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Posted: Jun 2nd 2009 10:09AM (Unverified) said

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The L4D 2 announcement. Totally surprising and hugely disappointing. Sure the game looks awesome but an entire new game? So many questions about why Valve did this? All we got was them skirting the issue of fan expectation ...'we don't tell our employees what to do'.

Seeing the Remedy guys demo Alan Wake is the best part of the press conference.

Posted: Jun 2nd 2009 10:52AM Cap Morgan said

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L4D2 is a high for me. I'll get to that in a minute.
LastFM is cool, but twitter and facebook is a low. Also while I like the beatles, spending that much time on the new game was a waste IMO.

Okay on L4D2- I think I know why Valve is pusing this one through. Just a theory, but they've ALWAYS been a company to support their games. I think the reason for new game is that there is a huge difference in the PC vs Xbox in terms of longevity. I have a feeling the sequel will give xboxers the ability to make custom maps. Maybe I'm dreaming, but knowing Valve I think they're looking to correct this glaring mistake.
And Valve, if I don't get episode 3, you fail.
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Posted: Jun 2nd 2009 10:09AM Zertoss said

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Left 4 Dead 2 came out of nowhere. Biggest surprise for me.

Posted: Jun 2nd 2009 10:10AM Swizzler said

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that's my low. and its going to ruin E3 for me. I payed $50 to play a beta.
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Posted: Jun 2nd 2009 10:15AM Zertoss said

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Oh right, I forgot a low, although L4D2 could be both, I guess. I'm so conflicted over it.

Project Natal was the lowest point for me. I didn't like it when it was called EyeToy.

Also, Facebook/Twitter integration. That's not something I will ever use. I don't tweet. I don't... book my faces.
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Posted: Jun 2nd 2009 10:32AM StormEagle said

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It came out of nowhere for everyone. Yeah, it's only a year later, but L4D isn't that big of a game when compared to games that need a 2+ year development cycle. I'm sure they went to work on this right after the first one and, because of it's small size, it took them no time at all to throw together a sequel.
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Posted: Jun 2nd 2009 10:35AM MystileArmor said

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Comparing Project Natal to the eyetoy is like comparing the NES to the Xbox 360.

Project Natal runs it's own proprietary software and has it's own processor. If what we've seen from the tech demo works as smooth as it appeared it did, I think this really could be the next big step in entertainment.
The whole twitter and facebook thing is a bit of a "meh" for me, since I don't use either one. I have no desire to share with the world when I run out of milk. Perhaps if there is something to enhance my gameplaying experience, I'll check it out.

I thought it was a pretty solid conference. No extremely big surprises IMO, since we all saw that camera coming. l4D2 is the biggest surprise, but I never really cared too much for the first one so, it really didn't get me hot and bothered.
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Posted: Jun 2nd 2009 11:00AM Zertoss said

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"Comparing Project Natal to the eyetoy is like comparing the NES to the Xbox 360."

There are so many ways to tear this analogy apart. Let's start with this one. The NES was a titan of a console that, despite analysts' predictions otherwise, caused the home videogaming market to explode and nearly wiped out arcades. And everyone still loves it. The Eyetoy is a worthless piece of trash that had almost no audience.

If the Eyetoy was the launching point for the motion camera controller market like the NES was for consoles, then things already look really bleak for Project Natal.
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Posted: Jun 2nd 2009 11:03AM MystileArmor said

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Well I meant it in the way that the eyetoy is a piece of outdated technology. It was a glorified webcam.
Don't read too much into the analogy, I'm pretty sure you got my point.
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Posted: Jun 2nd 2009 11:32AM Zertoss said

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And how exactly is Project Natal NOT a glorified webcam? A large part of the tech demo was dedicated to showing just how glorified a webcam it is.
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Posted: Jun 2nd 2009 11:34AM WackyCoffee said

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Yea, I'm with MystileArmor on this one...

The "concept" (seeing as it's not complete) of Project Natal definitely was the high point for me. I, personally, have never seen this combination of tech all rolled into one CONSUMER device... especially not for a gaming/media console: Voice recognition, Facial/expression recognition, field of depth/3d motion tracking), object/color scanning, and of course the camera. I think the key is that they're trying to put the software/processing inside the device instead of having it be on disc/harddrive within the console.

