Hands-on: MotorStorm Arctic Edge (PSP)

The end result is a game that's a bit more accessible, but no less fun and intense. Obviously, the PSP isn't capable of producing the visuals of a PS3, but BigBig has developed a brand new engine for Arctic Edge and it shows. This new generation engine far surpasses the last Pursuit Force game, by throwing an impressive amount of particles in fast, detailed levels. The animation on the vehicles is particularly terrific as each of the wheels respond to the various bumps on the ground.
While the controls are slightly tweaked, the overall gameplay should remain largely familiar to those that have played the previous two games. Once again, players will want to effectively manage boost and navigate a dynamic branching race course. Racing against a multitude of vehicle types is one of the highlights of the console games, and we're glad to see BigBig has expanded the garage with two new vehicles: the Snow Cat and the Snow Plow. Those of you that like the Monster Truck will get a blast out of this. The monstrous vehicle races at a surprising speed, and it's quite the intimidating vehicle to race against.
Gallery: MotorStorm: Arctic Edge E3 2009
The tracks we played at E3 featured the same massive jumps and crashing opportunities as the console games. However, we're intrigued by BigBig's promise to offer some unique features made possible by the Alaskan setting. For example, racers will be able to honk a horn, triggering an avalanche. A heavy vehicle can drive across an ice bridge, collapsing it under its weight. These kinds of changes to the environment should keep the various races interesting.
It's clear that a lot of effort went into Arctic Edge, as evidenced by its impressive production values. The experience is very much "MotorStorm," including its love-it-or-hate-it soundtrack. (Thankfully, PSP owners will be able to use music stored on their Memory Sticks.) We didn't have a chance to try out the game's promised Infrastructure online mode, but we're glad to see yet another PSP game expand the platform's online offerings.
The build we played at E3 felt very polished, but a producer explained a few tweaks that were needed on some of the courses in the game. What we saw at the trade show felt like a very complete game, and adds even more ammunition to PSP's rebirth.







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Reader Comments (Page 1 of 1)
JayVe @ Jun 4th 2009 11:09AM
Proof once again that fun does not need HD visuals.
required @ Jun 4th 2009 11:17AM
...seems it takes impressive amounts of particles in fast detailed levels.
gareth.jones @ Jul 13th 2009 7:04AM
Like the last 20 years of sub-HD gaming wasn't proof enough.
Cellien @ Jun 4th 2009 11:13AM
So is this game download only or how does it work on PSP-GO and the PSP?
Jocaju @ Jun 4th 2009 11:19AM
If I'm not mistaken, Kaz said all games from now on will be available in UMD and via download through PSN.
Storm Eagle @ Jun 4th 2009 11:28AM
That's the way I understood it.
Cellien @ Jun 4th 2009 11:53AM
Ah, makes sense. Thx
Jocaju @ Jun 4th 2009 11:15AM
Cannot wait
Storm Eagle @ Jun 4th 2009 11:15AM
I love both Motorstorm games and this one looks to deliver just as the much as the other two. I don't yet own a PSP but this might just be a system seller for me.
JayVe @ Jun 4th 2009 11:18AM
Are you serious, or just a drone? This is racing. Sure it is fun, but a system seller for Motorstorm? Please. :-/
Storm Eagle @ Jun 4th 2009 11:22AM
How are you going to compliment and insult a game in the same post? I love racing games. I especially love Motorstorm and if I can take it with me now, it's reason enough for me to buy a PSP.......douche.
E @ Jun 4th 2009 4:33PM
LOLOL!!! That was funny...looks like someone needs to get off tha rag and take a Midol. Plus, I don't own a PSP either (yet) and can't wait to try MotorStorm out on the PSP Go.
TM @ Jun 4th 2009 11:21AM
looks good
Shimrra @ Jun 4th 2009 11:48AM
I would give this game a try since there really isnt any big name racers on the PSP.
samik @ Jun 4th 2009 12:08PM
i dont have a psp so not sure - but isnt wipeout and burnout on the system as well? not sure how good they are, though.
Shimrra @ Jun 4th 2009 12:18PM
Both are good but its been some time since there release that anything as good as those games have come out.
tobz1000 @ Jun 4th 2009 12:44PM
I'm still happy with Burnout Legends myself.
required @ Jun 4th 2009 1:18PM
You could not be more wrong as there are lots: http://psp.ign.com/index/games.html?constraint.game_genre_name.game_genre_1.game_genre_2=Racing%3A&constraint.return_all=is_true also see the Racing Action, Racing Simulation, and Racing Shooter genres for more.
Shimrra @ Jun 4th 2009 1:25PM
@required - Yeah I know all about those games and I have tried basically all of the ones that are out there. But use your head before you copy and paste. I said RACERS not action racers or shooting racers just a simple racing game like burnout and yes even wipeout, i know you can shoot but the shooting aspect was never its strongest point it was its core racing element that everyone loves. Also seriously are you going to tell me a game like midnight club is better than say Burnout? Really??
required @ Jun 4th 2009 3:25PM
Head? Thing is, you were wrong, there are in fact lots of racers (my link lists). Race Driver is good as is MX vs. ATV and Test Drive Unlimited. Both Burnouts are great as is Ridge Racer and Rally Revo. Need for Speed is said to be good as is FlatOut.
Shimrra @ Jun 4th 2009 5:04PM
Now you are just grasping for straws there. Stop it you are just making yourself look bad in front of the Joystiq community.
required @ Jun 4th 2009 8:54PM
GripShift is another that comes to mind, one that is often overlooked.
Shimrra @ Jun 5th 2009 11:52AM
Zzzzzzzzzzzzzzzzzzzzz
AerialAngel @ Jun 4th 2009 12:21PM
lovely how the newer psp games will be available both UMD and psn. thats great to hear. i expected only some developers to release on the physical form but it seems that it will be both from now on. thats such great news.
hmm the game has acceptable frame rate for a "will push the psp more then any other game"
AerialAngel @ Jun 4th 2009 12:22PM
*i expected some developers to release in only physical form and not digital
tobz1000 @ Jun 4th 2009 12:44PM
Evolution certainly enjoy Pendulum. Yes indeed.
Hexen @ Jun 4th 2009 2:48PM
So this psp game has in-game music?
Phil @ Jun 4th 2009 4:04PM
Damn... with so many great games being announced and demoed who's going to have the cash to buy the PSP go? I'll be to busy spending it on all these killer games!
jarhead906 @ Jun 4th 2009 4:14PM
What was wrong/distasteful with Motorstorm's controls? It's clearly an arcade racing game (a beautiful one at that) and I can't imagine any control style or setup that would be 'bad' for one.
I'm going to be buying Pacific Rift at a used game store shortly. Had Motorstorm but sold it because the devs thought it would be a good idea to leave out an OFFLINE MULTIPLAYER mode.
Jacksons @ Jun 4th 2009 9:03PM
Aha, perfect. I was hoping the PSP version would have tighter controls since the analog stick isn't very sensitive. Wish granted! Consider this game bought.