Joystiq live from Nintendo's E3 2009 keynote
10:13AM PT ... And it's over! We're going to roll up into balls and exit the theater. Thanks for following along!

10:12AM PT 2010: Metroid: Other M. Samus Aran, for the first time, speaks in the trailer. Footage includes first-person and third-person sequences.
The game will take you deeper into Samus's story, and further into the Metroid universe, according to Reggie. It appeared to show some kind of origin story, maybe.
10:11AM PT THIS IS A METROID ACTION GAME FROM TEAM NINJA. THIS IS HAPPENING. WE ARE LOOKING AT THIS THING THAT IS HAPPENING. (Sorry, our brains just melted and exploded!)

10:10AM PT Team Ninja and Nintendo collaborating on something. It's in space ... IT'S METROID!
10:09AM PT Dead Space: Extraction got a pretty decent amount of applause! People here like monsters and stuff. All of these games will be on the show floor, Reggie says. Could a new, edgier game also be coming from Nintendo? "The answer is, absolutely." ... Team Ninja!
10:08AM PT Dead Space: Extraction now. Maybe this is why EA didn't show it -- because Nintendo is.
10:07AM PT These are titles we knew about, so far. The Conduit first, and now here's Resident Evil: The Darkside Chronicles. Trailers for both. So he meant "more" than is currently out, not more than we knew about. For now, at least.
10:04AM PT "I'll be honest. I read the blogs too," Reggie says. He knows that we want more. And that more, he says, is associated with third parties. So now he's introducing Wii exclusive titles with a "harder edge."

10:03AM PT Super Mario Galaxy 2. That's the name. (Easily the biggest applause of the show. Perhaps because it's the biggest surprise? ... Besides the Vitality Sensor, of course.)
10:02AM PT Yoshi can pick up power-ups that allow him to bloat up like a balloon. (We hope Wii Vitality can't sense our heart swelling three sizes when we see Mario riding Yoshi.) A big button will freeze large bodies of water so Mario can run on them. And now there's a little world that blooms with flowers whenever Mario runs over an area. 2D side-scrolling levels were showcased with the return of Bee Mario.
10:01AM PT A second full 3D Mario title on a single Nintendo console for the first time! ... Looks like a sequel to Super Mario Galaxy. Mario's riding Yoshi on some spherical worlds. Can I call megaton?
10:00AM PT Cammie's back to deliver some more "stimulation" after that "relaxation" from Iwata. How can you top the heartbeat thingy?

9:57AM PT What's next for games after Wii Fit and Brain Age? The Wii Vitality Sensor. It's one of those biorhythm doodads you stick your finger in. Except it connects to the Wiimote. "For example, how nervous am I?" There's a slight chuckle in the audience ... (If we were wearing a Wii Vitality Sensor right now, would Nintendo sense that we'd fallen asleep?)
We just realized this is really close to that fake "Wii Relax" helmet that went around for a while. Good call, whoever did that. Nintendo liked your idea.
9:56AM PT Games like Pong, Space Invaders, and Donkey Kong satisfied everyone. They were intuitive enough to be enjoyed by all. Nintendo, last year, addressed this idea with Mario Kart and the Wii Wheel. Further toward that goal: New Super Mario Bros. Wii, Wii Sports Resort, and Wii Fit Plus. "In a sense, each of these could be considered everyone's game." Iwata wants these to increase understanding of games, and then the social standing of gamers.
We always love Iwata's yearly update for those of you who've been in a coma for the past 12 months. Seriously, it's like he's talking to a bunch of recently unfrozen cavemen.
9:55AM PT Next goal is to create individual titles that can satisfy every population of gaming at once. He describes this as a challenge. Traditionally, gamers have assumed the best games are the ones that are hardest to play. Nintendo disagrees with this.
"If we simply lower the bar, we won't satisfy highly skilled players. And I'm also troubled by the imaginary wall that is built ... between veteran players and new players."
9:54AM PT "For every two people now playing, there's one more just waiting to jump into the game." Nobody tell him what Microsoft's Xbox marketing slogan is. He'll be mad. "Imagine if the number of players could grow by 50 percent."
9:53AM PT "There are some now who believe the audience expansion movement is starting to fail." Describing three populations of people: people who play video games, people who NEVER play, and "maybes."
9:51AM PT Cammie is now introducing Satoru Iwata. And the man himself comes out to some kind of guitar solo.
It's impressive Nintendo has made so many announcements without introducing Iwata. Regardless, the audience is quiet. No applause for any announcements so far.
9:49AM PT This summer, you can automatically upload photos from DSi to Facebook. It's a Facebook-off!
9:48AM PT WarioWare: DIY. This is the game released in Japan as "Made in Ore." It's a complete suite of tools to create your own WarioWare games -- draw the graphics, make the music, create the game logic, everything. For a five-second-long game. You can share your microgames as well.