Features I'd love to see as a result of what Project Natal COULD do if it delivers:

1) being able to walk up to my device and have it automatically sign me in.
2) being able to pull up a video chat from my friend's list just be saying an assigned name I've given to someone on my list.
3) controlling the NXE with my hands and voice (turning off console, playing movies with voice commands)
4) playing a game that requires the 360 controller for primary movement but also allows me to issue secondary commands (like opening doors, squad movement, menu movement, etc) with voice and/or hand gestures

My low was not getting any estimate on a release date for the stuff we saw in the Project Natal concept videos.
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Posted: Jun 2nd 2009 10:09AM acefondu said

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The new tech MS showed off was quite impressive. I'm not sure that I would want to play a game that way yet, but I'm still impressed by it. There wasn't really any games they showed that wowed me though. Another Halo, ok if you're a Halo fan I bet that's pleasing. Beyond that, not much I didn't already know about. Still, it was a good show by MS, they have set the bar high this year.

Posted: Jun 2nd 2009 10:10AM (Unverified) said

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I thought the highs were the plethora of awesome-looking exclusives like Splinter Cell, Crackdown 2, Ala Wake, etc. I thought the motion thing was a huge letdown. Implement it in your next system, Microsoft, but don't half-ass it for a slice of the casual pie. I'm sorry, but the idea that this thing will support any actual games is borderline retarded. How do you manipulate a character in 3D space? Hell, how do you manipulate a character in 2D space? Also, Tony Hawk can suck a fat one.

Posted: Jun 2nd 2009 10:10AM (Unverified) said

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Werd..! Crackdown 2 ftw!

Posted: Jun 2nd 2009 10:20AM Zertoss said

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Indeed.
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Posted: Jun 2nd 2009 10:11AM FlawedLogicXIII said

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Highs.........................................Lows

Crackdown 2..............................Developed by Ruffian
Halo3:ODST/Halo:Reach...........$60 retail for Halo3:ODST
Left4Dead 2...............................None
Netflix expaned features.............Still need better Watch Instantly movies library
Project Natal...............................Hype
...................................................No Chromehounds 2

Everything else was ok...too much time demoing SCC, AW, etc., not enough on others.

Posted: Jun 2nd 2009 10:39AM Chibi Chaingun said

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Chromehounds was published by Sega wasn't it? If so, I don't think they've talked about their line-up. I suppose since it was 360 exclusive it may have been shown at the MS presser, but I doubt it... It's not a HUGE title.
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Posted: Jun 2nd 2009 11:00AM Misfit Toy said

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I agree on almost everything, though I do feel that the $60 retail of ODST is because they said that they've made the game larger to be more like a regular retail game (i.e. - longer that the 4-6 hours they originally said) plus the extra game mode and maps.

Also agree that they totally need to expand the Netflix download library. It is getting a little stale.
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Posted: Jun 2nd 2009 11:02AM BananaBoat said

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Chromehounds didn't really sell well enough for a sequel, or at least that is the line I've been hearing for years. It's a shame because Chromehounds is one of my favorite games of this generation, as well as the only non-arcade style mech game.

All in all, Microsoft had a good press briefing, but the focus on new technology made it hard to slot in time for some of the third party games I've been looking forward to playing. If there is any weakness in the conference, that is definitely it.

I think Sony has a chance to win this years E3, if they announce a Metal Gear Solid game that doesn't star Raiden of all people (Yes, I'm still pissed a day later). Combined with Trico, that would be more incredible than anything Microsoft showed off (though Natal has the obvious potential to be incredible with the right software). Microsoft consoles getting a brand new MGS game is huge, but I'm having a hard time imagining a stealth game starring Raiden. If it's not stealth, I can see how it could work, but...we'll see.

Alright, time to sit down on the couch and watch the only couple of hours of G4TV programming that I'll watch this year.

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Posted: Jun 2nd 2009 10:11AM bmill3 said

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I actually liked pretty much everything about the conference, the Final fantasy stuff didnt really interest me because I dont follow that series, but the MW2, Alan wake, halo reach, MGS:R all seem very cool, and were presented well. Natal was also much cooler than I was expecting, and very not-gimmicky like I was expecting. also sick burn on waggle, even though the dude presenting natal was kinda sketch lol

Posted: Jun 2nd 2009 10:14AM acefondu said

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Not gimmicky? I agree the tech is impressive, but does it not define gimmick? They just replaced waggle with flail controls. Like the Wii, I'll be interested to see how they use this. Hopefully, not like the Wii did lol.
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Posted: Jun 2nd 2009 10:28AM (Unverified) said

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Yeah, because MS is certainly not trying to implement this in ANY WAY similar to Wii.

