Hands-on: Silent Hill: Shattered Memories (Wii)
Conveying an intense, unnerving experience in the din of E3 is like reciting a poem behind an airplane barreling down a runway. The packed show floor, filled with colossal sub-woofers and eccentric excessiveness, couldn't be a less ideal place to play a survival-horror title. And yet, despite the copious distractions and some truly awkward sensor bar placement, Silent Hill: Shattered Memories managed to fool us -- if ever so briefly -- into thinking we were skulking around the world's least hospitable and most perplexing town.
Some things haven't changed. The melancholy atmosphere and lonely environments that make up Silent Hill's eek-o-system are presented in surprising fidelity on the Wii, with shadows dancing across the walls as your flashlight probes abandoned halls and snow-covered streets. Akira Yamaoka's off-kilter soundtrack is the only thing accompanying protagonist Harry Mason in his search for his missing daughter. Press A and he'll call out to her -- a minor gimmick, but a big help in connecting you with the character.
Silent Hill's eek-o-system is presented in surprising fidelity on the Wii. |
Whereas previous Silent Hill titles allowed some measure of defense against assailants (usually in the form of a clumsily wielded pipe), Shattered Memories embraces the everyman conceit and runs with it. As in, running away from the town's twisted, meat-faced monsters is the sensible thing to do. And they're relentless this time, giving chase throughout nightmare sequences and grabbing at whichever of your appendages happens to be within range. Shaking them off (in the game's only gratuitous bit of waggling) or lighting flares will give you some reprieve, but only by climbing over fences and charging through doors -- all marked by a Mirror's Edge-esque highlight of blue frost -- will you survive. It's a terrifying, cinematic chase, especially if you press down on the d-pad and take a look at what's behiiiind youuuuuuu.

Running away from the town's twisted, meat-faced monsters is the sensible thing to do. |
What isn't known about Shattered Memories yet is how much the original game's plot has been warped, or how much of it you'll inadvertently alter. Starting with a first-person psychological evaluation and monitoring your decisions throughout your scary sojourn (the game will even make changes based on which rooms you visit first), there's no telling which characters or situations it'll throw at you. A quick glance at the other E3 demo stations revealed not only different versions of characters, but different encounters entirely!
If the Fall release of Silent Hill: Shattered Memories can keep us off balance and avoid becoming formulaic (see: exploration, chase, exploration, chase), it has every chance of luring us back to the town that takes all. If you're a fan, "unreasonable" or not, that's great news.












Reader Comments (Page 1 of 1)
Ezio Auditore (Now equipped with double blades!) [PSN SniperChameleon] @ Jun 8th 2009 7:36PM
dang, sounds like they actually put a LOT effort into it. that already puts it above 96% of the other wii games. can't wait to see if the whole "run away" concept works out. everyone knows people stand and fight!
Cj @ Jun 8th 2009 7:36PM
I cannot wait for this game. To bad I own neither of the 3 consloles to play it. The music is still fantastic though.
http://helldescent.com/
Ezio Auditore (Now equipped with double blades!) [PSN SniperChameleon] @ Jun 8th 2009 7:38PM
it's only on the wii...
Ezio Auditore (Now equipped with double blades!) [PSN SniperChameleon] @ Jun 8th 2009 7:39PM
wow i fail hard. i took the nintendo tags and wii put after the title to mean it's only on wii. whoops. didn't know it was coming to PS2/PSP...
Triscuit @ Jun 8th 2009 8:00PM
Don't worry buddy, I'm in the same boat as you. Except I don't even own a PS2! I only have a GC and an Xbox! YAY for dead consoles.
Ezio Auditore (Now equipped with double blades!) [PSN SniperChameleon] @ Jun 8th 2009 7:37PM
actually, you are partially correct. this is the 1st silent hill game on wii.
mezzanine @ Jun 8th 2009 7:46PM
I've got infinitely more faith in this than I had in Homecoming. The PSP version better be good.
gtgt @ Jun 8th 2009 7:47PM
Seriously looking forward to this. That could be because I've never played the original but it looks like one of the first games, as one of the posters above put it, that they've put a lot of effort into.
Protodude @ Jun 8th 2009 7:54PM
Day one for sure
nobo @ Jun 8th 2009 8:43PM
just saw the part where the guy was hiding in the closet while the monsters were chasing him and thought to myself how cool it would be if you had to try and hold your wiimote as still as possible to stay hidden. Like how when you were a kid you would hold your breath and try not to move. I think that would be awesome if it were a truly scary game.