9:47AM PT Mario vs. Donkey Kong: Minis March Again. It looks just like Mario vs. Donkey Kong, but now it has a full level editor with online level sharing! It's going to be DSiWare, available June 8. "That's right, this coming Monday."
9:46AM PT Moving Memo is coming out, now called Flipnotes Studio, this summer! This is the DSi app that lets people draw animation and upload it.
9:45AM PT Now it's a video that appears to be from the DSi launch, about how much people like the DSi. People in line to buy a DSi really love the DSi they're about to buy, apparently. Different features, different price points, and different audiences for the DS Lite and DSi. Total DSi sales in North America are over 1 million, with 400K Lites sold in the same period.

9:44AM PT Finally! Have you been waiting for the North American release of Nintendo's fashion game "Girls Mode?" Because I have. No, I'm serious, actually. It was a really big hit, and I'm kind of curious! It's going to be called Style Savvy here. Features wireless connectivity, to shop in other players' boutiques.

9:42AM PT Cop: The Recruit from Ubisoft. "More urban, open-world gaming," says Cammie. And now a trailer, which looks like Flash animation. This appears to be a RE4-style shooter. On DS.
9:40AM PT Women's Murder Club: Games of Passion, based on James Patterson's work, for DS. "Why join a book club when you can join the Women's Murder Club?" the trailer says. Because I don't like ... murder?

9:39AM PT 2D sprites on dynamic 3D environments, with 3D monsters. It was a quick look, but more of Golden Sun than we've seen in years. And that wraps it up for the RPG portion. They really aren't going to mention Dragon Quest IX ... ?
9:38AM PT Golden Sun DS -- 2010. I totally thought he was hyping Dragon Quest, and then Reggie pulls this on us!
9:37AM PT Mario & Luigi Bowser's Inside Story is launching this fall in North America and Europe.

9:35AM PT This is the RPG segment of the presentation. Talking about Mario & Luigi: Bowser's Inside Story, the new name for Mario & Luigi RPG 3. "Bowser really does suck ... and I mean that in a good way." The game is adorable, of course! Side-scrolling platforming combined with turn-based RPG mechanics. All inside a giant dinomonster's digestive system.
9:34AM PT And now we're watching a trailer for Final Fantasy Crystal Chronicles: The Crystal Bearers. Reggie called it an "exclusive open world RPG." Kingdom Hearts 358/2 Days now. We're watching a trailer for that. I hadn't heard any Utada yet today, so I'm glad Nintendo hooked me up.
9:33AM PT Reggie moves on to Red Steel 2, which is MotionPlus exclusive. "These new titles begin to suggest how third party development is flowing to Nintendo." More third party games were sold for Wii and DS than any other platforms, he says.
9:32AM PT Now Reggie is showing off Tiger Woods PGA Tour 10 and talking about its bundle.
9:31AM PT Reminder: Wii Sports Resort launches July 26.
9:30AM PT It's a shooting contest. Two players grab a ball, shoot, then grab another one. It looks like each player is on his own screen. I don't want to speculate or anything, but how do most people play console games on two screens? It could be a demo, or it could be online.
When are people going to learn that watching people pretend to have fun is like watching paint dry on a chalkboard that the whole world is scratching its nails on?
9:28AM PT You get three shots per target. The screen zooms in more as you pull back more, but it also gets shakier. He's showing one more sport, for which he's going to compete with Reggie ... It's basketball! Very friendly trash talk between Bill and Reggie. Friendly and ... really awkward. Reggie tries to lighten things up by making fun of Bill's height. (Now it's seriously awkward. Uncomfortable silence fills the room.)
So when is Reggie going to pound this joker into the ground? Or maybe they need to kiss. Someone cut the tension!