50 million-plus consoles sold says hello!
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Posted: Jun 2nd 2009 10:35AM acefondu said

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What I mean is not having the Motion Controls feel stiff and useless. Poor implementation on the Wii's part. MS should try to avoid that and make their controls work right.
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Posted: Jun 2nd 2009 10:39AM (Unverified) said

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I can't wait to see the lighting system required for accurate camera registration. Goodbye to gaming in the dark!

Also, "For the optimal Project Natal experience, Microsoft recommends the following clothing colors and patterns: pink or yellow, no stripes. Or visit our online store to purchase a Project Natal bodysuit."

This thing is right up there with Microsoft's "In the future..." commercial, where newspapers have finger-flippable text (because, you know, in the future we won't just read the newspaper on electronic devices with screens...).

Nintendo killer, puh-lease!
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Posted: Jun 2nd 2009 11:11AM Spunky Monkey 190906 said

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Natal is more for the casuals then hardcore, the same market 360 is trying to gain, Microsoft doesn't really expect the Halo crowd to be using it and jumping around waving thier hands pretending they are Master Chief fighting a hunter.
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Posted: Jun 2nd 2009 10:12AM (Unverified) said

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Alan Wake and Crackdown 2 looked best to me.

Posted: Jun 2nd 2009 10:15AM Digiboi said

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Video game download is my high
a) convenience
b) opens door to a subscription service like the Zune service
c) Hopefully will challenge GameStop to either lower cost of used games or increase service (or get out entirely)

Natal is my low.

Microsoft will truck out a few casual games. Major studios will ignore it or push out shovelware or tack on an unecessary feature to a game resulting in an expensive peripheral that gathers dust. New peripherals do not change paradigms.

Posted: Jun 2nd 2009 10:18AM acefondu said

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Well Nintendo went from zero to hero with their controller....so I would have agreed with you before that happened but now it's more than plausible.
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Posted: Jun 2nd 2009 10:33AM (Unverified) said

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"Well Nintendo went from zero to hero with their controller...."

Yeah, NINTENDO did.

Ford also was able to not file bankruptcy like GM/Chrysler.

Some companys just know how to run a business. Then there's Microsoft.
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Posted: Jun 2nd 2009 10:39AM tracer bullet said

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"New peripherals do not change paradigms."
Sorry, digiboi. They do. The whole segment of music simulators - guitar Hero, Rock Band, Drum King, DJ Hero, others I'm forgetting - was build on peripherals, and they atracted casuals and core players alike.

Sure, a paradigm can be changed by a game - like the Sims - but, also, with periphericals.
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Posted: Jun 2nd 2009 10:43AM Chibi Chaingun said

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You mean the Microsoft that posts overall revenue Nintendo could only dream of? Oh ok.

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Posted: Jun 2nd 2009 10:46AM (Unverified) said

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Apples to apples. Microsoft's Gaming/Entertainment Division and Nintendo. No comparison.
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Posted: Jun 2nd 2009 10:46AM StormEagle said

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@Cody I think you should hold your tongue until after 12:00p EST today. I can't wait to see how much more crappy shovelware Nintendo decides to shove down our throats. I predict no new Mario, Zelda, Metroid, Kid Icarus or any other flagship Nintendo character to make an appearance at their conference. We're probably going to see Wii Music 2, Mario Party 9, Mario & Sonic at the Winter Olympics, more on the (unimpressive) Wii Motion Plus, and they'll probably talk a little bit about the Metroid Prime trilogy. And no one will care. And as for DS....Pokemon, Pokemon, Pokemon because that's all they ever do.
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Posted: Jun 2nd 2009 10:48AM StormEagle said

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Oh, and I almost forgot. I can't WAIT to hear about Carrie's bratty kids and how her shitty parenting caused them break a limb.
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Posted: Jun 2nd 2009 10:51AM R Planteer said

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@TracerBullet,

You mean the Microsoft that is the most well known name in computers? That has a complete monopoly on the OS market? That makes some of the highest quality computer periphals? That has a legal team that could get the Jews out of being blamed for the death of Jesus, and a marketing team that is widely regarded as being the best in the business?

That one little company that has a cash account of about $50 billion? (thats liquid, spendable cash, not assets)? That spends more money in a day than most businesses will spend in their entire existance?

