Hands-on: Muramasa: The Demon Blade
We know Vanillaware from its RPG titles like Odin Sphere, but while Muramasa shares the same lavish 2D look, it differs sharply in gameplay style -- this is a pure action game similar to something like Legend of Kage. First you choose one of two characters, princess Momohime or ninja Kisuke (each have their own divergent story), and then a difficulty level, "Muso" (easier) or "Shura" (hard). Then you run, jump, and slash monsters. It's pretty simple!
Gameplay takes place in small, self-contained areas, like the "rooms" of a Metroid or Castlevania game, but more linear. There was only one exit to each area we played. Occasionally there will be a "village" area where you can talk to people and look for items, but most areas are for fightin'. When monsters appear, you can't progress until you've defeated them. The Wiimote's A button controls your sword in extremely juggle-friendly combat. Mashing A starts some fairly chaotic combos, which launch enemies high in the air. Holding a direction on the analog stick will make you move that direction as you attack, even in the air, so once you get airborne, you can juggle enemies all over the place. Every swing of the sword causes total insanity on the screen.
Keeping you from rapid-firing A through the game is the sword "soul" system. You have to pick up dropped items from enemies to restore your sword's "soul," otherwise it will break. You can also prevent this by swapping between the available weapons with the C button. Momohime has three swords of different sizes in her inventory, and swords restore their soul when not in use.
This is most important in boss battles. At the end of the level, I faced the cyclops creature seen in early screenshots. He mostly just walked back and forth and occasionally belly-flopped me, but this was difficult enough due to the sword restriction. We wore out sword after sword on him, and his health just kept regenerating. Finally, I ran out of time and had to surrender the controller in shameful defeat.
There simply aren't any games like this anymore, on the Wii or anywhere else. But at the same time, while sidescrolling action games are inherently old-school, the graphics couldn't be done on any previous generation. The gorgeous 2D graphics are definitely improved over the look of Odin Sphere -- sharper, more colorful, and with much better animation.













Reader Comments (Page 1 of 1)
Storm Eagle @ Jun 4th 2009 4:36PM
Hmm. Could be fun.
mr nimblewick @ Jun 4th 2009 4:37PM
I've forgotten... is this Wiiware or retail?
CJLopez @ Jun 4th 2009 4:41PM
retail
tmacairjordan87 @ Jun 4th 2009 4:41PM
Doesn't appear to be a very deep game. Seems like one of those games you rent for 2 or 3 days, beat, then forget about forever.
mr nimblewick @ Jun 4th 2009 4:46PM
I think if it were multiplayer, I would love it in a Guardian Heroes way. Single-player though... not as interested.
NaeemTHM @ Jun 4th 2009 4:49PM
*GASP*
Tmac doesn't like a Nintendo game!
In other news water=wet
Stix Remix @ Jun 4th 2009 4:50PM
Oh, you mean like God of War?
tmacairjordan87 @ Jun 4th 2009 4:53PM
@NaeemTHM
Jumping to conclusions much? I didn't say anything about it being good or bad or me liking it or not. You're simply assuming, which isn't a good thing to do.
Gabriel Lamarre @ Jun 4th 2009 5:00PM
Hopefully we have tmac to fight against prejudices and defend objectiveness!
OnToGloryReturns @ Jun 4th 2009 6:03PM
Tmac - It's not supposed to be a very deep experience. It's a celebration of old-school side scrolling beat em up action. They really don't make games like it anymore (often). It's all about appreciating the beautiful 2-D art and animations while having fun hacking and slashing the living crap out of everything.
They definitely seem to be layering in strategy w/the soul system and it has two playable characters but keeping it simple is just fine for me.
In rare instances style wins over substance and this is one of those games - and remember, Odin Sphere was a legit cult classic in the PS2.
Muramasa, Dead Space, and Silent Hill will give me a satisfying Wii holiday season,
plus I'll have Infamous,Fight Night, Prototype, Call of Juarez, Ghostbusters and Batman up until then. Then on to NHL 10, Mass Effect 2, Uncharted 2, Splinter Cell, COD etc.
**head explodes from gaming awesomeness**
tuunicopapi @ Jun 5th 2009 11:32PM
@ Stix Remix
thats EXACTLY what he means. hey tmac? why don't you crawl back under that ugly fanboy rock you crawled out from. vile vermin!