9:26AM PT Next up, archery. Hold the Wiimote vertically like a bow, then push A to grip. "It feels great." Hold Z, pull Nunchuk back to pull string. Let go of Z to shoot at the target. There's a wind gauge to help compensate for wind. There must not be too much archery practice over at NOA. Just sayin'.
9:25AM PT "You, and everyone else who plays the game, will start by jumping out of an airplane." Seriously. You hold the Wiimote as if it were your falling body. Spin it around, position it to grab other Mii skydivers. Speed up by diving downward. He's made a formation of five people now. Now there's a giant Busby Berkeley-style formation. Music swells, then everyone's chutes open. "Welcome to Wii Sports Resort."
So far, this presentation feels so much like last year's that we're checking our calendars to make sure we haven't fallen through a wormhole.
9:23AM PT Bill Trinen back out to demonstrate MotionPlus. He's going to show us more Wii Sports Resort things. He's talking about the added precision in gameplay.
9:22AM PT Now they're showing us a MotionPlus demo video that happens to feature new Wii Sports Resort stuff. Archery, kayaking...

9:19AM PT Reggie is out now. He's talking about the Wii interface -- first the Wiimote, the Nunchuk, the Balance Board. What's next? Oh, right, the MotionPlus.
9:18AM PT Wii Fit Plus will be out fall 2009 in both Balance Board bundle and standalone versions.
9:17AM PT In addition, fifteen new balance games: skateboarding, juggling, a math game in which you bump numbers with your hips to add up to ten. There's even a sort of Mario-esque platformer, though it scrolls toward you and not from left to right.
9:16AM PT Six new strength and yoga training activity. You can now set up playlists of exercises, it sounds like -- continuous strings of exercises. Wii Fit Plus will keep track of total calories burned.

9:15AM PT Introducing Wii Fit Plus now. "This next version moves in an added direction -- helping find a specific workout routine" for you.
9:14AM PT Cammie just referred to Wii Fit as a "gaming platform." I see what she did there.
9:13AM PT At the end, the players are ranked based on points, coins, lives, and enemies killed. Cammie came in fourth. The game will launch this holiday 2009 and is playable at the show floor.

9:12AM PT The screen pans out when players spread apart. Hidden areas appear behind walls, and the player sees a cutaway through the walls as he approaches.
9:11AM PT You can play the main mode in single player or in co-op. You can switch at any time. There's a propeller suit that allows Mario to fly upward when you shake the Wiimote. It looks like jammies with a propeller on top.
9:10AM PT The game is classic Mario, in New Super Mario Bros. style 3D. Four players play at the same time, competing for coins. When you die, you pop back up onscreen in a bubble.
9:09AM PT Bill Trinen from Treehouse is out. Treehouse people are coming out to play simultaneous multiplayer Mario: one Mario, one Luigi, two Toads, in side-scrolling 3D.
9:08AM PT Four is the key to Mario's surprise. Miyamoto has been thinking of doing a new way playing Mario ... New Super Mario Bros. for Wii!!! (Wow, a new Mario game? That was fast!)

9:07AM PT "Innovation in the form of the next leap forward in game control. And surprises in places you might not have thought there'd be any left."
9:05AM PT Cammie Dunaway comes out first, to polite applause. "One thing we all have in common: we're all professionally involved in video games." She's comparing video game sales to other media. Surprise: favorably.

9:04AM PT "Everyone's GAME" -- a montage of Wii game videos up now.
9:03AM PT The music just stopped. We're starting!

8:33AM PT Club Nokia is an interesting place to hold the Nintendo conference. It's very sleek, with some nice lounge and club music palying in the background. On the screen, Nintendo showcases various trivia questions. How much of a Nintendo nerd are you?
Follow us live after the break. (Updates are in reverse and begin at the top.)

10:12AM PT 2010: Metroid: Other M. Samus Aran, for the first time, speaks in the trailer. Footage includes first-person and third-person sequences.
The game will take you deeper into Samus's story, and further into the Metroid universe, according to Reggie. It appeared to show some kind of origin story, maybe.
10:11AM PT THIS IS A METROID ACTION GAME FROM TEAM NINJA. THIS IS HAPPENING. WE ARE LOOKING AT THIS THING THAT IS HAPPENING. (Sorry, our brains just melted and exploded!)