Yeah, those people know nothing about running a business. Psshhhh.

IBM once said "$100 million is way too much to pay for Microsoft."
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Posted: Jun 2nd 2009 10:52AM R Planteer said

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Above is supposed to be to cody, not tracer.
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Posted: Jun 2nd 2009 11:11AM borland502 said

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@R

"...and a marketing team that is widely regarded as being the best in the business"

Have you actually looked at their most recent efforts? Oh, they're a great company with a great portfolio, but I buy Microsoft products despite their marketing. When the fantastic Windows 7 comes out, I will cringe at whatever "I wanna be hip like Apple" efforts their team produces.
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Posted: Jun 2nd 2009 9:01PM Snappyguy said

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Halo3: ODST looks great
The camera stuff is cool

_____________________

No burnout paradise stuff :P :(

Posted: Jun 2nd 2009 10:16AM MarkHam006 said

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Crackdown 2 and Modern Warfare 2 definately, but my big question is will Canada get TV shows and Last.FM on the marketplace? All we have now are the movies.

Posted: Jun 2nd 2009 10:18AM (Unverified) said

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As many times as I have had to contact MS customer support over the 360 failures I have little faith in the quality of any hardware coming from MS, this includes the Natal.

Posted: Jun 2nd 2009 10:18AM StormEagle said

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Highs: Lows:
Crackdown 2 Ringo & Paul
Left 4 Dead 2 Richochet
1080pHD/Instantly Milo
MGSR Why so much time on Beatles RockBand?
Halo Reach
Halo 3 ODST

Posted: Jun 2nd 2009 10:23AM StormEagle said

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Wow, well that worked well. So to fix my bumbling mistake. The Highs were Crackdown2, Left 4 Dead 2, 1080p/instant improvements for Netflix, MGSR, and teh Haloz. The lows were basically the whole Rock Band Beatles presentation, especially Ringo & Paul, Richochet and Milo.
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Posted: Jun 2nd 2009 10:35AM Vcize said

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I thought Ricochet looked awesome. The painting thing, not so much.
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Posted: Jun 2nd 2009 10:37AM StormEagle said

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Are you serious? Richochet was your typical "Flail your limbs about and pray" motion sensing game. Did you see how much that chick was sweating afterwards? No thank you. The painting thing actually looked awesome. He would just say the color, and it changed it for him. And the way paint is distributed depending on your gestures. I was really intrigued by that.
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Posted: Jun 2nd 2009 12:12PM (Unverified) said

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Sweating may have been enhanced by making an ass of herself on stage in front of all e3. Or she probably just is out of shape.
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Posted: Jun 2nd 2009 10:19AM (Unverified) said

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HIGH: Alan Wake, as it is the only game that will make me buy a 360.

LOW: Natal. I just don't see this catching on with other developers. It reminds me to much of the EyeToy from Sony; it was a good idea, just not implement that much in other games.

Posted: Jun 2nd 2009 10:23AM darkinchworm said

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I'm not entirely sure what to go with here. Say what you will about their overall strategies, but Microsoft has proven time and time again (or at least this year and last year both) that they can plan press events like no one else. One megaton after another. Got-damn.

L4D2 was my high. It was, unlike so many announcements, a complete surprise. Even if it comes at a premium, I'm happy to have new content so soon, and I'm not afraid that Valve will fuck it up at all. They've proven several times before that they know their stuff.

A low? Hmm. Maybe all this Facebook/Last.fm/Netflix/etc. stuff. Not because it sucks, but because my interest is minimal.

Posted: Jun 2nd 2009 10:24AM (Unverified) said

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The only thing that was really interesting to me out of MS was Turtles in Time on the XBL Arcade, and I'm still hoping we see it on PSN.

"Project Natal" looks mildly interesting, but why am I the only one curious about how much this thing is going to cost??

Posted: Jun 2nd 2009 10:29AM (Unverified) said

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...I should've said the only seemingly exclusive thing. There were other good offerings, but all were multiplatform, so I'm buying for my PS3, thanks. One Beetles track is not going to get me to buy a green box, sorry. How much did they spend on those celeb appearances, though? That was ricockulous... and they all promoted games we'll be able to buy on the system of our choice. Way to waste money, guys.
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Posted: Jun 2nd 2009 10:56AM R Planteer said

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Well, isnt like MS is taking government bailouts or anything...
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