucasArts and because it is an adventure game and because it is 3d. See, that makes it relevant.

Halo is not relevant.

All I'm trying to say is that 3d in itself is not a mark of failure. It's been done successfully with this type of game, and it can happen again.
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Posted: Jun 1st 2009 4:56PM bm111 said

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Look, I don't think you get my point. 3D is great and all, but we have ALL these other franchises with the 3D poly look now, and just one more time I'd like to see ONE p&c adventure that plays to the strengths of literally having your painted concept art in the game, on-screen. But oh no, if you make it 2D all the kids will equate it with a flash game! Or some bullshit.

I mean come on, seriously. Compare 3D Guybrush to handdrawn Guybrush in those images up there, and tell me honestly which one looks better, more alive.

This is one of the few game genres left whose gameplay doesn't need 3D graphics. So, why? Whyyyyyyyyyyyyy?
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Posted: Jun 1st 2009 5:26PM bm111 said

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Oh god, I just saw the trailer... it looks so awful I could cry. Watch it and compare it to this: http://ui15.gamespot.com/1326/miyellowbeardsrestaurant_2.jpg

Imagine THAT in high definition. And then remember the fact that we're never going to get it, EVER.
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Posted: Jun 1st 2009 5:46PM Uphillbothways said

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You don't have to remind me what the Monkey Island used to look like. I LOVE Monkey Island. The humor, the gameplay, _and_ the artstyle. I'm tempted to let my inner fanboi take over and decry this revamped Guybrush, but I'd only be doing it for nostalgia's sake.

I'm willing to give this new Monkey Island a chance to prove itself, and only after it fails to live up my expectations will I bitch and moan for what could have been.
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Posted: Jun 1st 2009 5:46PM Uphillbothways said

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Oh, and could you please link that trailer? Thx.
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Posted: Jun 2nd 2009 4:32AM bm111 said

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Well I didn't even complain about revamped Guybrush himself, I was looking at the difference between his drawn and rendered incarnations in the joystiq gallery up there.

Trailer: http://www.youtube.com/watch?v=EHojfwdLucI
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Posted: Jun 2nd 2009 8:25AM (Unverified) said

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I agree with bm. Somethings are better when they are kept simple. Some games are best kept the way they were originally. Can you imagine Pac Man, Galaga, or Space Invaders being any better than how they were originally designed?
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Posted: Jun 2nd 2009 8:53AM (Unverified) said

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But it still looks pretty cool. ha
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Posted: Jun 2nd 2009 2:57PM bm111 said

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No, you're getting me wrong, it doesn't have to be kept simple. Polygons are simple! I would LOVE intricate hand painted backgrounds at super high def, with complicated high budget cinema quality drawn animation. The thing is, 2D animation is actually more expensive and complicated than 3D, that's why nobody does it anymore. It's also the reason 3D looks so dead in comparison. It's way too computer-assisted.
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Posted: Jun 6th 2009 9:03PM (Unverified) said

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I believe that I did get your point, bm. I guess that I didn't do a very good job elaborating my thoughts on the subject. I don't believe that there is anyone that loves 3D or CGI any more than I do. I love it when the 3D / CGI of a game or movie can just blow me away and take make breath from fascination. What I guess that I should have said, is, it's the game ( or storyline of a movie, for that matter ) that counts. The graphics are almost secondary, and should be use appropriately to enhance the quality of the game / movie ( which ever one suits it best, whether 3D or 2D ). Always remember: Form follows function ( a term that I learned while trying to study art in college, ha ). I could go on for hours on my thoughts about this subject, but, with my grammar and my inability to concentrate on a single subject at a time, I will not bother to bore you or put you through the painful task of trying to interpret the jibberish of my thoughts. ha I do think that you sound pretty intelligent, and have the right opinion ( especially since it isn't that far from mine, ha ). Keep up the good work bm.
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Posted: Jun 1st 2009 12:06PM Snowblind said

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:0
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Posted: Jun 1st 2009 12:08PM Da Largest said

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YEAAAAAAAAAAAAAAAH
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Posted: Jun 1st 2009 12:11PM (Unverified) said

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Will this be like Zack and Wiki?

Because if it is.

OMG.