10:10AM PT Team Ninja and Nintendo collaborating on something. It's in space ... IT'S METROID!
10:09AM PT Dead Space: Extraction got a pretty decent amount of applause! People here like monsters and stuff. All of these games will be on the show floor, Reggie says. Could a new, edgier game also be coming from Nintendo? "The answer is, absolutely." ... Team Ninja!
10:08AM PT Dead Space: Extraction now. Maybe this is why EA didn't show it -- because Nintendo is.
10:07AM PT These are titles we knew about, so far. The Conduit first, and now here's Resident Evil: The Darkside Chronicles. Trailers for both. So he meant "more" than is currently out, not more than we knew about. For now, at least.
10:04AM PT "I'll be honest. I read the blogs too," Reggie says. He knows that we want more. And that more, he says, is associated with third parties. So now he's introducing Wii exclusive titles with a "harder edge."

10:03AM PT Super Mario Galaxy 2. That's the name. (Easily the biggest applause of the show. Perhaps because it's the biggest surprise? ... Besides the Vitality Sensor, of course.)
10:02AM PT Yoshi can pick up power-ups that allow him to bloat up like a balloon. (We hope Wii Vitality can't sense our heart swelling three sizes when we see Mario riding Yoshi.) A big button will freeze large bodies of water so Mario can run on them. And now there's a little world that blooms with flowers whenever Mario runs over an area. 2D side-scrolling levels were showcased with the return of Bee Mario.
10:01AM PT A second full 3D Mario title on a single Nintendo console for the first time! ... Looks like a sequel to Super Mario Galaxy. Mario's riding Yoshi on some spherical worlds. Can I call megaton?
10:00AM PT Cammie's back to deliver some more "stimulation" after that "relaxation" from Iwata. How can you top the heartbeat thingy?

9:57AM PT What's next for games after Wii Fit and Brain Age? The Wii Vitality Sensor. It's one of those biorhythm doodads you stick your finger in. Except it connects to the Wiimote. "For example, how nervous am I?" There's a slight chuckle in the audience ... (If we were wearing a Wii Vitality Sensor right now, would Nintendo sense that we'd fallen asleep?)
We just realized this is really close to that fake "Wii Relax" helmet that went around for a while. Good call, whoever did that. Nintendo liked your idea.
9:56AM PT Games like Pong, Space Invaders, and Donkey Kong satisfied everyone. They were intuitive enough to be enjoyed by all. Nintendo, last year, addressed this idea with Mario Kart and the Wii Wheel. Further toward that goal: New Super Mario Bros. Wii, Wii Sports Resort, and Wii Fit Plus. "In a sense, each of these could be considered everyone's game." Iwata wants these to increase understanding of games, and then the social standing of gamers.
We always love Iwata's yearly update for those of you who've been in a coma for the past 12 months. Seriously, it's like he's talking to a bunch of recently unfrozen cavemen.
9:55AM PT Next goal is to create individual titles that can satisfy every population of gaming at once. He describes this as a challenge. Traditionally, gamers have assumed the best games are the ones that are hardest to play. Nintendo disagrees with this.
"If we simply lower the bar, we won't satisfy highly skilled players. And I'm also troubled by the imaginary wall that is built ... between veteran players and new players."
9:54AM PT "For every two people now playing, there's one more just waiting to jump into the game." Nobody tell him what Microsoft's Xbox marketing slogan is. He'll be mad. "Imagine if the number of players could grow by 50 percent."
9:53AM PT "There are some now who believe the audience expansion movement is starting to fail." Describing three populations of people: people who play video games, people who NEVER play, and "maybes."
9:51AM PT Cammie is now introducing Satoru Iwata. And the man himself comes out to some kind of guitar solo.
It's impressive Nintendo has made so many announcements without introducing Iwata. Regardless, the audience is quiet. No applause for any announcements so far.
9:49AM PT This summer, you can automatically upload photos from DSi to Facebook. It's a Facebook-off!
9:48AM PT WarioWare: DIY. This is the game released in Japan as "Made in Ore." It's a complete suite of tools to create your own WarioWare games -- draw the graphics, make the music, create the game logic, everything. For a five-second-long game. You can share your microgames as well.