Shoyz @ Jun 8th 2009 10:20PM
Even better would be if the monster you're hiding from in that scenario isn't one you can shake off. Pyramid-Head-like, if you will.
Dr. steve brule (formerly ronald.raygun) @ Jun 9th 2009 6:31PM
thats a really great idea, and i would like it especially if the wii remote's speaker made a breathing noise every time you moved it, and that would be how you knew to keep it still.
the survival/horror genre could be done so well on the wii, just hasn't been done yet
DonsSword @ Jun 8th 2009 8:50PM
Friggin A. I will buy a Wii in order to play this game.
I am really looking forward to how they will skew everything. Punk rock Dahlia? Awesome.
This, Ju-On, Cursed Mountain... Nintendo will "have" to let Grasshopper/Tecmo's Fatal Frame be released after these.
DonsSword @ Jun 8th 2009 8:51PM
Now if only "Winter" could find a publisher...
ChromeAlchemist @ Jun 8th 2009 9:20PM
Jesus I completely forgot about that title. That needs to hurry up.
beaus27 @ Jun 8th 2009 9:23PM
As a long time SH fan, I can say I am pumped for this game! Will buy the Wii version for sure.
Winter definitely needs a publisher!!! Sign the petiton everyone.
I enjoyed the LOTR music while battling the wolf... the creature at the end of the trailer was frightening!
.....anyways.... back to SH:SM, I like the enemy chase element in the game but I do not like the ommition of weapons or combat system. Will need to see more.
Robert @ Jun 8th 2009 8:59PM
This game looks pretty bad ass.
Robert27 @ Jun 8th 2009 10:51PM
you said it, I always wanted to play Silent Hill and finally my dream came true
MRLN @ Jun 8th 2009 9:00PM
I hope the Wii version doesn't look like the PS2 version. The survival-horror genre is one of the few that benefit greatly from enhanced graphics.
ChromeAlchemist @ Jun 8th 2009 9:22PM
This game looks frickin intense. This might be my third day-one purchase (the first being MadWorld, and I preordered The Conduit).
I do actually love the fact that you can't kill the monsters, it really does add to the whole experience. I'm glad too, because right now Ju-On doesn't impress me (though I wish it good fortune).
isotrex @ Jun 8th 2009 10:36PM
OMG! So many freakin' horror games coming. I guess it's time to check this remake of the first silent hill since I really didn't get to finish the first one on ps1/psx. I'm hoping for the english release of fatal frame 4 too. Hopefully, these titles including ju-on would kick ass. What bothers me though is that they will be released not that apart from each other which is kinda bothersome. Well, I guess that's competition. I just hope these games will get good reviews especially from fans of the series.
Abalistar @ Jun 8th 2009 11:36PM
I was really unsure about this game before seeing this. Now I'm a little more optimistic.
I don't really like the idea of having no weapons, but seeing a chase makes me think it could make it quite intense. Still... Not even a pipe or piece of wood to fend them off? I don't care how much of an "everyman" you are, I'm damn sure you'd pick up SOMETHING to try and defend yourself with.
And as the article says, let's just hope it doesn't get really formulaic. It would suck if it were all crushed by that. :(
V1L3 @ Jun 9th 2009 8:23PM
"I don't care how much of an "everyman" you are, I'm damn sure you'd pick up SOMETHING to try and defend yourself with."
If one of those things came up to me in an empty street in the middle of the night, I would do one thing: run.
Sorry, two things. I would also shriek like a little girl.
Highlar @ Jun 8th 2009 11:53PM
From all I've heard so far, the three biggest horror games coming to Wii so far (Silent Hill: Shattered Memories, Ju-On, Cursed Mountain) have all been getting really good previews. Although I've only heard one from E3 on Cursed Mountain so far, but according to the person that blogged that one, they think that Cursed Mountain may be the horror game of the year for the Wii. Wii is THE system for horror right now. I love it. :)
HUPextreme @ Jun 9th 2009 4:10AM
Did i just see sackboy in the trailer??
The game looks quite good, wii finally geting some good games.
Shagittarius @ Jun 9th 2009 11:43AM
I think Ludgwig is an excellent reviewer and writer, but lets be honest guys, having him preview a silent hill game is like having Lindsay Lohan review cocaine.
Don Panini @ Jun 14th 2009 2:20PM
Wow, this game looks like THE SHIT. Too bad it is Wii exclusive