Ffffff.
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Posted: Jun 1st 2009 12:12PM AwesomeTown said

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I just crapped my pants.
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Posted: Jun 1st 2009 12:33PM Haon said

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Needs more Full Throttle. I want my mahfuggin polecats.
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Posted: Jun 1st 2009 12:14PM MrTyzik said

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OMG! Best news to come out of E3 in EVER (well, for me anyway). If they have Dominic Armato do the voice of Guybrush for these I'd be even happier. Joystiq, see if you can sneak that info for me!
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Posted: Jun 1st 2009 12:16PM darkinchworm said

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http://www.mixnmojo.com/features/read.php?article=thecurseofmonkeyisland&page=5

This article was posted within the last few days, so it's safe to assume the interview was conducted somewhat recently. Either LucasArts waited 'til the last minute to inform him, or he's not in... which would be a serious letdown.
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Posted: Jun 1st 2009 12:40PM darkinchworm said

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Wait, come back! I've been proven wrong, it seems.

http://www.lucasarts.com/games/monkeyisland/

Watch the video. Dominic AND Ron Gilbert are involved, it seems. It's... beautiful.
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Posted: Jun 1st 2009 12:18PM preciousdeath said

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Better be on Mac.
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Posted: Jun 1st 2009 12:21PM (Unverified) said

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Why?

I know Mac is a PC..even though Apple are douche bags but why?

If you have a Wii it'll be fine. It'll be like the Strongbad games.
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Posted: Jun 1st 2009 12:27PM Johnny Locke said

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Why would you be interested in Games if you have a mac?
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Posted: Jun 1st 2009 12:32PM preciousdeath said

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@xera077

See my reply below.
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Posted: Jun 2nd 2009 12:44AM (Unverified) said

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AHH!! OMG. I hope it's on the Mac too but I doubt it. I can't believe they are doing this. I'm so excited for the new version. It brings back so many memories. I was like 6 years old when I played the game and I didn't understood some stuff.
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Posted: Jun 1st 2009 12:21PM (Unverified) said

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Is it point and click or like Escape from Monkey Island?
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Posted: Jun 1st 2009 12:21PM (Unverified) said

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I'm looking forward to it but am apprehensive.
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Posted: Jun 1st 2009 12:23PM macnbc said

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The big question on my mind is whether Ron Gilbert is involved at all with this one. My money's on "No" though. Lucasarts probably isn't smart enough to do that.
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Posted: Jun 1st 2009 12:23PM zuburi said

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Holy shit!!!

Please have sprites and no 3D!!
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Posted: Jun 1st 2009 1:26PM chargen said

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I'm... sorry.

http://files.telltalegames.com/monkeyisland/talesofmi_mightypirate.jpg

That's... supposed to be Guybrush. No, I don't know why he looks like he's in a cheap cutscene from 1995.
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Posted: Jun 1st 2009 5:00PM zuburi said

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NNNNNNNNNNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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Posted: Jun 1st 2009 11:20PM (Unverified) said

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Holy shit that looks bad. I thought the last MI looked bad in 3d.. but this may even be worse
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Posted: Jun 1st 2009 12:24PM hami83 said

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I hope they give Grim Fandango the same treatment.
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Posted: Jun 1st 2009 12:28PM preciousdeath said

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All the original MI games were on Mac and there are plenty of Mac users that would love this. Definitely more than Wii users, since most of them are children or casual gamers.

If Apple are douche bags, then I guess I'm a vagina and you're a dick.
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Posted: Jun 1st 2009 12:57PM Mr Khan said

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If we want to stereotype, then...

"There are plenty of Wii users that would love this, there are a lot of older gamers on Wii after all. Today's Mac users are just hipsters making a fashion statement, and wouldn't appreciate it as much"
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Posted: Jun 1st 2009 1:01PM Shagittarius said

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You say hipster...I say yuppie.
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Posted: Jun 1st 2009 12:50PM Gregorius said

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My head just exploded.
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Posted: Jun 1st 2009 4:03PM captcarl said

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Rate up for the Murray avatar.
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Posted: Jun 1st 2009 12:57PM RedrumnCoke said

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Looking forward to getting my grog fix!

"Grog is a secret mixure of which contains the following:
kerosene, glycol acid, artificial sweeteners, sulfuric acid, rum, acetone, red dye #2, scumm, axle grease, battery acid, and/or pepperoni."
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Posted: Jun 1st 2009 1:00PM SisypheanLife said

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I would be better if Tim Schafer were involved as well, but I'm still OMFG-excited.
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Posted: Jun 1st 2009 1:10PM chargen said

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Don't you mean Ron Gilbert?
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Posted: Jun 1st 2009 1:58PM darkinchworm said

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Well, Ron Gilbert did throw around some ideas with the Telltale team, so you could say he is/was involved.
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Posted: Jun 1st 2009 4:04PM SisypheanLife said

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No, I mean Tim Schafer. Gilbert, Schafer, and Grossman were the main three responsible for that wonderful game.
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Posted: Jun 1st 2009 1:05PM howmuchIcarrot said

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OMG
OMG








OMG
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Posted: Jun 1st 2009 1:15PM chargen said

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"the precusor to the RPG genre"

What?
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