9:47AM PT Mario vs. Donkey Kong: Minis March Again. It looks just like Mario vs. Donkey Kong, but now it has a full level editor with online level sharing! It's going to be DSiWare, available June 8. "That's right, this coming Monday."
9:46AM PT Moving Memo is coming out, now called Flipnotes Studio, this summer! This is the DSi app that lets people draw animation and upload it.
9:45AM PT Now it's a video that appears to be from the DSi launch, about how much people like the DSi. People in line to buy a DSi really love the DSi they're about to buy, apparently. Different features, different price points, and different audiences for the DS Lite and DSi. Total DSi sales in North America are over 1 million, with 400K Lites sold in the same period.

9:44AM PT Finally! Have you been waiting for the North American release of Nintendo's fashion game "Girls Mode?" Because I have. No, I'm serious, actually. It was a really big hit, and I'm kind of curious! It's going to be called Style Savvy here. Features wireless connectivity, to shop in other players' boutiques.

9:42AM PT Cop: The Recruit from Ubisoft. "More urban, open-world gaming," says Cammie. And now a trailer, which looks like Flash animation. This appears to be a RE4-style shooter. On DS.
9:40AM PT Women's Murder Club: Games of Passion, based on James Patterson's work, for DS. "Why join a book club when you can join the Women's Murder Club?" the trailer says. Because I don't like ... murder?

9:39AM PT 2D sprites on dynamic 3D environments, with 3D monsters. It was a quick look, but more of Golden Sun than we've seen in years. And that wraps it up for the RPG portion. They really aren't going to mention Dragon Quest IX ... ?
9:38AM PT Golden Sun DS -- 2010. I totally thought he was hyping Dragon Quest, and then Reggie pulls this on us!
9:37AM PT Mario & Luigi Bowser's Inside Story is launching this fall in North America and Europe.

9:35AM PT This is the RPG segment of the presentation. Talking about Mario & Luigi: Bowser's Inside Story, the new name for Mario & Luigi RPG 3. "Bowser really does suck ... and I mean that in a good way." The game is adorable, of course! Side-scrolling platforming combined with turn-based RPG mechanics. All inside a giant dinomonster's digestive system.
9:34AM PT And now we're watching a trailer for Final Fantasy Crystal Chronicles: The Crystal Bearers. Reggie called it an "exclusive open world RPG." Kingdom Hearts 358/2 Days now. We're watching a trailer for that. I hadn't heard any Utada yet today, so I'm glad Nintendo hooked me up.
9:33AM PT Reggie moves on to Red Steel 2, which is MotionPlus exclusive. "These new titles begin to suggest how third party development is flowing to Nintendo." More third party games were sold for Wii and DS than any other platforms, he says.
9:32AM PT Now Reggie is showing off Tiger Woods PGA Tour 10 and talking about its bundle.
9:31AM PT Reminder: Wii Sports Resort launches July 26.
9:30AM PT It's a shooting contest. Two players grab a ball, shoot, then grab another one. It looks like each player is on his own screen. I don't want to speculate or anything, but how do most people play console games on two screens? It could be a demo, or it could be online.
When are people going to learn that watching people pretend to have fun is like watching paint dry on a chalkboard that the whole world is scratching its nails on?
9:28AM PT You get three shots per target. The screen zooms in more as you pull back more, but it also gets shakier. He's showing one more sport, for which he's going to compete with Reggie ... It's basketball! Very friendly trash talk between Bill and Reggie. Friendly and ... really awkward. Reggie tries to lighten things up by making fun of Bill's height. (Now it's seriously awkward. Uncomfortable silence fills the room.)
So when is Reggie going to pound this joker into the ground? Or maybe they need to kiss. Someone cut the tension!

9:26AM PT Next up, archery. Hold the Wiimote vertically like a bow, then push A to grip. "It feels great." Hold Z, pull Nunchuk back to pull string. Let go of Z to shoot at the target. There's a wind gauge to help compensate for wind. There must not be too much archery practice over at NOA. Just sayin'.
9:25AM PT "You, and everyone else who plays the game, will start by jumping out of an airplane." Seriously. You hold the Wiimote as if it were your falling body. Spin it around, position it to grab other Mii skydivers. Speed up by diving downward. He's made a formation of five people now. Now there's a giant Busby Berkeley-style formation. Music swells, then everyone's chutes open. "Welcome to Wii Sports Resort."
So far, this presentation feels so much like last year's that we're checking our calendars to make sure we haven't fallen through a wormhole.
9:23AM PT Bill Trinen back out to demonstrate MotionPlus. He's going to show us more Wii Sports Resort things. He's talking about the added precision in gameplay.
9:22AM PT Now they're showing us a MotionPlus demo video that happens to feature new Wii Sports Resort stuff. Archery, kayaking...

