Expect the upcoming PSP-exclusive Soulcalibur: Broken Destiny
to have less polygons than its console counterpart, Soulcalibur IV
; however, this doesn't mean a drop in the quality "visuals" the series has become known for. Namco recently showed off a comparison of the two Soulcaliburs
, using Ivy and her voluptuous form to show off the seemingly lossless quality.
It appears that Broken Destiny
will use not more than half the polygon count of Soulcalibur IV
. The graphical disparities appear to affect clothing textures and shadow/lightning effects most of all. Still, with the PSP's relatively small screen it won't be too noticeable. That, and you'd be looking elsewhere, we think.