Hands-on: Soulcalibur: Broken Destiny (PSP)

Gallery: Soulcalibur: Broken Destiny (PSP)
You all know the story by now. Soulcalibur: Broken Destiny is a PSP-exclusive version of Soulcalibur 4, featuring all of the improvements to the series in a bite-sized form. The demo we were presented with only had a few selectable characters, including Mitsurugi, Siegfried, and Cassandra.
The game handled itself well on the PSP, with no slowdown in framerate and, more or less, the console and arcade experience recreated fully. Some of the more complex items found in the backdrops have been removed, so the environments (in the demo at least) looked a bit stripped down, but everything else, again, was pretty much the same.
When we asked about Infrastructure multiplayer, the Namco rep really couldn't answer our questions (which seemed to be Namco's theme this year: ignorance). We would imagine it's a necessary feature, and one that Namco wouldn't possibly dream of neglecting in the final release, but, they are Namco.
Soulcalibur: Broken Destiny was one of the more brief demos we encountered this year, and we definitely would have liked to have more time with it. Namely, we wanted to check out this new Tutorial mode this version is touting, and maybe have a few more characters to mess around with.
Oh, and not stare at an image placeholder for Kratos for a good five minutes.
The game handled itself well on the PSP, with no slowdown in framerate and, more or less, the console and arcade experience recreated fully. Some of the more complex items found in the backdrops have been removed, so the environments (in the demo at least) looked a bit stripped down, but everything else, again, was pretty much the same.
When we asked about Infrastructure multiplayer, the Namco rep really couldn't answer our questions (which seemed to be Namco's theme this year: ignorance). We would imagine it's a necessary feature, and one that Namco wouldn't possibly dream of neglecting in the final release, but, they are Namco.
Soulcalibur: Broken Destiny was one of the more brief demos we encountered this year, and we definitely would have liked to have more time with it. Namely, we wanted to check out this new Tutorial mode this version is touting, and maybe have a few more characters to mess around with.
Oh, and not stare at an image placeholder for Kratos for a good five minutes.













Reader Comments (Page 1 of 1)
LunarAura @ Jun 4th 2009 10:49AM
Was Sophitia playable in the demo?
LunarAura @ Jun 4th 2009 10:50AM
Edit button says no, just her whiny skirtless sister.
Captain Planet @ Jun 4th 2009 10:55AM
No tits = no sale.
Storm Eagle @ Jun 4th 2009 11:06AM
So you essentially played a portable, stripped down version of Soul Calibur IV and this demo in no way promoted a seperate future Soul Cailbur game? Fail.
TM @ Jun 4th 2009 11:56AM
kratos belongs in this type of game
ZaxCG2 @ Jun 4th 2009 1:30PM
Kratos in Soul Calibur?!!?!?
OH MY GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD.
Anemos @ Jun 4th 2009 2:23PM
Pause at 1:41 to see up Kratos' skirt.
Manly Mcbeefington (Mr. ESC) @ Jun 4th 2009 7:25PM
NOO!
KeenCommander @ Jun 4th 2009 2:40PM
They're doing a really nice job, by the looks of it. Prettier than on the Dreamcast, which is saying something.
John @ Jun 4th 2009 3:08PM
So the psp is getting SC4 and the wii gets shit! does Namco have some sort of feud with Nintendo that I don't know about.
deadatom @ Jun 6th 2009 3:18AM
It's missing something... It woulda been epic to have the dante from dmc3 in it to settle the age old fued of who would win in a fight. Dante or Kratos?