9:19AM PT Reggie is out now. He's talking about the Wii interface -- first the Wiimote, the Nunchuk, the Balance Board. What's next? Oh, right, the MotionPlus.
9:18AM PT Wii Fit Plus will be out fall 2009 in both Balance Board bundle and standalone versions.
9:17AM PT In addition, fifteen new balance games: skateboarding, juggling, a math game in which you bump numbers with your hips to add up to ten. There's even a sort of Mario-esque platformer, though it scrolls toward you and not from left to right.
9:16AM PT Six new strength and yoga training activity. You can now set up playlists of exercises, it sounds like -- continuous strings of exercises. Wii Fit Plus will keep track of total calories burned.

9:15AM PT Introducing Wii Fit Plus now. "This next version moves in an added direction -- helping find a specific workout routine" for you.
9:14AM PT Cammie just referred to Wii Fit as a "gaming platform." I see what she did there.
9:13AM PT At the end, the players are ranked based on points, coins, lives, and enemies killed. Cammie came in fourth. The game will launch this holiday 2009 and is playable at the show floor.

9:12AM PT The screen pans out when players spread apart. Hidden areas appear behind walls, and the player sees a cutaway through the walls as he approaches.
9:11AM PT You can play the main mode in single player or in co-op. You can switch at any time. There's a propeller suit that allows Mario to fly upward when you shake the Wiimote. It looks like jammies with a propeller on top.
9:10AM PT The game is classic Mario, in New Super Mario Bros. style 3D. Four players play at the same time, competing for coins. When you die, you pop back up onscreen in a bubble.
9:09AM PT Bill Trinen from Treehouse is out. Treehouse people are coming out to play simultaneous multiplayer Mario: one Mario, one Luigi, two Toads, in side-scrolling 3D.
9:08AM PT Four is the key to Mario's surprise. Miyamoto has been thinking of doing a new way playing Mario ... New Super Mario Bros. for Wii!!! (Wow, a new Mario game? That was fast!)

9:07AM PT "Innovation in the form of the next leap forward in game control. And surprises in places you might not have thought there'd be any left."
9:05AM PT Cammie Dunaway comes out first, to polite applause. "One thing we all have in common: we're all professionally involved in video games." She's comparing video game sales to other media. Surprise: favorably.

9:04AM PT "Everyone's GAME" -- a montage of Wii game videos up now.
9:03AM PT The music just stopped. We're starting!

8:33AM PT Club Nokia is an interesting place to hold the Nintendo conference. It's very sleek, with some nice lounge and club music palying in the background. On the screen, Nintendo showcases various trivia questions. How much of a Nintendo nerd are you?

We're live! We're on the scene at the Nintendo keynote, getting ready to fire salvo after salvo of news at you, our readers. Get those bingo cards ready and make your own predictions of what the Big N's got planned in the comments section. (And no, "Cammie Dunaway does something embarrassing" doesn't count!)
Follow us live after the break. (Updates are in reverse and begin at the top.)