Austin @ Jun 5th 2009 7:01AM
The game will take longer then 3 days to beat.
jONEz @ Jun 5th 2009 7:52AM
"Doesn't appear to be a very deep game. Seems like one of those games you rent for 2 or 3 days, beat, then forget about forever."
"Jumping to conclusions much? I didn't say anything about it being good or bad or me liking it or not. You're simply assuming, which isn't a good thing to do."
Logic fail.
ArchiGamer @ Jun 4th 2009 4:41PM
Can't wait for this game!
Zertoss @ Jun 4th 2009 4:46PM
So? Do you get to see her panties? Does she even wear panties?
CJLopez @ Jun 4th 2009 5:46PM
http://nintendo.joystiq.com/2009/04/01/muramasa-staff-answers-fans-disgusting-questions/
NaeemTHM @ Jun 4th 2009 4:49PM
WANT
butaneko @ Jun 4th 2009 4:51PM
You touched the demon blade! What was worse - the eyeball melting or the soul destroying?
Slust @ Jun 4th 2009 4:54PM
A step in the right direction!
But needs more... risky combat, I suppose is the best way to put it. Beautiful is awesome, fun gameplay is awesome, but great gameplay is awesomer.
It's great to see side scrolling action combat games making a comeback.
Desert Eagle @ Jun 4th 2009 5:02PM
About time we see more information about this game.
MRLN @ Jun 4th 2009 5:03PM
I'd really like to see some co-op or versus in this. That would be the most awesome thing to happen to a game like this.
headkicker @ Jun 4th 2009 5:04PM
I love that the Wii is becoming the home of 2D games!
Mr Khan @ Jun 4th 2009 5:09PM
The Wii is becoming the home of a lot of neglected genres: rail-shooters, 2D games, shmups, and core survival horror games
Leroy_Octopus @ Jun 4th 2009 5:10PM
This is a test for a new name.
Leroy_Octopus @ Jun 4th 2009 5:15PM
Alright it worked! I am now Decoy Octopus' evil twin!
guttertalk @ Jun 4th 2009 5:37PM
@Khan: Can't quite add adventure games . . . . oh wait, you can.
Monkey Island!
CJLopez @ Jun 4th 2009 5:49PM
@Khan: given there's only FPS/TPS on the HD consoles, the rest needs home somewhere else
guttertalk @ Jun 4th 2009 6:11PM
MS's session felt dominated by FPS (ODST, Reach, Modern Warfare 2, SC), but the 360 is the console for sandbox and western RPGs.
I really feel that the Wii has more variety. I've been interested in Muramasa for a long while, but I'm now intrigued by The Grinder, Gladiator, New SMB Wii, Monkey Island, Mondano, Shattered Memories, Other M, Red Steel 2.
And for strategy, Swords & Soldiers for Wiiware releases on Monday, but strategy could definitely use a pick-me-up on the Wii.
Feba @ Jun 5th 2009 5:53AM
guttertalk: Don't forget Sam and Max, SBCG4AP, and Broken Sword.
Jason Statham (Aka Vegeta) @ Jun 4th 2009 5:30PM
This looks absolutely amazing and it's definitely on my list as games to purchase for my Wii.
Bjork @ Jun 4th 2009 11:37PM
It looks so cool! I loved Odin Sphere and this looks like it's going to be even better! Too bad I don't have a Wii. . . oh well maybe I'll pick up the black one if it comes into the U. S.
jONEz @ Jun 5th 2009 7:54AM
Can't wait to play this! Looks like a really fun 2P game, and the artistic value is off the charts. Day 1 purchase for me!
jONEz @ Jun 5th 2009 10:01AM
Is it 2P? I swore I've seen a video with the two of them running around together, but can't find it?
fallout3isthebestgameever @ Jun 5th 2009 12:34PM
I need this game...
Monthenor @ Jun 5th 2009 2:02PM
Wait wait wait. "Momohime"? Isn't that..."Princess Peach"?
Rocking.
BrokenTriforce @ Jun 6th 2009 3:43AM
I've played the Japanese version. Wish I could read the text, but I still enjoyed the gameplay, and in the end, that's all that matters.