Impressions: a boy and his blob (Wii)

Gallery: A Boy and His Blob (Wii)
It's tough to classify a boy and his blob. We want to say it's just like the old game, and in many ways is, however the new additions cause apprehension. The game feels different, and benefits from modern design in ways the old game just can't compare with. The first noticeable change comes in the form of infinite jelly beans. In the original game, resource management of jelly beans was crucial, and one could actually be kept from completing the game by overusing beans, eventually being forced to reset the game and start over. That's not the case any more.
And with a new jellybean system, comes new jellybeans. The blob will now have alternate forms not seen in the original game, such as turning into a bouncy ball that lets the boy navigate across bodies of water. The folks at WayForward couldn't offer all of the blob's forms, however they did promise a few surprises. Cheeky!
One thing that isn't stressed enough about a boy and his blob is simply how amazing the visual art is. Each area is comprised of many, many layers of hand-drawn art, which gives the feeling of depth to this 2D title, and adds a style all its own. Watching the boy move around, and seeing how fluidly the life in each world animates, it's clear that a boy and his blob is going to be a real visual treat.
The demo left us wanting more, and only had four different areas to explore. WayForward promised a lengthy title, with 40 different stages and as many challenge areas, which are beefed-up, difficult levels to play through after you've gone through the main campaign. a boy and his blob will be available this October.
Oh, and hugging the blob is the cutest thing ever.
And with a new jellybean system, comes new jellybeans. The blob will now have alternate forms not seen in the original game, such as turning into a bouncy ball that lets the boy navigate across bodies of water. The folks at WayForward couldn't offer all of the blob's forms, however they did promise a few surprises. Cheeky!
One thing that isn't stressed enough about a boy and his blob is simply how amazing the visual art is. Each area is comprised of many, many layers of hand-drawn art, which gives the feeling of depth to this 2D title, and adds a style all its own. Watching the boy move around, and seeing how fluidly the life in each world animates, it's clear that a boy and his blob is going to be a real visual treat.
The demo left us wanting more, and only had four different areas to explore. WayForward promised a lengthy title, with 40 different stages and as many challenge areas, which are beefed-up, difficult levels to play through after you've gone through the main campaign. a boy and his blob will be available this October.
Oh, and hugging the blob is the cutest thing ever.













Reader Comments (Page 1 of 1)
Reinard @ Jun 4th 2009 8:09AM
I'm excited for this. It looks beautiful :D
Anti-Villian @ Jun 4th 2009 9:20AM
beautiful? Far out, this looks... no, there is no word beautiful will have to do.
Foetoid @ Jun 4th 2009 8:18AM
Noooooooooooo!
Not another Wii game to add to my must-by list :(
Someone here let me know if they win the lotto, i have about 10 games to catch up on and another 10 to buy by the end of this yr.
Highlar @ Jun 4th 2009 9:24AM
I agree. The Wii has a ton of software already lined up from first/third parties for this year and early next year. No way I can get everything I want, and I still have a ton of games to buy from EARLIER this year. I still need to get Madworld and HotD:O. At least I pre-ordered Conduit. I just don't have the money these days I used to. *cry*
Jimbotron @ Jun 4th 2009 9:35AM
Just get some idiot "hardcore" gamer to help you out. He'll try and convince you that the Wii has no games, since most of them don't involve guns, killing, and gore. That should solve your problem, if you suddenly become mentally challenged. If not, enjoy as many of the games as you can!
8-bit.artist @ Jun 4th 2009 10:46AM
ebay is the way to go man for back catalog games. you can get madworld and hotd for like $30 a piece.
ebay > gamestop used games.
Sisyphus @ Jun 4th 2009 11:00AM
Personally, I'd rather support the developers and buy the games new, but on sale.
lockheede @ Jun 4th 2009 4:21PM
@Highlar
Did you miss the boat then...Toys R Us was giving a $50 giftcard out with the purchase of those 2 games (out of a total choice of 8 games) last week!
Mabui @ Jun 4th 2009 8:19AM
The location sorta makes me think little Mac and his coach are going to run by at any minute.
Yousty @ Jun 4th 2009 8:51AM
Actually, they recreated the opening screen from the original game :)
http://teamawesome09.files.wordpress.com/2009/01/blob.png?w=300&h=290
John Z @ Jun 4th 2009 8:55AM
It seems like WayForward can do no wrong of late. And anything that looks that pretty is going to be very well-received. (Do I wish it was in HD? Yeah. Am I gonna balk at what's there? Hell no.)
We need stuffed blobs as pre-order bonuses.