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Reader Comments (Page 1 of 16)
cuso26 @ Jun 1st 2009 9:55AM
Is anyone aware of any sites streaming video of this event?
Ross @ Jun 1st 2009 4:19PM
don't think they will be. It's probably like WWDC where no cameras or videos are allowed (Engadget just uses their iPhones for pictures, they probably have consent though). So I doubt it.
Kodros @ Jun 1st 2009 5:14PM
http://e3.gamespot.com/press-conference/nintendo-e3/
Can also check out G4 (1UP.com links to their video), IGN, and I think GameTrailers also.
xtremeholymuffin @ Jun 2nd 2009 11:14AM
IGN and Gamespot have the best streams, but IGN's tends to glitch out, and you have to install some player...but Gamespot is always late getting theirs running.
Rhamsey @ Jun 2nd 2009 11:16AM
http://e3.gamespot.com/press-conference/nintendo-e3/
http://e3.g4tv.com/e32009/pressconferences/
gamestop was less laggy yesterday, so i recommend that one.
Damian @ Jun 2nd 2009 11:19AM
Super Smash Brothers DS Please.
samfish @ Jun 2nd 2009 11:38AM
There were a couple streams yesterday on justin.tv that were really good.
IGN, G4 and Gametrailers weren't even going, but the justin.tv streams that people had going were almost flawless for me.
MarkHawk @ Jun 2nd 2009 11:57AM
http://video.ign.com/streaming/e3-2009/
Ivan @ Jun 4th 2009 5:09PM
http://www.1up.com/do/newsStory?cId=3174515
DeepFriedSushi @ Jun 2nd 2009 1:50PM
what a weak conference.
velocitySTRIKE @ Jun 2nd 2009 8:39AM
Awesome, cannae wait for the big reveals, assuming there will be any :)
Quattro @ Jun 2nd 2009 11:05AM
New Zelda for Wii maybe?
Spartan @ Jun 2nd 2009 12:01PM
That would be all sorts of awesome!
Victor @ Jun 2nd 2009 12:59PM
No! Instead we get Wii Vitality sensor :D
WHAT THE FUCK Nintendo!?
Really!?
BananaBoat @ Jun 2nd 2009 1:19PM
fffffffuuuuuuuuuuuuuuckkkkkkkkk the Wii vitality sensor.
Where the hell is my Wii Zelda? Metroid developed by Team Ninja? Could be cool. Mario Galaxy 2...could be cool, though I have no idea why the game needed a direct sequel. No Zelda though? Not even a screenshot? Fail.
BxGT @ Jun 2nd 2009 11:07AM
All i want for e3 is a 2d metroid game and two fat bitches.
uncle jesse @ Jun 2nd 2009 11:15AM
Would you settle for a fat, 2D Samus?
MariusElijah (Only on PlayStation 3) @ Jun 2nd 2009 11:08AM
I have very low expectations for this...very low
Hopefully they will show
New Mario game
Pikmin
and a new IP
Damian @ Jun 2nd 2009 11:10AM
That was their plan, they wanted e3 08 to suck hard, so they can lower your expectations, and then announce all the stuff they would have there, in e3 09, with the new 09 stuff.
Quattro @ Jun 2nd 2009 11:12AM
Wouldn't a better plan be to have e308 and e309 both be excellent?
ck @ Jun 2nd 2009 11:12AM
Yeah, I'm with you on this one. If they announce a Zelda game or some really cool game, it still won't be enough. They really need to step up especially with MS biting at their heels.
xtremeholymuffin @ Jun 2nd 2009 11:12AM
Even though that's completely stupid, I sure hope you're right.
Damian @ Jun 2nd 2009 11:16AM
I wasnt serious...
tenor77 @ Jun 2nd 2009 11:47AM
My predictions:
Wii Nosepicking
Wii buttTrumpet
And a new Mario and Zelda game
Oh and Cammey makes an ass of herself again.
samfish @ Jun 2nd 2009 11:52AM
New Mario game is all but confirmed at this point, actually. Looks like is might be NSMB2 Wii.
Duke @ Jun 2nd 2009 11:53AM
New Mario and maybe a Zelda game so they can humor the "core" is all I would expect.
TwEE @ Jun 2nd 2009 11:54AM
They had to protect the expanded market last year, they cant risk loosing it. Thats why they mostly focused on that shit at E3 and kept their "hardcore" stuff for that conference (whatever it was called) a month or 2 later. Now that they have the expanded market completely in the bag (meaning theres nothing that Microsoft or Sony can do this generation to take it) Nintendo has to start chipping away at Microsoft and Sony's markets..
Quattro @ Jun 2nd 2009 11:58AM
What hardcore stuff did they show at the conference 2 months later? Animal Crossing?
TwEE @ Jun 2nd 2009 12:00PM
Sin and punishment 2 and Punchout!! just off the top of my head.
tenor77 @ Jun 2nd 2009 12:18PM
@twee
How do you figure it's in the bag?
Sure they've sold consoles, but the attachement rate sucks.
