Interview: Vanillaware's Jouji Kamitani on Muramasa

Gallery: Muramasa: Demon Blade
Have you been watching reactions to Muramasa at E3?
Jouji Kamitani, president, Vanillaware: (in English) Yes. Happy!
It's very different from previous Vanillaware games -- so much more action-oriented.
JK: With Odin Sphere, I was not satisfied with that aspect of the game. We were focusing on the scenarios, the story, the drama. This time we focused on the game system.
Were you tempted to include any motion controls?
JK: Actually, we tested various things, but the actions are so fast, that you couldn't follow the speed of the action. In the end, we removed all those features. Actually, I really insisted on including that feature in the eating scenes (picks up Wii Remote and Nunchuk like chopsticks), but the programmers said no.
Shane Bettenhausen, Ignition: I should explain, there's an eating minigame in which you eat a vast array of delicious Japanese foods.
JK: Finally, it turned out that the programmers cut that aspect because they thought people wouldn't like it -- because it's annoying. (Holding Wii Remote and Nunchuk like chopsticks again) These are too big for chopsticks.
I actually really wanted to do it!
Was there any concern about bringing a very Japanese game, with such Japanese visuals and themes, to the West?
JK: I worried that lots of things would be difficult to understand because they're so Japanese, but, for example, people in Japan understand Harry Potter, and they accept it, so I thought that it would be okay.
SB: At Ignition, we purposely chose to celebrate how Japanese it is and leave it in Japanese, because it's about Japanese culture. We believe players can actually learn a lot about Japanese mythology from this game. The demons are all very traditional, pulled from real works.
JK: I still wonder if they'd actually be conveyed correctly. I still have that concern.
This is different from most Wii games. Is there a good audience for this on the Wii?
JK: I think the user geography doesn't exactly match with the game. I hope that the old-school Virtual Console game fans will be interested in this game.
People who bought Legend of Kage?
JK: Yes! Do you know Genpei Toumaden? It's a very similar game.
That's the one that's called Samurai Ghost over here, right?
JK: Samurai Ghost. That's a very straightforward reading!
What's next for Vanillaware after Muramasa?
JK: (laughs) I'm prohibited to talk about it. (in English) Sorry! (in Japanese) But actually, I've already started it. I hope that it will develop in the direction that everyone's hoping for.
Would you want to localize any other Vanillaware titles?
JK: Do you know about Kumatanchi? They told me that I can't bring over that game to the US because it's not good to train little girls in that way. And Princess Crown ... that's a very old game.







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Reader Comments (Page 1 of 1)
Jason Statham (Aka Vegeta) @ Jun 9th 2009 10:18AM
The more i see of this game, the more I want it.
Jerk Face @ Jun 9th 2009 10:23AM
Just gorgeous. THIS is how Wii games should be designed. Absolutely beautiful.
Professor Lario @ Jun 9th 2009 10:53AM
Agreed. It really does look good.
Rob @ Jun 9th 2009 10:26AM
Why do I get the feeling that if Yatzee reviewed this game he would hate the Japanese aspects of it with every fiber of his being.
Also, this is a great looking game, definitely going to get this when it comes out.
kingheff1 @ Jun 9th 2009 10:39AM
One of the most gorgeous games to be released this year, proof that horsepower is no substitute for artistry.
isotrex @ Jun 9th 2009 10:44AM
Judging from the screenies, it looks like the gameplay would be like Princess Crown, Valkyrie Profile, Odin Sphere, etc. which is kinda cool since I loved those games. A new thing I guess for the wii. Not sure if there are games on the wii like this before. But this is awesome. Can't wait for the release.
Bluebreaker @ Jun 9th 2009 3:36PM
Technically, Super Paper Mario would be in this genre as would the NES game Zelda II.
stubbymonkey @ Jun 9th 2009 11:03AM
I wasn't sure any console would have better 2D visuals the the Neo Geo, congratulations wii. :)
abigsmurf @ Jun 9th 2009 11:30AM
argh, Joystiq, it's now your mission to convince them to release Kumatanchi in the west! How can anyone see that as anything other than an incredibly cute innocent game?
I want to play it darn it ;_;
John Z @ Jun 9th 2009 2:24PM
You never saw "Lawn Dogs", did you?
Antagonist @ Jun 9th 2009 11:38AM
This is all wrong! Where are the browns and greys? Where is the hazy filter and questionable bloom effect? Games aren't supposed to have gorgeous art and brilliant color palettes. They're supposed to have big explosions, antiheroes, chainsaws...and...and boobies! Boobies with chainsaw nipples!
bm @ Jun 9th 2009 12:32PM
If you're going to try and ridicule brown-generic-tough-guy-game-with-guns (a course of action I absolutely approve of) then you mustn't do it in a way that actually makes it sound awesome. :( Boobs with chainsaw nipples?
Rob @ Jun 9th 2009 12:38PM
Cool, but highly impractical.
Leroy_Octopus @ Jun 9th 2009 11:50AM
Yeah, boobies with chainsaw nipples are the best. So are nazi guns with boobies.
Blank-Mage @ Jun 9th 2009 2:56PM
Odin Sphere hurt me in my SOUL. I can't wait for this game!
xSHiNOx @ Jun 9th 2009 4:04PM
"JK: Do you know about Kumatanchi? They told me that I can't bring over that game to the US because it's not good to train little girls in that way"
damn. thats true kuz people in america would be like wtf is this? making a little girl your slave and doing tricks like a dog? oh hell no. BAN.
thats too bad it wont come out. the one translation group stopped trying to translate the game i guess..
isotrex @ Jun 10th 2009 4:28AM
Why? Did they get a C&D (Ceased and Diseased) order from the company? First time I've heard about the game. It sounds pretty cool. Most fan translated games got C&D and drop instantly the project once the "love" letter is given which kinda sucks since they don't even bother to localized it or translated it officially. Oh well, it's either you wait til you die or learn the language I guess. And since I'm very lazy, I guess I'll die without even having those jap exclusive games turn into english. haha j/k
xSHiNOx @ Jun 10th 2009 3:14PM
the translation group just stopped. they didnt have anyone to help them with the hacking of the game. they have a translator though...
St.McDuck @ Jun 9th 2009 5:25PM
"...president and director of its games, he's also in charge of the art."
'George': +10 respect
isotrex @ Jun 10th 2009 4:22AM
Oh yeah, didn't think about it. And I just recently finished Super Paper Mario which is a lot of fun. Anyway, I just got back from the nintendo games. So, it's a lot of catching up to do especially on the exclusive titles like metroid prime, and the upcoming new metroid, the zelda series and mario. :D
p_ABSO @ Jun 10th 2009 12:50PM
The PS3 craves Muramasa!