Highlar @ Jun 4th 2009 9:23AM
That's just a sick idea, because of just how damn cute the blob is. Something that would sell the game even MORE though is this: watch a play through of some of the game on IGN. There's is apparently an ability to make the boy hug his blob...the site and sound of Mmmmm and sweet smile on both the boy and blobs faces when they hug is just ADORABLE. You make a stuffed one of those and some people would go ga-ga over pre-ordering it. :)
Hel @ Jun 4th 2009 9:50AM
Nintendo's going to have to buy another bank to put all it's money in. You're right, though, N would easily make more money off a stuffed toy business in this case than the game. Hell, just license some characters for a limited production run to some stuffed toy company, and get paid up front. Hell, do it with Mario, etc. Yet another license to print money...
MowDownJoe @ Jun 4th 2009 1:44PM
A blob plushie would make a good pre-order bonus, but there's a little problem of the fact that you can't preorder WiiWare games!
Tony @ Jun 4th 2009 3:35PM
I'm thinking instead of a plush, they should make one of those squeezy stress relief things.
pman1225 @ Jun 4th 2009 3:21PM
Good thing the game will be retail.
Rob @ Jun 4th 2009 9:07AM
I love the art style of the game, it seems to fit very well. Also I loved this game when I was young, I think I'll like this one too.
ben @ Jun 4th 2009 9:41AM
God I hated this game so much
Hel @ Jun 4th 2009 10:00AM
What was your most hated part of the original?
The fact that everything controlled like you pushing a shopping cart using nothing but your tongue? The fact that the blob would never, EVER stand where you wanted him to? The fact that the coolest thing you could turn the blob into (the vitamin gun) had absolutely no use? The fact that you'd whistle for that little bastard, he'd look right at you, you'd toss him a bean, and he'd suddenly see something very shiny on the opposite wall and stare at it like he was a retarded pile of marshmallow fluff?
I've beat that game several times. All the rest of the times, I'd rage-quit after trying for the ump-teenth time to get through the first few areas of the second world.
343 Guilty Fart @ Jun 4th 2009 12:31PM
Quit ruining my nostalgia.
TheCoats @ Jun 4th 2009 9:51AM
i loved this game - i was a little too little to grasp the concept when it came out but played it alot growing up.....this should be fun
Billy G @ Jun 4th 2009 9:54AM
This was definitely one of my favourite games from back in the old days. I'm looking forward to the new one! It's been a long time, old friend.
Rocketboy @ Jun 4th 2009 9:54AM
Am I a bad person because I've never played this game?
WREturns @ Jun 4th 2009 10:39AM
Short answer: "No", with an "if". Long answer: "Yes", with a "but".
Sisyphus @ Jun 4th 2009 11:02AM
I've never played it either, but I'm interested.
8-bit.artist @ Jun 4th 2009 10:48AM
i hope they dont have those wooden signs planted throughout the game, or at least the ability to remove them or something.
Storm Eagle @ Jun 4th 2009 11:09AM
When I played the original Boy and His Blob, I never thought it would be the kind of game that would one day be re-released on a future console. I am, however, glad it is and am anxious to have another go at it.
"one could actually be kept from completing the game by overusing beans, eventually being forced to reset the game and start over." -- This was always my problem. lol.
oldgamer @ Jun 4th 2009 12:02PM
I never played this game either (I was in college when this came out), but I do look forward to giving this game a try.
I do have a question, though for all of you blobbers. Do you start the game with all of the jellybeans already in hand, or do you find new flavors (form changers) as you progress? I'm guessing that you find new flavors as you go along.
mkrajew @ Jun 4th 2009 12:59PM
You find more jellybean types as you advance, opening up more "moves" as the game goes on. But like the article said, in the old game you could find these new beans and use them all up trying to figure out what they did.....then not have enough for when you needed to use them. It appears that this isn't the case in the new game which is good.
Saria the Cat @ Jun 4th 2009 5:21PM
ALL NEW JELLYBEAN SYSTEM?! Could this game get any cuter?! I want!
Danthok @ Jun 5th 2009 9:05AM
This was one of my favorites growing up! Man, I am glad they added the infinite jellybeans feature, because that was always my Achilles heel. The fact of a finite amount of jellybeans and the damn blob not paying attention and looking the other way.
Going to have to dust off my Wii for this one.
Danthok @ Jun 5th 2009 9:06AM
Found an original gameplay video man this brings back memories.
http://www.youtube.com/watch?v=2vj9YbRPu9Y
refinedsugar @ Jun 5th 2009 3:29PM
WHY WOULDN'T HE EAT THE KETCHUP JELLYBEANS DAMMIT!?