Duke @ Jun 2nd 2009 12:46PM
Damn, my mistake, I forgot they would blow our minds by announcing Style Savvy.
TwEE @ Jun 2nd 2009 2:32PM
"How do you figure it's in the bag?" Well they have that expanded market pretty locked up, don't they? Any developer that wants to create something that appeals to the expanded market already has a huge user base on the wii to sell to.
Can you see either Microsoft or sony releasing something thats going to attract millions upon millions of people (who would normally be uninterested in what they have) to their console, before this generation is over? Because they are going to have to do it soon.
Snowblind @ Jun 2nd 2009 11:13AM
I can't say I have high expectations on this one either. A new Mario game would be amazing, and I'm really hoping to finally see a proper 3D Pokemon game.
But I don't expect to see much beyond that.. Motion Plus is going to be very unimpressive after seeing Natal.
xtremeholymuffin @ Jun 2nd 2009 11:16AM
Hey, there's still some stuff you can only do with the Wiimote, ya know. Like...er....sword fighting and.......sword fighting......
xtremeholymuffin @ Jun 2nd 2009 11:16AM
I DO like sword fighting
Snowblind @ Jun 2nd 2009 11:19AM
Some things would feel a little odd without having an actual controller, but I don't see why sword fighting wouldn't work using natal, I can see the next Fable completely revolving around these new systems.
Just hold up a screw driver if you really need to hold something :P
Fernando Rocker @ Jun 2nd 2009 11:20AM
I really don't see why people is comparing Natal to the Wii Remote.
Don't get me wrong, Natal looks good, but both products are way different, for very different purposes.
With the Wii you have an analog stick, buttons, motion and an IR Pointer... and with Natal you have full body motion.
The tech is very different...
The Dark Wayne @ Jun 2nd 2009 11:27AM
the tech might be different but the ideas are pretty much the same. Why use a handle when you can use your hand?
Mr Khan @ Jun 2nd 2009 11:42AM
Because Motion Plus is technology that is here, now. Natal is at least one year away, and most likely more than that.
xtremeholymuffin @ Jun 2nd 2009 12:03PM
Wii motion plus may be here now....but I'm excited for Natal since it is, by nature, waggle free.
TwEE @ Jun 2nd 2009 12:17PM
"Natal since it is, by nature, waggle free. " Really? Really? Its concentrated waggle...
ZForce915 @ Jun 2nd 2009 3:42PM
Wii Fit Plus for 50 minutes.
mcf @ Jun 2nd 2009 11:14AM
The Wii Super Scope 4000 with intergrated motion plus.
Cody @ Jun 2nd 2009 11:51AM
Don't play with me like that. I got excited.
cuteSAVAGE @ Jun 2nd 2009 11:15AM
2D (not 2.5D) Metroid for NDS, NDSi, or WiiWare.
Cel-Shaded Wii Zelda.
Claymation-looking Pikmin 3.
Hopefully a New IP too. Something along the lines of Pikmin and not Nintendogs / Wii-affixed games. I don't even care if Cammy is on stage the entire time as long as we get at least one of these.
Snowblind @ Jun 2nd 2009 11:20AM
That new Wallace and Grommit game looks really great, it would be awesome if we could have Pikmin looking along the lines of that.
I think we need to see Pokemon cel-shaded too, if they insist on using those butt ugly 3D models from 10 years ago.
xtremeholymuffin @ Jun 2nd 2009 11:32AM
Cel-shaded Wii Zelda would be awesome...but Nintendo has a thing for 2.5D, so I wouldn't get your hopes up on the 2D Metroid.....
Manly Mcbeefington (Mr. ESC) @ Jun 2nd 2009 11:46AM
What's wrong with 2D.5? It worked great for Castlevania and Megaman games.
If we could have hand drawn sprites and backgrounds like King of Fighters it would be fine too.
cuteSAVAGE @ Jun 2nd 2009 11:51AM
I posted my thoughts on 2.5D Metroid in the Bingo thing. Metroid's art just isn't capable of being rendered with such limited 3D hardware on such a small screen. It works for cartoony games like Mario, but you'd lose all of that wonderful, detailed, organic art if you tried it with matroid. Metroid just isn't Metroid without it's art and atmosphere.
Stix Remix @ Jun 2nd 2009 11:59AM
I think a 2.5D Metroid would only be good on WiiWare, and even then... they could still just create a mind-blowing 2D Metroid for WiiWare.
The formula is solid, but they just have to keep the graphics up to snuff with it.